Z80 Single-Board Computer Looks Like It Could Have Been A Killer Product

Most retrocomputer builds seem to focus on either restoring old machines or rebuilding them from scratch. Either way, the goal is to get as close as possible to the original machine, and while we certainly respect those builds, there are other ways to celebrate the computers of yesterday, as this Z80 single-board computer nicely demonstrates.

[Ivan Farafontov]’s SBC is sort of a “Z80 that never was” build, one that would almost have been possible back in the heyday of 8-bit computing, and would have made quite a splash if it had. Most of the peripheral chips are from Zilog and would have been found in many of the Z80 machines of the day, like the TRS-80 and ZX Spectrum. Where it goes off the old-school path is with the video section, which uses an Atmel CPLD chip and a dual-port RAM to drive a VGA monitor. It still looks the part, though, with a 256×192 pixel, 16-color display. The compact video section helps keep the overall footprint of this machine pretty small, at least by the standards of the old machines. The machine is barely larger than its custom keyboard, which is populated with mechanical switches and really nice-looking custom keycaps, and everything fits into a 3D-printed case.

The demo that starts at the 4:30 mark of the video below will be a nostalgia storm for a lot of readers, starting as it does with a version of Boulder Dash that [Ivan] wrote from scratch, along with the tile editor he used to create the sprites for the game. All the design files and code are available if you want to build your own, of course. We recently featured another Z80 that never was, but [Ivan]’s machine really makes a statement with its compact size and its capabilities.

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Rŏ̽ta: Counting, With Style

Rǒta counts things. That’s it, really — what a cheap little mechanical counter does with a thumb press, or what you can do by counting on your fingers and toes, that’s pretty much all that Rǒta does. But it does it with style.

OK, that’s being a bit unfair to [Kevin Santo Cappuccio] — Rǒta has a few more tricks up its sleeve than simple counting. But really, those functions are just icing on the cake of how this little gadget looks. Rǒta was built around the unbeatable combination of a rotary telephone dial mechanism and a trio of Nixie tubes. The dial looks like it might have come from an old pay phone, all shiny and chrome and super robust looking. The Nixies sit atop the dial on a custom PCB, and everything, including the high-voltage supply for the tubes, is enclosed in a 3D printed case with a little bit of a Fallout vibe.

But what does this thing do? Actually, quite a lot. It’ll count up and down, using whatever number you dial into it. You can either increment from zero, or enter any three-digit number as the starting count. It keeps track of the score of your golf game, if that’s your thing, and it’s also got a stopwatch function. You can even dial up a display of the current battery voltage. It takes some ingenuity to use just the dial for all these functions, but that’s as easy as dialing the operator used to be — dialing 0 puts it in menu mode, allowing you to access any of the functions printed on the card in the center of the dial. It’s pretty clever — check out the video below.

Is it particularly useful? Perhaps not. But when has that ever been a measure of the worth of a project? Something like this rotary cellphone might be more useful, but sometimes looking great is good enough.

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Every Frame A Work Of Art With This Color Ultra-Slow Movie Player

One of the more recent trendy builds we’ve seen is the slow-motion movie player. We love them — displaying one frame for a couple of hours to perhaps a full day is like an ever-changing, slowly morphing work of art. Given that most of them use monochrome e-paper displays, they’re especially suited for old black-and-white films, which somehow makes them even more classy and artsy.

But not every film works on a monochrome display. That’s where this full-color ultra-slow motion movie player by [likeablob] shines. OK, full color might be pushing it a bit; the build centers around a 5.65″ seven-color EPD module. But from what we can see, the display does a pretty good job at rendering frames from films like Spirited Away and The Matrix. Of course there is the problem of the long refresh time of the display, which can be more than 30 seconds, but with a frame rate of one every two hours, that’s not a huge problem. Power management, however, can be an issue, but [likeablob] leveraged the low-power co-processor on an ESP32 to handle the refresh tasks. The result is an estimated full year of battery life for the display.

We’ve seen that same Waveshare display used in a similar player before, and while some will no doubt object to the muted color rendering, we think it could work well with a lot of movies. And we still love the monochrome players we’ve seen, too.

Circuit-less PCB Featured As Faceplate For A Digital Clock

If there’s no circuitry on a printed circuit board, does it cease being a “PCB” and perhaps instead become just a “PB”?

Call them what you will, the fact that PCBs have become so cheap and easy to design and fabricate lends them to more creative uses than just acting as the wiring for a project. In this case, [Jeremy Cook] put one to work as the faceplate for his “742 Clock,” a name that plays on the fact that his seven-segment display is 42 mm tall, plus it’s “24/7” backward.

In addition to the actual circuit board that holds the Wemos ESP32 module and the LEDs, a circuit-less board was designed with gaps in the solder mask to act as light pipes. Sandwiched between the boards is a 3D printed mask, to control the light and direct it only through the light pipes. [Jeremy] went through a couple of iterations of diffuser and mask designs, finally coming up with a combination that works well and looks good. He mentions a possible redesign of the faceplate board to include a copper backplane for better opacity, which we think is a good idea. We’d also like to see how different substrates work; would boards of different thickness or using FR-4 with different glass transition temperatures work better? Check out the video below and see what you think.

We’re seeing more and more PCBs turn up as structural elements, from enclosures to control panels and even tools, and we approve of this trend. But what we really approve of is what [Jeremy] did here by making this clock just a dumb display that gets network time over NTP. Would that all three digital clocks in our kitchen did the same thing — maybe then they wouldn’t each be an infuriating minute out of sync with the others.

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This Simple Media Player Will Inspire Beginners And Invite Experimentation

While it would have been considered science-fiction just a few decades ago, the ability to watch virtually any movie or TV show on a little slab that fits in your pocket is today no big deal. But for an electronics beginner, being able to put together a pocketable video player like this one would be quite exciting, and might even serve as a gateway into the larger world of electronics design.

For inspiration, [Alex] from Super Make Something on YouTube looked to the Rickrolling keychain media players we featured back in January. His player is quite a bit larger and more capable, with a PCB design that allows the player to be built in multiple configurations, from audio-only to full video and a LiPo battery. The guts of the player center around an ESP32 module, with an audio amp and speakers plus a 1.8″ LCD screen with SD card reader for storing media files. Add in a few controls and switches and a little code, and you’ll be playing back media files in a snap. Build info and demo in the video below.

It may be a simple design, but we feel like that’s the whole point. [Alex] has taken pains to make this as approachable a build as possible. All the parts are cheap and easily available, and the skills needed to put it together are minimal — with the possible exception of soldering down the ESP32 module, which lacks castellated edge terminals. For a beginner, getting a usable media player by mixing together just a few modules would be magical, and the fact that it’s still pretty hackable afterward is just icing on the cake.

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Steam Power Hack Chat

Join us on Wednesday, August 17 at noon Pacific for the Steam Power Hack Chat with Quinn Dunki!

The steam power age may be behind us now, but that doesn’t mean that the engineering that went into steam engines isn’t worth exploring. In a lot of ways, the steam age is what made modern engineering what we know it as today. Where wind- and water-powered devices could often work well enough with a couple of inches of tolerance, steam engines required parts measured to the hundredth or even thousandth of an inch. Optimizing steam engines required a deep understanding of thermodynamics, too, which unveiled more about the way the universe works than had ever been realized before. And the need for parts strong enough to withstand steam pressure and the lubricants needed to keep the wheels turning paved the way for advances in materials science and chemical engineering that are still paying dividends today.

Celebrating the achievements of steam power may seem anachronistic, but in light of everything steam has done for us, it makes a lot of sense. And that’s not to mention the cool aesthetics of steam engines, with beefy castings and brass parts sliding back and forth, complicated linkages doing who-knows-what to make the engine work on nothing more than a little bit of boiling water. There’s the attraction of danger, too; improperly built boilers can be a disaster, so building one that’s safe to use can be quite a challenge.

join-hack-chatAll this and more is what the steam hobby is all about, an area that Quinn Dunki has been exploring for a while now. Over on her YouTube channel, Quinn has documented the process of turning raw metal into a working steam engine and boiler, and is currently working on a bigger, more powerful engine. We’ve invited her on the Hack Chat to talk about all things steam — where to get started in the hobby, what kinds of things you can learn by building your own steam engines, and how her current builds are going. If you’ve ever wanted to explore steam power, here’s your chance to ask a real steam aficionado.

Our Hack Chats are live community events in the Hackaday.io Hack Chat group messaging. This week we’ll be sitting down on Wednesday, August 17 at 12:00 PM Pacific time. If time zones have you tied up, we have a handy time zone converter.

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Hackaday Links: August 14, 2022

What’s this? News about robot dogs comes out, and there’s no video of the bots busting a move on the dance floor? Nope — it looks like quadruped robots are finally going to work for real as “ground drones” are being deployed to patrol Cape Canaveral. Rather than the familiar and friendly Boston Dynamics “Big Dog” robot, the US Space Force went with Ghost Robotics Vision 60 Q-UGVs, or “quadruped unmanned ground vehicles.” The bots share the same basic layout as Big Dog but have a decidedly more robust appearance, and are somehow more sinister. The dogs are IP67-rated for all-weather use, and will be deployed for “damage assessments and patrols,” whatever that means. Although since this is the same dog that has had a gun mounted to it, we’d be careful not to stray too far from the tours at Kennedy Space Center.

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