[Christopher Mitchell] has given Texas Instruments calculators the ability to capture images through a Game Boy Camera with ArTICam. First introduced in 1998, The Game Boy Camera was one of the first low-cost digital cameras available to consumers. Since then it has found its way into quite a few projects, including this early Atmel AT90 based hack, and this Morse code transceiver.
TI calculators don’t include a Game Boy cartridge slot, so [Christopher] used an Arduino Uno to interface the two. He built upon the Arduino-TI Calculator Linking (ArTICL) Library to create ArTICam. Getting the Arduino to talk with the Game Boy Camera’s M64282FP image sensor turned out to be easy, as there already are code examples available. The interface between the camera sensor and the Arduino is simple enough. 6 digital lines for an oddball serial interface, one analog sense line, power and ground. [Christopher] used a shield to solder everything up, but says you can easily get away with wiring directly the Arduino Uno’s I/O pins. The system is compatible with the TI-83 Plus and TI-84 Plus family of calculators. Grabbing an image is as simple as calling GetCalc(Pic1) from your calculator program.
So, If you have an old calculator lying around, give it a try to enjoy some 128×123-pixel grayscale goodness!
Move over, BlockDude! There’s a new calculator game in town. [Hayleia] and a few other programmers have been hard at work on a clone of Super Smash Bros for graphing calculators that is sure to keep you busy in your next calculus class.
The game, called Smash Bros Open, is based on the Nintendo fighting game and is written specifically for monochrome z80 calculators (the TI-83 and TI-84 being the most ubiquitous of these). The game runs in 6 MHz mode with a simple background, or it can run in 15 MHz mode with a more complicated background. The programmers intend for the game to be open source, so that anyone can add anything to the games that they want, with the hopes of making the game true to its namesake.
Anyone who is looking to download a copy of this should know that Smash Bros Open is currently a work-in-progress. Right now both players need to play on the same calculator (with different keys), and Fox is the only playable character. The programmers hope to resolve the two player issue by using a second calculator as a game pad, or by linking the two calculators using Global CalcNet. As for the other characters, those can be added by others based on the existing code which is available on the project’s forum post!
Thanks to [Chris] for the tip.
Just before the days where every high school student had a cell phone, everyone in class had a TI graphing calculator. In some ways this was better than a cell phone: If you wanted to play BlockDude instead of doing trig identities, this was much more discrete. The only downside is that the TI calculators can’t easily communicate to each other like cell phones can. [Christopher] has solved this problem with his latest project which provides Wi-Fi functionality to a TI graphing calculator, and has much greater aspirations than helping teenagers waste time in pre-calculus classes.
The boards are based around a Spark Core Wi-Fi development board which is (appropriately) built around a TI CC3000 chip and a STM32F103 microcontroller. The goal of the project is to connect the calculators directly to the Global CALCnet network without needing a separate computer as a go-between. These boards made it easy to get the original Arduino-based code modified and running on the new hardware.
After a TI-BASIC program is loaded on the graphing calculator, it is able to input the credentials for the LAN and access the internet where all kinds of great calculator resources are available through the Global CALCnet. This is a great project to make the math workhorse of the classroom even more useful to students. Or, if you’re bored with trig identities again, you can also run a port of DOOM.
[Chris], graphing calculator hacker extrordinaire, has seen a few of his projects show up on the front page of Hackaday, mostly involving builds that turn graphing calculators like the TI-84 Plus shown above into something that copies a few features from a smartphone. His latest build, a hardware GPS module attached to the TI-84 Plus, is yet another feather in his cap of awesome and impractical addition to a classic piece of hardware.
There were two major technical challenges behind adding GPS to a graphing calculator. The first of these was powering a GPS sensor. Many a calculator modder has put a lot of work into documenting the USB port on the 84 Plus, revealing it is a USB OTG port, capable of serving as a host or device. It also supplies 5V of power to just about anything, burning through batteries as a result.
The next challenge was reading the data coming off the GPS sensor at 4800bps.The TI-84 Plus series of calculators have a series of interrupts that can fire at fractions of the 15MHz clock. By setting the timer up to fire every 197 clock ticks and dividing again by 16, [Chris] can read data at 4758.9bps. It’s close enough to get most of the data, and the checksum included in the NMEA protocol allows the software to discard bad messages.
Continue reading “GPS For A Graphing Calculator”
We’re still waiting for our [Lt. Uhura] style earbuds. But until then, can we interest anyone in a set that will stand up to some abuse?
Solder Pot Scavenger
[Felicitus] says we should get a solder pot and use it to scavenge for parts. His method looks pretty easy and it’s cheaper than buying a rework station for this purpose.
Turn all your hacking skills loose to beat the heat. That’s what [Stephanie] did when she added iPhone control for an oscillating fan.
Graphing equations and crunching numbers wasn’t enough for [Drew]. He went and figured out how to make his TI-84+ play music off of a thumb drive.
Don’t let anyone out-geek you at company parties. Beef up your arsenal with this resistor color-code necktie. And yes, you can wear it with a T-shirt!
Global CALCnet lets you connect your TI graphic calculator to the Internet and use your favorite services like instant messaging and Internet relay chat. It also provides the option of worldwide multiplayer functionality for games ported to the device such as Scorched Earth and Tetris. We looked in on [Christopher Mitchell’s] CALCnet in December when it was being used to create local area networks with the adding machines. He’s taken that up a notch with a helping hand from Arduino. An Arduino board is used to connect the serial communications from the calculator to an Internet connected PC via the Arduino’s USB capabilities.
Think this will waste a lot of time in schools? Unlikely since an Internet connected computer is integral for this system to work. If you have a computer in front of you why waste time on the calculator network? Still, how hard would it be to build a WiFi module that can directly connect them to an access point? That may be a moot point as the Slashdot article that pointed us to global CALCnet also links to a calculator port of DOOM. It runs quite well, as you can see in the video after the break. This is a must-have for anyone owning a TI Nspire that can run it.
Continue reading “Global CALCnet: your TI-83 just acquired Internet”
[Owen] got down and dirty by adding a touchscreen to his TI-84 graphing calculator. The dirty part is the z80 assembly code he wrote to use the linkport as a UART (assembly always makes us feel queasy). Once that was working he implemented some commands using an Arduino and then hooked up an Nintendo DS touch screen. Now he’s got this proof of concept video where he draws on the screen, that input is interpreted by the Arduino, commands are sent through the UART, and the calculator program draws on the screen. Adding a touch screen to something is a lot more impressive when you have to go to these lengths to get it working. Nice job!