What The Artisan 3-in-1 CNC Offers (If One Has The Table Space)

I never feel like I have enough space in my workshop. The promise of consolidating tools to make the most of limited space drew me to the Snapmaker Artisan, a plus-sized 3-in-1 tool combining 3D printer, laser engraver, and CNC machine.

Smaller than three separate tools, but still big.

Jacks of all trades may be masters of none, but it is also true that a tool does not need to be a master of its functions to be useful. For many jobs, it enough to simply be serviceable. Does a machine like the Artisan offer something useful to a workshop?

Snapmaker was kind enough to send me an Artisan that I have by now spent a fair bit of time with. While I have come to expect the occasional glitch, having access to multiple functions is great for prototyping and desktop manufacturing.

This is especially true when it allows doing a job in-house where one previously had to outsource, or simply go without. This combo machine does have something to offer, as long as one can give it generous table space in return.

What It Is

The Artisan is a large dual-extrusion 3D printer, CNC router, and diode-based laser engraver. To change functions, one physically swaps toolheads and beds. Very thankfully, there are quick-change fixtures for this.

Driving the Artisan is Snapmaker’s software Luban (GitHub respository). Named for the ancient Chinese master craftsman, it is responsible for job setup and control. For laser and CNC work, there are convenient built-in profiles for a variety of paper, plastic, leather, and wood products.

The unit is enclosed, nicely designed, and — while I have come to expect the occasional glitch — serviceable at all three of its functions. The size and stature of the machine warrants some special mention, however.

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Chugging Along: A Steam-Powered Sawmill Still Makes Its Mark

[Rural Heritage TV] has video of a private tour of a working, two-story, steam-powered sawmill at Lake Itasca, Minnesota. This is believed to be one of the only working steam-powered band-sawmills in the country with a shotgun (or reciprocating) feed carriage. The carriage moves back and forth with a log while a monstrous 44-foot long bandsaw cuts pieces off on every stroke. There’s even a log turning mechanism, because if there’s one thing that never changes, it’s that time is money.

There is great footage of the whole thing in action, and also a serious tour of just how much work was needed to keep such a tool running. For example, in its heyday a machine like this would be swapping bands out for maintenance and sharpening every few hours.

Viewers unfamiliar with such machinery may notice the lack of rims or guard rails on the bandsaw and other belts and pulleys. How do bands stay centered on spinning wheels without falling off? The crowned pulley was the steam era’s solution, providing a means for belts to self-center without any need for rims or other additions.

This tour of the sawmill is a nifty peek at a technology that, at one point, ruled the roost. Watch it in action in the video, just under the page break. If that leaves you hungry to know more, there’s a second video that goes into added detail about saw sharpening and more.

One last tip: if you’re hungry to know more about the history of the steam engine, The Perfectionists is absolutely a book you should read because it goes into fascinating detail about that, and more.

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2023 Halloween Hackfest: Organ-playing Skeleton Livens Up Halloween

Every hacker appreciates how off-the-shelf parts can be combined into something greater, and [bryan.lowder] demonstrates this beautifully with his organ-playing skeleton, a wonderful entry to our 2023 Halloween Contest!

Skelly the 3-foot-tall novelty skeleton animatedly plays Bach’s Toccata and Fugue in D Minor while perched at an old (and non-functional) Hammond organ. The small animatronic skeleton has canned motions that work very well for mock organ playing while an embedded MP3 player takes care of playing the music.

That’s not to say the project didn’t have its challenges. Integrating off-the-shelf components into a project always seems to bring its own little inconveniences. In this case, the skeleton the MP3 player both expect to be triggered with button pushes, but taping the button down wasn’t enough to get the skeleton moving when power was applied. [bryan] ended up using relays to simulate button pushes, and a 555 timer circuit to take care of incorporating a suitable delay.

As [bryan] puts it, “a technical tour de force it ain’t, but it is practical and it works and it was done on time” which is well said. Watch Skelly in action in the video, embedded below. There’s also a second video showing the homebrewed controller and MP3 player, both concealed under Skelly’s robe.

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AI In A Box Envisions AI As A Private, Offline, Hackable Module

[Useful Sensors] aims to embed a variety of complementary AI tools into a small, private, self-contained module with no internet connection with AI in a Box. It can do live voice recognition and captioning, live translation, and natural language conversational interaction with a local large language model (LLM). Intriguingly, it’s specifically designed with features to make it hack-friendly, such as the ability to act as a voice keyboard by sending live transcribed audio as keystrokes over USB.

Based on the RockChip 3588S SoC, the unit aims to have an integrated speaker, display, and microphone.

Right now it’s wrapping up a pre-order phase, and aims to ship units around the end of January 2024. The project is based around the RockChip 3588S SoC and is open source (GitHub repository), but since it’s still in development, there’s not a whole lot visible in the repository yet. However, a key part of getting good performance is [Useful Sensors]’s own transformers library for the RockChip NPU (neural processing unit).

The ability to perform things like high quality local voice recognition and run locally-hosted LLMs like LLaMa have gotten a massive boost thanks to recent advances in machine learning, and it looks like this project aims to tie them together in a self-contained package.

Perhaps private digital assistants can become more useful when users can have the freedom to modify and integrate them as they see fit. Digital assistants hosted by the big tech companies are often frustrating, and others have observed that this is ultimately because they primarily exist to serve their makers more than they help users.

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Behold The Mega-Wheelie, A Huge One-Wheeled Electric Skateboard

DIY electric personal vehicles are a field where even hobbyists can meaningfully innovate, and that’s demonstrated by the Mega-Wheelie, a self-balancing one-wheeled skateboard constructed as an experiment in traversing off-road conditions.

[John Dingley] and [Nick Thatcher] have been building and testing self-balancing electric vehicles since 2008, with a beach being a common testing ground. They suspected that a larger wheel was the key to working better on rough ground and dry sand and tested this idea by creating a skateboard with a single wheel. A very big, very wide wheel, in fact.

The Mega-Wheelie houses a 24V LiFePO4 battery pack, 450 W gearmotor with chain and sprocket drive, SyRen motor controller from Dimension Engineering, Arduino microcontroller, and an inertial measurement unit to enable the self-balancing function. Steering is done by leaning, and the handheld controller is just a dead man’s switch that disables the vehicle if the person piloting it lets go.

Design-wise, a device like this has a few challenging constraints. A big wheel is essential for performance but takes up space that could otherwise be used for things like batteries. Also, the platform upon which the pilot stands needs to be as low to the ground as possible for maximum stability. Otherwise, it’s too easy to fall sideways. On the other hand, one must balance this against the need for sufficient ground clearance.

Beaches are rarely covered in perfectly smooth and firm sand, making them a good test area.

In the end, how well did it work? Well enough to warrant a future version, says [John]. We can’t wait to see what that looks like, considering their past 3000 W unicycle’s only limitation was “personal courage” and featured a slick mechanism that shifted the pilot’s weight subtly to aid steering. A video of the Mega-Wheelie (and a more recent unicycle design) is embedded just below the page break.

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Take The Tedium Out Of Fabric Cutting, Make The Laser Do It

Fabric must be cut before it can be turned into something else, and [fiercekittenz] shows how a laser cutter can hit all the right bases to save a lot of time on the process. She demonstrates processing three layers of fabric at once on a CO2 laser cutter, cutting three bags’ worth of material in a scant 1 minute and 29 seconds.

The three layers are a PU (polyurethane) waterproof canvas, a woven liner, and a patterned cotton canvas. The laser does a fantastic job of slicing out perfectly formed pieces in no time, and its precision means minimal waste. The only gotcha is to ensure materials are safe to laser cut. For example, PU-based canvas is acceptable, but PVC-based materials are not. If you want to skip the materials discussion and watch the job, laying the fabric in the machine starts around [3:16] in the video.

[fiercekittenz] acknowledges that her large 100-watt CO2 laser cutter is great but points out that smaller or diode-based laser machines can perfectly cut fabric under the right circumstances. One may have to work in smaller batches, but it doesn’t take 100 watts to do the job. Her large machine, for example, is running at only a fraction of its full power to cut the three layers at once.

One interesting thing is that the heat of the laser somewhat seals the cut edge of the PU waterproof canvas. In the past, we’ve seen defocused lasers used to weld and seal non-woven plastics like those in face masks, a task usually performed by ultrasonic welding. The ability for a laser beam to act as both “scissors” and “glue” in these cases is pretty interesting. You can learn all about using a laser cutter instead of fabric scissors in the video embedded below.

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That Coin Toss Isn’t Actually 50/50

A coin flip is considered by many to be the perfect 50/50 random event, even though — being an event subject to Newtonian physics — the results are in fact anything but random. But that’s okay, because what we really want when we flip a coin is an unpredictable but fair outcome. But what if that’s not actually what happens?

There’s new research claiming that coin tosses demonstrate a slight but measurable bias toward landing on the same side they started. At least, this is true of coin flips done in a particular (but common) way. Coins flipped with the thumb and caught in the hand land with the same side facing up 50.8 percent of the time.

The new research builds on earlier work proposing that because of human anatomy, when a human flips a coin with their thumb, the motion introduces a slight off-axis tilt that biases the results. Some people do it less (biasing the results less) and some do it more, but while the impact is small it is measurable. As long as the coin is caught in the hand, anyway. Allowing the coin to fall on surfaces introduces outside variables.

Therefore, one can gain a slight advantage in coin flips by looking at which side is facing up, and calling that same side. Remember that the flipping method used must be that of flipping the coin with the thumb, and catching it with the hand. The type of coin does not matter.

Does this mean a coin flip isn’t fair? Not really. Just allow the coin to fall on a surface instead of catching it in the hand, or simply conceal which side is “up” when the coin is called. It’s one more thing that invites us all to ask just how random is random, anyway?