How often have you wished you could reduce the size of a drillbit? [Ben Katz] has a bunch of projects in mind that use a tight-tolerance 22mm bore–but he didn’t have a 22mm reamer handy. Rather than buy one, he thought, why not regrind a larger one to the right size?
He first ground down the shank to fit in the lathe’s drill chuck. Once it was loaded into the chuck, he reground the edge of a 7/8″ (22.225mm) reamer, reducing its diameter down to 22mm by spinning it on his lathe in conjunction with a toolpost spindle with a grinding wheel attached. The final diameter was 21.995mm—off by 5 microns!
[Ben]’s homebuilt spindle is a cool project in itself, and we publish a lot of posts about those handy tools. Check out our pieces on a brushless DC motor used as a CNC spindle, and this 3D printer outfitted with a spindle. Also check out [Ben]’s electric tricycle build we featured a few years ago.
Continue reading “Reamer Regrinding Using a Toolpost Spindle”
[Daqq] is back at it again with the linear algebra, and he’s now come up with a method for determining the resistance of lots of resistors using little of wires and loads of math.
Like any reasonable person, [daqq] decided it would be fun to “solve one of those nasty [electrical engineering] puzzles/exercises where you start out with a horrible mess of wires and resistors and you are supposed to calculate the resistance between two nodes.” You know, just an average Saturday night. At the time, he was also fascinated by Charlieplexing – an awesome technique that either allows one to control multiple polarized components, such as LEDs, simply by connecting them in a specific way. After toying with the idea for a while, [daqq] found that using just Charlieplexing would be“a horrible mess” but he didn’t stop there. Drawing inspiration from Charlieplexing, he came up with the idea to connect things in such a way that every node is connected by one connection to every other node – a complete graph from a topological view point (this makes so much more sense visually). From here, he was able to set pins to HIGH, LOW, or INPUT and gather all the data needed to solve his linear system of equations.
Now, there is a balance to everything, and while this system can determine the resistance of .5*N(N-1) resistors using just N wires, it also a memory and computation hungry method. Oh well, can’t have it all. But, while it’s computationally hungry, [daqq] got it working on an ATMega32, so it’s not an unmanageable feat. And, let’s not forget to mention [daqq’s] wonderful writing. Even if you don’t know linear algebra (or would rather forget), it’s a good read from a theory perspective. So good, in fact, that [daqq] is getting published in Circuit Cellar!
We love to see theory in the hacker world, so keep it coming! But, while we wait (wink wink), there’s always time to review the basic Hacker Calculus and check out our past math-related articles.
We like this one because it has a real Junkyard Wars feel to it: turning a cast-off fridge compressor into a two-stroke internal combustion engine. [Makerj101] is doing this with tooling no more complicated than a hacksaw and a hand drill. And JB Weld — lots and lots of JB Weld.
[Makerj101]’s video series takes us through his entire conversion process. Despite the outward similarity between compressors and engines, there are enough crucial differences to make the conversion challenging. A scheme for controlling intake and exhaust had to be implemented, the crankcase needed to be sealed, and a cylinder head with a spark plug needed to be fabricated. All of these steps would have been trivial in a machine shop with mill and lathe, but [Makerj101] chose the hard way. An old CPU heat sink serves as a cylinder head, copper wire forms a head gasket and spacer to decrease the compression ratio, and the old motor rotor serves as a flywheel. JB Weld is slathered everywhere, and to good effect as the test run in the video below shows.
Think you recognize [Makerj101]? You probably do, since we featured his previous machine shop-less engine build. This guy sure gets his money’s worth out of a tube of JB Weld.
Continue reading “Fridge Compressor to 2-Stroke Engine: JB Weld for the Win”
[WolfCat] of Wolfcatworkshop is creating a hand-animated split-flap animation. But what do you use to test your animation once it’s on the split-flaps? Well, to test it out, [WolfCat] used a drill to give it motion. DoodlersAnonymous has some pics and an interview with [WolfCat] about his animation and there are some pictures on his Instagram page.
Technically, what [WolfCat] wanted to make is a “mutoscope,” a hand-cranked precursor to the movie projector that had its heyday in the late 19th and early 20th century. Originally installed in penny arcades and the like, mutoscopes were single-viewer apparatus. The viewer cranks the handle and the animated cards inside rotate around, stopped briefly by a bit of metal at the top in order to show a frame. The basic idea is similar to the way split-flap clocks or signs work.
[WolfCat] hand drew the animation for his movie and then scanned and printed out each frame. The frames were then transferred to a pair of flaps. [WolfCat] wanted to see how it would look when animated, but didn’t have any plans at the time for a case or a hand crank, so he found the closest tool that would do the job – a cordless drill. Attaching the drill and using a bit of card or wood as a stopper, [WolfCat] could see how the end result would look and could then start work on the case and crank.
The drill is a quick and easy way to see what the finished product would look like. Once he’s got it working, [WolfCat] could check out this 3D printed mutoscope case, or this flip dot animated display.
Continue reading “Use a Drill to Power Your Flipbooks”
You’ve spent months developing your product, your Kickstarter just finished successfully, and now you’re ready to order all the parts. Unfortunately, your main component, an ATmega328P, is out of stock everywhere with a manufacturer lead time of 16 weeks. Now what?
When manufacturing things in large volumes, acquiring enough stock at the right time can be tricky. There can be seasonal shortages with companies trying to get products manufactured and available for Christmas. There can be natural disasters like floods of hard drive factories, or politically-related availability problems like tantalum for capacitors, or maybe new markets open up that increase demand or a new product sucks up all the available supply. The result is all the same; you have a harder time getting what you need. Fortunately, there are some ways to avoid this problem, or at least mitigate it.
Continue reading “Product Development and Avoiding Stock Problems”
When it comes to microcontroller development boards, we have a plethora of choices at our disposal. Each has its strengths and weaknesses, be they associated with its support and community, its interface capabilities, or its choice of processor family. Most boards you’ll find in our communities come from niche manufacturers, or at least from manufacturers who started as such. Just occasionally though along comes one whose manufacturer you will have heard of, even whose manufacturer the Man in the Street will have heard of.
Which brings us neatly to today’s story, the quiet announcement from Sony, of a new microcontroller development board called the Spritzer. This is Arduino compatible in both physical footprint and IDE, is intended for IoT applications, and packs GPS, an audio codec, and an ARM Cortex M4 at 156 MHz. There is a Japanese page with a little more detail (Google Translate link), on which they talk about applications including audio beam forming with up to eight microphones, and a camera interface.
The board is due to be available sometime early next year, and while it looks as though it will be an interesting device we’d sound a note of caution to Sony. It is not good enough to have an amazing piece of hardware; the software and community support must be more than just make-believe. If they can crack that then they might just have a winner on their hands, if they fail to make any effort then they will inevitably follow Intel into the graveyard of also-ran boards.
Thanks [Chris] for the tip.
I’m working on a project involving the need to precisely move a tool based on the measured distance to an object. Okay, yeah, it’s a CNC mill. Anyway, I’d heard of time of fight sensors and decided to get one to test out, but also to be thorough I wanted to include other distance sensors as well: a Sharp digital distance sensor as well as a more sophisticated proximity/light sensor. I plugged them all into a breadboard and ran them through their paces, using a frame built from aluminum beams as a way of holding the target materials at a specific height.
Continue reading “Testing Distance Sensors”