[Alan] isn’t very good at guitar. He says so himself. He’s not that great at guitar hero either. Was that medium difficulty? Let’s put aside his skill to talk about his controller. He has fused the guitar hero controller with a real guitar. The original guitar has retained its functionality, though the controller bits may get in the way if he jams really hard. With a flip of the switch, it turns into a guitar hero controller. You simply press the strings down at the frets where the buttons should be, while strumming the controller part.
Remember those days, back in the arcade, where games with a unique control scheme also had a controller best suited for them? There were rolling balls, joysticks, dials, all sorts of inputs. Consoles have maily relied on their standard controllers, relegating alternative inputs to be strange collectors items. Some games just need a specialized controller though. For example, Katamari Damacy. [Kellbot] has made one that we think suits the game very well.
[Raphael] sent us this nice kick pedal mod for Guitar Hero: World Tour. After breaking his kick pedal repeatedly, he decided to build something a bit more robust. He went to the music store intending to pick up a cheap kick pedal to start with and happened to start a conversation with an employee who had a practice pad to get rid of. [Raphael] relieved him of his practice pad and promptly made a base to hold it in position. After attaching his piezo sensor to the back of it, he had a very robust kick pedal. we can’t imagine him breaking this one any time soon.
Gizmodo has done us all a favor by wading through many forum posts and condensing them into a handy guide to installing Ubuntu on your Playstation 3. It covers some of the caveats of going this route. You have to backup all of your game data before starting since the system repartitions the drive. Ubuntu installs without any problem, but because the cell processor is a PowerPC architecture it means not everything has been ported to it. There are a few things you need to install to get the Sixaxis controller to be recognized as a joystick. Super Nintendo emulator SNES9X is available and works, mostly. It doesn’t support fullscreen and cries if you reconfigure the buttons.
Supporting developers through alternate operating systems isn’t new to Sony. With the original Playstation, they released Net Yaroze, a consumer grade dev kit. The Playstation 2 was the first time they officially supported Linux on a game console (our first Linux machine). The ground breaking thing about the Playstation 3 was bundling in Linux support with every single console; no specialized hardware needed. Unfortunately they’re not near as open with the PSP.
Recently, a Japanese coder on the DCEmu Forums released Windows drivers for DualShock 3 controllers. While the drivers only support using the controllers over USB and not bluetooth, they do include force feedback and Sixaxis support. Included with the drivers is a configuration tool, and though it appears to be in Japanese there is some explanation of how to use it included in the forum post. We have not tested these personally, but you can try out the drivers for yourself by downloading them from the forum here.
On the off chance that you want to program a microcontroller to play your games for you, you should check this out. Near Future Laboratories has made a dongle that can allow an Arduino to operate as a PS2 or PS3 controller. You can see the Arduino running a random path generator in Katamari Damacy in the video above. They wanted to see how long it would take to clear a room. It managed to get almost all of them in about 70 minutes, only missing those that you have to cross a narrow bridge for. Actually, this could be quite useful in allowing people to create alternative input methods. You may recall reading about their early progress back in June 2008.
[matiaz] has released an exploit which allows homebrew on the PSP3000. It takes advantage of a vulnerability when loading save games on a game called GripShift. You can see the PSP running unsigned code in the video.
Last week Sony launched the public beta of Home, their virtual world for the PlayStation 3. It wasn’t met with much fanfare and has proven to be quite buggy. Many were less than charmed by scarcity being ported to the virtual world. Others took it upon themselves to hack the service. Connections between the user’s home console and Sony’s server are unencrypted. You can sniff the requests and responses off the wire and modify them live. It seems you need the console to establish the initial connection, but after that you’re free to use builtin tools like Download.jsp, UploadFileServlet, and Delete.jsp to modify any file on the host server. You can also set up a proxy server to modify content, but that will only affect what your console sees.
Embedded above is a review/demo of [Ben Heck]’s Access Controller. The controller is designed for one handed use and has reconfigurable/hackable modules. The reviewer is [BawNeY] a one-handed Major League Gamer. When using a standard controller, he cradles it on his lap, steering with one hand, and hitting the trigger with his elbow. The new controller looks a lot easier to use.
[Ben Heck] posted his PS360 controller. This is the case of an Xbox360 controller with the guts of the Dual Shock 3 from the PS3. They Dpad is from a ps2. We guess that if you can build them any way you want, you might as well make it exactly how you want it. Wasn’t there a time when everyone laughed at the bulky Xbox controllers? Yes, we know, they’re smaller now but that comic pops into mind anyway.
Here are a couple small programs to help you make the most of your Playstation 3 Sixaxis controllers. [netkas] heard that quite a few people were having trouble using the Sixaxis controller in Windows Vista. He solved it for himself and uploaded an exe for you to use. He then did essentially the same thing for OSX. This should make your PC gaming feel at least a little more familiar.
Peripheral manufacturer Datel has been hard at work attempting to crack the PSP 3000 since its release. They’ve developed the Lite Blue Tool battery to force the PSP into service mode so hackers can run any arbitrary code they want. According to MaxConsole, Datel performed a silicon level investigation of the PSP’s chips to determine how to break into service mode. This means they decapsulated the the chips and reverse engineered any cryptographic protections. We’d love to hear exactly what chips were being used since some are fundamentally flawed.
Silicon hacking has always been a favorite topic of ours and we suggest you check out [Chris Tarnovsky]’s decapsulation technique to learn more about it.
This hexapod was sent to us on the tipline from [Jamie]. If you want to take the six-legged robot a bit farther than our earlier posts, here and here, this is the hexapod for you. The structural pieces were modeled, and cut out of 3mm thick plywood using CNC. He used TO-220 transistor nylon isolation mounts for the bearings, and bolts and locknuts at each joints. The main body houses eight servos, six for the legs and two for a camera head pan and tilt. There are another six servos, one for each leg, to lift the feet. The whole thing is controlled by an Atmel AT90S8515 clocked at 8 Mhz. The code was compiled using WinAVR free GCC GNU-C. He uses a PlayStation controller to help debug the walk cycles, and change parameters as needed. Watch a video after the jump. Read the rest of this entry »
[foo] sent in this amazingly well done mod to add an SNES controller to a PSP. He was contacted with a request to mod a PSP for someone who had limited use of one hand. The PSP controls were too difficult for her, but miraculously, she could play an SNES controller well. The quality of the mod is very nice. [foo] has added a port on the back that the controller plugs into. Other than the port on the back, the PSP looks completely stock and functions fine. When plugged in, the cable and plug act as a stand for the PSP too. Check out the video after the break for more.