Copyright Exception May Overrule Ability To Jailbreak 3D Printers

At the end of October, the US Patent and Trademark Office renewed a rule allowing anyone to ‘jailbreak’ a 3D printer to use unapproved filament. For those of you following along from countries that haven’t sent a man to the moon, a printer that requires proprietary filament is DRM, and exceptions to the legal enforceability DRM exist, provided these exceptions do not violate US copyright law. This rule allowing for the jailbreaking of 3D printers contains an exception so broad it may overturn the rule.

A few months ago, the US Copyright Office renewed a rule stating that using unapproved filament in a 3D printer does not violate US Copyright law. The language of this rule includes the wording:

‘The exemption shall not extend to any computer program on a 3D printer that produces goods or materials for use in commerce the physical production of which is subject to legal or regulatory oversight…” 

This exception is extraordinarily broad; any 3D printers can produce aircraft parts (subject to FAA approval) and medical devices (subject to FDA approval). In effect, if a 3D printer has the ability to produce objects subject to regulatory oversight, the exception allowing the use of filament not approved by the manufacturer does not apply. Additionally, it should be noted that any object produced on a 3D printer that is subject to regulatory oversight is already regulated — there’s no reason to drag the Copyright Office into the world of 3D printed ventilation masks or turbine blades.

[Michael Weinberg], ‘legal guy’ for Shapeways and President of the Open Source Hardware Association has filed a petition with the US Copyright Office, asking the Office to eliminate this exception to the existing rule surrounding DRM and 3D printers. You are encouraged to submit a comment in support of this petition by March 14th.

Books You Should Read: The 3D Printing Handbook

3D printing was invented in the 80s, twenty years passed, patents expired, and then several diverse uses for 3D printing technology were found. As such, the tips and techniques for 3D printing — especially filament-based printing — have been discussed and documented almost entirely on the Internet, mostly in chat rooms, forums, and YouTube videos. Everything you could ever want to know about 3D printing is available on the Internet, but that doesn’t mean you’ll be able to find it.

There have been dozens of books published as a guidebook to 3D printing over the years, and some of those are even in their second edition. Yes, despite the disappearance of 3D printers from the headlines of TechCrunch, and despite the massive public disillusionment of computer-controlled hot glue guns, there are still people that want to learn about 3D printers. There’s actually a market for 3D printing guidebooks, and people are buying them.

The latest such guidebook for 3D printing is The 3D Printing Handbook from 3D Hubs. 3D Hubs has been around for a while, and can best be described as, ‘3D Printing as a Service’. The usual use case for 3D Hubs is that someone would upload a 3D model to 3D Hubs, and get a quote from someone with a 3D printer. This quote could come from a professional 3D printing outfit with machines that cost more than a house to someone with a LulzBot or Prusa in their garage. 3D Hubs is going to be fantastic when people realize you can do CNC milling on the service as well.

This book was written by Ben Redwood, Filemon Schöffer, and Brian Garret, all employees of 3D Hubs. In one way or another, 3D Hubs has a hand in every conceivable type of 3D printing technology, and this book aims to be an introduction to the uses of these technologies, and a guidebook on how to use 3D printing technology the right way. There’s a question with this book: does it live up to expectations, and for that matter, can any book live up to the expectation of being a ‘guide to 3D printing?’

Continue reading “Books You Should Read: The 3D Printing Handbook”

Hackaday Links Column Banner

Hackaday Links: December 17, 2017

Where do you go if you want crazy old electronic crap? If you’re thinking a ham swap meet is the best place, think again. [Fran] got the opportunity to clean out the storage closet for the physics department at the University of Pennsylvania. Oh, man is there some cool stuff here. This room was filled to the brim with old databooks and development boards, and a sample kit for the unobtanium Nimo tube.

The Gigatron is a Hackaday Prize entry to build a multi-Megahertz computer with a color display out of TTL logic. Now, all this work is finally paying off. [Marcel] has turned the Gigatron into a kit. Save for the memories, this computer is pretty much entirely 74-series logic implemented on a gigantic board. Someone is writing a chess program for it. It’s huge, awesome, and the kits should cost under $200.

What’s cooler than BattleBots, and also isn’t Junkyard Wars? BattleBots, but in drone form. Drone Clash was originally announced in March, but now they’re moving it up to February to coincide with the TUS Expo. What could be better than flaming piles of lithium?

The Atari Lynx went down in history as the first portable console with a color LCD. There was a problem with the Lynx; the display was absolutely terrible. [RetroManCave] found someone selling an LCD upgrade kit for the Lynx, and the results are extremely impressive. The colors aren’t washed out, and since the backlight isn’t a fluorescent light bulb (yes, really), this Lynx should get a bit more run time for each set of batteries.

Like dead tree carcasses? You need to butcher some dead tree carcasses. The best way to do this is on a proper workbench, and [Paul Sellers] is working on a video series on how to make a workbench. He’s up to episode 3, where the legs are mortised. This is all done with hand tools, and the videos are far more interesting than you would think.

If you need some very small, very blinky wearables, here’s an option. This build is literally three parts — an LED matrix, an ATtiny2313, and a coin cell battery. Seems like this could be an entry for the Coin Cell Challenge we have going on right now.

Friday Hack Chat: Eagle One Year Later

Way back in June of 2016, Autodesk acquired Cadsoft, and with it EagleCAD, the popular PCB design software. There were plans for some features that should have been in Eagle two decades ago, and right now Autodesk is rolling out an impressive list of features that include UX improvements, integration with MCAD and Fusion360, and push and shove routing.

Six months into the new age of Eagle, Autodesk announced they would be changing their licensing models to a subscription service. Where you could pay less than $100 once and hold onto version 6.0 forever, now you’re required to pay $15 every month for your copy of Eagle. Yes, there’s still a free, educational version, but this change to a subscription model caused much consternation in the community when announced.

For this week’s Hack Chat, we’re going to be talking about Eagle, one year in. Our guest for this Hack Chat is Matt Berggren, director of Autodesk Circuits, hardware engineer, and technologist that has been working on bringing electronic design to everyone. We’ll be asking Matt all about Eagle, with questions including:

  • What new features are in the latest edition of Eagle?
  • What’s on the Eagle wishlist?
  • What technical challenges arise when designing new features?
  • Where can a beginner find resources for designing PCBs in Eagle?

Join the chat to hear about new features in Eagle, how things are holding up for Eagle under new ownership, and how exactly the new subscription model for Eagle is going. We’re looking for questions from the community, so if you have a question for Matt or the rest of the Eagle team, put it on the Hack Chat event page.

If you’re wondering about how Altium and KiCad are holding up, or have any questions about these PCB design tools, don’t worry: we’re going to have Hack Chats with these engineers in the new year.

join-hack-chat

Our Hack Chats are live community events on the Hackaday.io Hack Chat group messaging. This Hack Chat is going down on noon, PST, Friday, December 15th. Time Zones got you down? Here’s a handy count down timer!

Click that speech bubble to the left, and you’ll be taken directly to the Hack Chat group on Hackaday.io.

You don’t have to wait until Friday; join whenever you want and you can see what the community is talking about.

Truly Terrible Dimensioned Drawings

I’m in the planning stages of a side project for Hackaday right now. It’s nothing too impressive, but this is a project that will involve a lot of electromechanical parts. This project is going to need a lot of panel mount 1/8″ jacks and sockets, vertical mount DIN 5 connectors, pots, switches, and other carefully crafted bits of metal. Mouser and Digikey are great for nearly every other type of electrical component, but when it comes to these sorts of electromechanical components, your best move is usually to look at AliExpress or DealExtreme, finding something close to what you need, and buying a few hundred. Is this the best move for a manufacturable product? No, but we’re only building a few hundred of these things.

I have been browsing my usual Internet haunts in the search for the right bits of stamped brass and injection molded plastic for this project, and have come to a remarkable conclusion. Engineers, apparently, have no idea how to dimension drawings. Drafting has been a core competency for engineers from the dawn of time until AutoCAD was invented, and now we’re finally reaping the reward: It’s now rare to find a usable dimensioned drawing on the Internet.

This post is going to be half rant, half explanation of what is wrong with a few of the dimensioned drawings I’ve found recently. Consider this an example of what not to do.  There is no reason for the state of engineering drawing to be this bad.

Continue reading “Truly Terrible Dimensioned Drawings”

Extraterrestrial Autonomous Lander Systems To Touch Down On Mars

The future of humans is on Mars. Between SpaceX, Boeing, NASA, and every other national space program, we’re going to Mars. With this comes a problem: flying to Mars is relatively easy, but landing a large payload on the surface of another planet is orders of magnitude more difficult. Mars, in particular, is tricky: it has just enough atmosphere that you need to design around it, but not enough where we can use only parachutes to bring several tons down to the surface. On top of this, we’ll need to land our habitats and Tesla Roadsters inside a very small landing ellipse. Landing on Mars is hard and the brightest minds are working on it.

At this year’s Hackaday Superconference, we learned how hard landing on Mars is from Ara Kourchians (you may know him as [Arko]) and Steve Collins, engineers at the Jet Propulsion Laboratory in beautiful Pasadena. For the last few years, they’ve been working on COBALT, a technology demonstrator on how to use machine vision, fancy IMUs, and a host of sensors to land autonomously on alien worlds. You can check out the video of their Supercon talk below.

Continue reading “Extraterrestrial Autonomous Lander Systems To Touch Down On Mars”

The Internet Of Blast Gates

There’s nothing quite like building out a shop filled with tools, but even that enviable task has a lot of boring work that goes into it. You’ve got to run power, you’ve got to build benches, and you need to build a dust collection system. That last one is usually just fitting a bunch of pipe and tubes together and adding in a few blast gates to direct the sucking of your dust collection system to various tools around the shop.

For most shops with a handful of tools and dust collection ports, manually opening and closing each blast gate is an annoying if necessary task. What if all of this was automated, though? That’s what [Bob] over on I Like To Make Stuff did. He automated his dust collection system. When a tool turns on, so does the vacuum, and the right blast gate opens up automatically.

The first part of this build is exactly what you would expect for installing a dust collection system in a shop. The main line is PVC sewer pipe tied to the rafters. Yes, this pipe is grounded, and s otherwise not very interesting at all. The real fun comes with the bits of electronics. [Bob] modified standard blast gates to be servo-actuated. Each individual tool was wired up to a current sensor at the plug, and all of this was connected to an Arduino. With a big ‘ol relay attached to the dust collection system, the only thing standing in the way of complete automation was a bit of code.

This project is a continuation of [Bob]’s earlier Arduinofication of his dust collection system where all the blast gates were controlled by servos, an Arduino, and a numeric keypad. That’s an exceptionally functional system that gets around the whole ‘leaning over a machine to open a gate’ problem, but it’s still not idiot-proof – someone has to press a button to open a gate. This new system is, for the most part, completely automatic and doesn’t really require any thought on the part of the operator. It’s neat stuff, and a great application of cheap Arduinos to make shop life a bit easier.

Continue reading “The Internet Of Blast Gates”