While hardcore body-hackers are starting to freak us out with embedded circuit boards under their skin, a new more realistic option is becoming available — temporary tech tattoos. They’re basically wearable circuit boards.
Produced by [Chaotic Moon], the team is excited to explore the future of skin-mounted components — connected with conductive ink in the form of a temporary tattoo. And if you’re still thinking why, consider this. If these tattoos can be used as temporary health sensors, packed with different biometric readings, the “tech tat” can be applied when it is needed, in order to monitor specific things.
In one of their test cases, they mount an ATiny85 connected to temperature sensors and an ambient light sensor on the skin. A simple device like this could be used to monitor someone’s vitals after surgery, or could even be used as a fitness tracker. Add a BLE chip, and you’ve got wireless data transfer to your phone or tablet for further data processing.
Continue reading “Conductive Circuit Board Tattoos: Tech Tats”
Virtual reality could be the next big thing in the gaming world. And while VR displays and headsets are getting more and more sophisticated, many are forgetting perhaps the biggest feature VR will need to succeed — haptic feedback. [Pedro Lopes], [Alexandra Ion] and [Prof. Patric Baudisch] from the Hasso Plattner Institute is hoping to change that, with a project called Impacto: Simulating Physical Impact by Combining Tactile with Electrical Muscle Stimulation.
We’ve covered lots of haptic feedback devices over the past few years — some use mini gyros to simulate resistance, others blow air on you, but this is the first time we’ve seen one that combines muscle stimulation to really cause a physical effect.
They’re using an Oculus rift, and a Microsoft Kinect to perform the research. For their demonstration they use a basic boxing game that allows the user to feel the computer’s punches — but don’t worry, it doesn’t hit that hard!
Continue reading “Being Hit in the Virtual World”
Pip-Boy props are nothing new in the maker world, especially since the availability and prices of 3D printers have made the undertaking more straightforward. Something about bringing a piece of the Fallout universe into the real world is just incredibly appealing – so much so that Fallout 4 collector’s editions included a Pip-Boy phone case. However, because of practical limitations these props are usually just plastic shells that house a cell phone. [zapwizard] wasn’t satisfied with a purely aesthetic prop, so he has decided to design his own Pip-Boy 3000 Mk4 from scratch, while retaining as much of the functionality as possible.
For the few of you who are unfamiliar, the Pip-Boy is a wrist-mounted computer from the Fallout series of games. From a gameplay standpoint, it’s used to manage your character’s inventory, stats, quest data, and so on. Because of how often you interact with the Pip-Boy throughout the game, it has become very near and dear to the hearts of Fallout fans, which has driven it’s popularity for prop-making.
It’s no wonder, then, that we’ve featured a number of builds here on Hackaday in the past. All of these builds have been impressive, but [zapwizard] is taking it to a whole other level. As a product engineer, he certainly has the experience necessary to bring this to life, and he’s not skipping any details. He’s starting by modeling everything up in CAD, using Solid Edge. Every knob, button, dial, and latch has been reproduced in meticulous detail, and will be functional with completely custom electronics. [zipwizard] is still in the design phase, but he should be close to getting started on the actual build. He’s also considering offering a limited run of units for sale, so be sure to get in touch with him if that tickles your fancy!
[thanks Daniel Kennedy]
When we think of wearable technologies, ballet shoes aren’t the first devices that come to mind. In fact, the E-Traces pointé shoes by [Lesia Trubat] may be the first ever “connected ballet shoe.” This project captures the movement and pressure of the dancer’s feet and provides this data to a phone over Bluetooth.
The shoes are based on the Lilypad Arduino clone, which is designed for sewing into wearables. It appears that 3 force sensitive resistors are used as analog pressure sensors, measuring the force applied on the ground by the dancer’s feet. A Lilypad Accelerometer measures the acceleration of the feet.
This data is combined in an app running on an iPhone, which allows the dancer to “draw” patterns based on their dance movements. This creates a video of the motion based on the dance performed, and also collects data that can be used to analyze the dance movements after the fact.
While these shoes are focused on ballet, [Lesia] points out that the same technique could be extended to other forms of dance for both training and visualization purposes.
Google’s Project Jacquard is tackling the age old gap between controlling your electronic device and touching yourself. They are doing this by weaving conductive thread into clothing in the form of a touch pad. In partnership with Levi Strauss & Co., Google has been designing and producing touch interfaces that are meant to be used by developers however they see fit.
The approach that Project Jacquard has taken from a hardware standpoint is on point. Rather than having an end user product in mind and design completely towards that goal, the project is focused on the interface as its product. This has the added benefit of endless varieties of textile interface possibilities. As stated in the video embedded after the break, the conductive touch interface can be designed as a visibly noticeable difference in material or seamlessly woven into a garment.
As awesome as this new interface may seem there are some things to consider:
- Can an unintentional brush with another person “sleeve dial” your boss or mother-in-law?
- What are the implications of Google putting sensors in your jeans?
- At what point is haptic feedback inappropriate? and do we have to pay extra for that?
We’ve covered e-textiles before from a conductive thread and thru hole components approach to electro-mechanical implementations.
Continue reading “Is That Google In Your Pants?”
Seeing what’s going on inside a human body is pretty difficult. Unless you’re Superman and you have X-ray vision, you’ll need a large, expensive piece of medical equipment. And even then, X-rays are harmful part of the electromagnetic spectrum. Rather than using a large machine or questionable Kryptonian ionizing radiation vision, there’s another option now: electrical impedance tomography.
[Chris Harrison] and the rest of a research team at Carnegie Mellon University have come up with a way to use electrical excitation to view internal impedance cross-sections of an arm. While this doesn’t have the resolution of an X-ray or CT, there’s still a large amount of information that can be gathered from using this method. Different structures in the body, like bone, will have a different impedance than muscle or other tissues. Even flexed muscle changes its impedance from its resting state, and the team have used their sensor as proof-of-concept for hand gesture recognition.
This device is small, low power, and low-cost, and we could easily see it being the “next thing” in smart watch features. Gesture recognition at this level would open up a whole world of possibilities, especially if you don’t have to rely on any non-wearable hardware like ultrasound or LIDAR.
Google Glass kind of came and went, leaving one significant addition to the English language. Even Google itself used the term “glasshole” for people who used the product in a creepy way. We can’t decide if wearing an obviously homemade set of glasses like the ones made by [Jordan Fung] are more creepy, give you more hacker cred, or just make you look like a Borg. Maybe some combination of all of those. While the cost and complexity of developing for Google Glass was certainly a barrier for hacking on that hardware, this project is just begging for you to build your own and run with the concept.
[Jordan’s] build, called Pedosa Glass, really is pretty respectable for a self-built set up. The Arduino Nano is a bit bulky, and the three push buttons take up some room, but it doesn’t kill the ability to mount them in a glasses form-factor. An FLCoS display lets you see the output of the software which [Jordan] is still developing. Right now features include a timer and a flashlight that uses the head-mounted white LED. Not much, we admit, but enough to prove out the hardware and the whole point would be to add software you wanted.
Admittedly, it isn’t exactly like Google Glass. Although both use FLCoS displays, Pedosa Glass uses a display meant for a camera viewfinder, so you don’t really see through it. Still, there might be some practical use for a little display mounted in your field of vision. The system will improve with a better CPU that is easier to connect to the network with sensors like an accelerometer — there’s plenty of room to iterate on this project. Then again, you do have an entire second ear piece to work with if you wanted to expand the system.
Check out the video demo after the break.
Continue reading “The Simplest Smart Glasses Concept”