Yesterday, iFixit.com announced that they are releasing all of their manuals under the Creative Commons Attribution-Noncommercial-Share Alike license. The site has long been an abundant source of tear-down photos for hardware and has been gaining momentum as the go-to source for Apple hardware repair information. With the move to Creative Commons, the gates are open to distribute and improve upon the site’s content. There are even plans in the works to host user-submitted improvements (something akin to a wiki?) to the guides but there are not yet any details. The news also includes mention of forthcoming support for translated guides around the end of 2010.
The Hackaday crowd would rather fix things than throw them away. As iFixit moves past Apple products to a wider range of repair manuals and starts working collaboratively with users, we hope to see an explosion of detailed tips, tricks, and guides to keep our stuff working better, longer.
A ton of people sent in this video of crazy Russians who have taken a microwave, removed the magnetron, taped it to a broom, and turned it on. Don’t try this at home. Or near us.
You know the Google Cardboard kit that’s a real VR headset made of cardboard (and a smart phone)? Google may have gotten their inspiration from Oculus, because every Oculus Rift DK2 ships with a Samsung Galaxy Note 3 inside.
Ever design a PCB and be disappointed by the quality of the silkscreen? [Paul Allen] has been defining the edges of his PCB labels with the copper layer, and the examples are dramatic. Etching copper is what you actually pay for when you fab a board, so it should come as no surprise that the quality is a little higher.
Dunk tanks are fun, but how about competitive dunk tanks? [Chad] built a dunk tank (really more of a ‘dunk shower’) out of a 2×4 tripod, a garbage can, and a few parts from a the toilet aisle of Home Depot’s plumbing department. Then he built a second. Set up both dunk showers across from each other, give two people a few balls, and see who gets soaked last. Looks fun.
Want a MAME cabinet, but don’t want it taking up room in your house? Build a MAME coffee table! Here’s the reddit thread. Maybe we’re old-fashioned, but we’d rather have a giant NES controller coffee table.
Last week we saw a 16-bobbin rope braiding machine, but odd braiding machines like this aren’t limited to fibers. Here’s a wire twisting machine for making RS422 cables. It only produces a single twisted pair, but that’s really all you need to create a cable. Somebody get some paracord and make some Cat5.
[Colt] found himself with a broken Pebble, so he fixed it. The Pebble watch really ignited the smartwatch world with its record-breaking Kickstarter campaign. Working on the Pebble has proved to be frustrating experience for hardware hackers though. Ifixit’s teardown revealed the Pebble extremely difficult to repair. This isn’t due to some evil plan by the smartwatch gods to keep us from repairing our toys. It’s a problem that comes from stuffing a lot electronics into a small waterproof package. [Colt's] problem was a bad screen. Pebble has a few known screen issues with their early models. Blinking screens, snow, and outright failed screens seemed to happen at an alarming rate as the early Kickstarter editions landed. Thankfully all those issues were corrected and replacements sent to the unlucky owners.
The actual screen used in the Pebble is a Sharp Memory LCD. Memory is an apt name as the screens actually behave as a SPI attached write only memory. Sharp sells flexible printed circuit (FPC) versions of the LCDs to aid in debugging. For space constrained designs though, an elastomeric or “zebra strip” connector is the common way to go. Alternating bands of conductive and insulating material make electrical connections between the Pebble’s circuit board and the conductive portions of the LCD glass.
[Colt] found himself with a dead screen out of warranty, so he decided to attempt a screen replacement. He found a replacement screen from Mouser, and proceeded to remove the top case of his watch. The top plastic case seems to be the hardest part of getting into a Pebble. It appears to be bonded with a glue that is stronger than the plastic itself. [Colt] broke the glass of his screen during the removal, which wasn’t a big deal as it was already dead. Prying only destroyed the top plastic, so he broke out a rotary tool which made quick work of the plastic. The new screen worked perfectly, but had to be held in just the right position over its zebra connector. Some waterproof epoxy held it in place permanently. The next step was a new top cover. An old flip phone donated its plastic shell to the effort, and hot glue kept everything in place. [Colt] finished his work with a couple of layers of model paint. The result certainly isn’t as pretty or waterproof as the original. It is functional though, and about $120 USD cheaper than buying a new Pebble.
Continue reading “Fixing the Unfixable: Pebble Smartwatch Screen Replacement”
One of [Caleb]‘s side projects before he left us was TheControllerProject, a place for controller and console modders to hook up with gamers with disabilities. Things must be hopping over there, because [Caleb] just announced his first contest, with prizes, even.
The goal of this contest is to make the trigger buttons on XBox and PS3 controllers able to be controlled from the top of the controller. This is a huge problem for gamers with disabilities, and no open system currently exists to solve this problem. If you can make some sort of mechanical device to turn shoulder-mounted buttons into top-mounted actuators, just host it somewhere and win a prize.
The prizes are an iFixit toolkit and magnetic mat. The first five people to send in a solution to the shoulder mounted button problem get this prize. Originally, [Caleb] thought about tearing apart these controllers and soldering extra buttons, but a snap-on mechanical solution is much easier to install.
If you design a solution to this problem, send it in (but send it to [Caleb] first!) and we’ll probably feature it too.
Continue reading “Thecontrollerproject’s first contest, with prizes”
[Chris Gammell] tipped us off that he’s building an online training program for learning electronics. The ten session course will cost money to take but you can get the goods for free if you’re one of the beta testers. We love to listen to The Amp Hour podcast which is just one of [Chris'] many endeavors.
Did you buy a Chromecast this week? We did, but we don’t have it in hand yet (ordered through Amazon). You can still get a look inside from the iFixit teardown.
Practice your Processing skills by using it to code a game of Pong.
A bit of lighter fluid and a hacked insert will get you a flaming wallet. We guess this is a different type of an anti-pickpocket device. [Thanks Stephen]
[Brain] used a $1.50 magnifying lens to help his Raspberry Pi camera module read QR codes better.
We really like [Aaron Christophel's] LED matrix clock (translated). He started from a marquee that must be at least a decade old. He stripped it down and figured out how to drive it using a Sanguino as a controller.
Nintendo’s VirtualBoy – the odd console-inside-a-pair-of-goggles and arguable ancestor of Nintendo’s 3DS – was a marvelous piece of technology for its time. In a small tabletop unit, you were able to play true 3D video games at an impressive 384 x 224 pixel resolution. Of course the VirtualBoy was a complete failure, but that doesn’t mean hardware tinkerers are leaving this wonderful system to video game collectors. [furrtek] has been playing around with his VirtualBoy and managed to add VGA out.
As a 3D system with two displays, any sort of video out was rightfully ignored by the VirtualBoy system designers. Still, [furrtek] wanted some sort of video out on his system, so he began poking around with a small FPGA board to generate some VGA signals.
The two displays inside the VirtualBoy aren’t your normal LCD display – as seen in this iFixit teardown. they’re really two linear LED arrays that generate a single line of 244 pixels, with mirrors scanning the line in the in the Y axis. These LED arrays are controlled by the VirtualBoy CPU through a series of shift registers, and by carefully tapping the lines of each LED array, [furrtek] was able to copy all the image data into the RAM of an FPGA.
After stuffing an XESS XULA-200 FPGA board inside the case of his VirtualBoy, [furrtek] wired up a few resistors for a DAC and installed a VGA out port on the underside of his console. Everything worked the first time he powered it up, and he began playing his VirtualBoy on his big screen TV.
Because [furrtek] is only reading one of the VirtualBoy’s displays, all the 3D data – and the main feature of the VirtualBoy – is lost when it’s displayed on a TV. 3D TVs do exist, though, and we’d love to see an improved version of this that captures data from both of the VirtualBoy displays.
You can see [furrtek]‘s video of his mod in action below.
Continue reading “Giving the VirtualBoy a VGA out”
Our Oculus Rift finally arrived in the mail. I’ll spare you my thoughts on the item itself other than to say it is amazing. There are tons of videos to choose from that show people’s thoughts and reactions, and Ifixit has their usual detailed teardown as well.
The mod I decided to tackle first was the horizontal peripheral vision lights. The shape of the Oculus means that it feels like you are wearing a skii mask, or diving mask. There are big black borders at the far edges of the sides. It would seem that a simple mod would be to add some RGB LEDs and run a simple ambilight clone.
I downloaded the Adalight code and plugged in an RGB LED strip I had sitting around. The rift has some mesh areas at the 4 corners to allow air to move around in there. I took advantage of this so I didn’t even have to cut into the rift… yet. I simply strapped the strip to the rift with the proper LEDs shining through the holes.
The result was decent. Since the LEDs are further back in your peripheral vision than the edge of the screen, it looks like maybe a little light from the surroundings is just “leaking” into the headset. It gives the impression of seeing things that are far beyond the edge of the screen. A better installation, allowing lights all the way up the left and right sides instead of just the corners might yield even better results.