posted Oct 4th 2010 6:00am by
Mike Szczys
filed under:
peripherals hacks

[Arthur] built an IR receiver to use with XBMC. Because it’s software specific he identifies the device on USB as a keyboard, and passes the IR commands as keystrokes used by the popular media platform.
Normally, homebrew IR receivers would use LIRC, the Linux Infrared Remote Control software. But this method doesn’t require you to have that running. In fact, it doesn’t need any setup on the PC end of things. Any remote that uses the Sony SIRC protocol will work off the bat.
[Arthur] chose a PIC 18f2550 for the project. It is a popular microcontroller because it has built-in USB handling. We’re a bit skeptical of the hardware design though. We didn’t see specifically which IR receiver he’s using, but many require some type of filtering so check the suggested layout in the datasheet for your module.
posted Sep 10th 2010 11:42am by
Mike Szczys
filed under:
peripherals hacks

[Brandon Wilson] came up with a way to exploit the Play Station using a TI84 calculator. This uses the same PSGroove open source code that we looked at last week. That package was running on the Teensy, which is currently sold out (we’d guess because people want to run the exploit). There’s a video demonstration of this new trick after the break. The calculator connects via a USB A to USB mini-B cable which comes with the calculator and is also used to charge the PS3 controllers. Once the connection is made, launch the software on the calculator, power cycle the PS3, and turn it on with the familiar power-eject button presses. The only problem with the system is that the calculator needs to be connected every time you boot.
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posted Jun 21st 2010 1:30pm by
Mike Szczys
filed under:
playstation hacks

[Rich] tipped us off about the Half-Byte Loader which lets you run homebrew on late-model Sony PlayStation Portables. Above you can see a PSP Go running Doom (a screenshot from the video after the break), which is a prerequisite for any cracked device. HBL uses an exploit in the game demo of Patapon 2, which is free for download. A crafted game save loaded onto a Memory Stick gets you to the loader when selected from the continue menu of the game. Right now this method works on all know firmware version 5.0 and higher. Who knows when Sony will take action to kill an exploit like this one.
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posted May 11th 2010 10:00am by
Mike Szczys
filed under:
playstation hacks,
rants

[Geohot] came up with a patch that allows OtherOS on 3.21 PS3 firmware. You’ll remember that Sony released version 3.21 specifically to prohibit OtherOS which allows the installation of Linux for which they were subsequently sued. Well, now their “fix” doesn’t work on people willing to flash patched firmware which means they’re only punishing those who play by the rules. Ugh.
Wondering why this is a big deal? Check out this article on the effect Sony’s move has on PS3 clusters used for supercomputing; something we hadn’t even thought of initially.
It turns out that this patch was released more than a month ago. Sorry for the late coverage but it’s new to us. You can see the obligatory proof video of the patched OtherOS after the break.
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posted Apr 29th 2010 12:00pm by
Mike Szczys
filed under:
news,
rants

On April first Sony rolled out new firmware for the PlayStation 3 that removed the ability to install Linux on the system by blocking a feature called OtherOS. Now a class action lawsuit has been filed against the company for its actions. It doesn’t take an attorney to figure out that they removed features that were a major selling point for the system. As mentioned in our previous article, the ability to use an exploit to access the hardware doesn’t mean that every user installing Linux on the system plans to do so. The suit asserts that users had no opportunity to negotiate the System Software Licensing Agreement which is only presented to a purchase after the sale is made. The lawsuit is availble in PDF from from IGN.
Who knows where this one will end up. The suit seeks an injunction against the removal of the OtherOS feature as well as compensatory damages. No matter what happens, we still think the removal was a bad move on Sony’s part.
[Thanks Shueddue]
posted Mar 31st 2010 3:00pm by
Mike Szczys
filed under:
rants

Sony is rolling out a firmware update for the PS3 on April 1 but we’re pretty sure it’s not a joke. What we’re not sure about is that you can call it an update. It removes features rather than fixing or adding them. In this case, it is removing the “Install Other OS” option that allows you to run Linux on non-slim versions of the PlayStation 3. It is fairly obvious that this is a reaction to the hypervisor exploit that was released back in January that breaks down the machine’s security barriers.
[Geohot], the guy who found and release the exploit, published a post on his blog expressing his disapproval of Sony’s actions. We’d have to agree. It’s pretty cold-hearted to remove functionality that was advertised with a product. We’re sure there are many folks out there using the Linux support who have no interest in exploiting the product. This is gardening with a backhoe and quite frankly it stinks.
This may bring on a torrent of new effort in unlocking and laying bare the PS3. If so, doesn’t Sony deserve it?
[Photos credit: I'm with Stupid]
[Thanks Shueddue]
posted Dec 18th 2009 1:52pm by
Mike Szczys
filed under:
arduino hacks,
robots hacks

[Jarek] found a non-functional robotic arm sitting around and wanted to get it working again. By adding a few custom boards to an Arduino he managed to do just that.
The arm is driven by six stepper motors, each having four control wires. To handle all of these [Jarek] used TIP120 transistors to protect the controller. This still leaves the problem of 24 control wires to connect. By using a couple of 74HC4514 demultiplex chips he cut that number down to just 8 Arduino control pins. He completed the project by interfacing an original Playstation controller as the input device.
Source code for the project is available for download but we didn’t see a schematic for his setup. This shouldn’t be a problem as the low parts count should mean the datasheets for the transistors and demultiplexers are all you really need.
posted Nov 27th 2009 6:32pm by
Jakob Griffith
filed under:
teardown
We know that feeling, you’ve been up all morning working hard, and now you just want to relax. What better way than to sit back and watch as helpless electronic devices are stripped, forced to show their goods, then put back together only hap hazardly – not that we’re into that or anything. Today, we had one thing on our mind, game systems.

With the release of Pokémon HeartGold and SoulSilver shoppers were also given a device called the PokéWalker. A pedometer that helps your pocket monster gain experience and affection towards you. Here is a tear-down of the device next to Nintendo’s other try at getting children active, the Activity Meter pedometer. [Thanks Arty2]

Sega, while in todays day all we see is more and more rip offs of everyone’s favorite Hedgehog, we do remember a time when you brought more to the game field, especially with your advanced consoles. It does bring a tear to our eyes seeing this beast being torn apart, but its all for the best.

Those keeping up with Nintendo’s DS series will notice one thing, the console keeps getting smaller and smaller. That trend continued until the (Japan) release of the DSi LL. Some think its size can be attributed to an easier to see screen, others feel its jam-packed with more features. Make your own decision after seeing its tear-down. [via engadget]

Finally, we couldn’t decide what a fourth tear down should be, and couldn’t just leave with only three. So how about 10 separate Sony gadgets torn apart!