Give Your Animal Crossing Villagers The Gift Of Linux

If you’ve played any of the versions of Nintendo’s Animal Crossing over the years, you’ll know that eventually you get to the point where you’ve maxed out your virtual house and filled it with all the furniture you could possibly want — which is arguably as close to “winning” the game as you can get.

But now thanks to the work of [decrazyo] there’s a piece of furniture that you can add to your Animal Crossing house that will never get old: an x86 emulator that boots Linux. As explained in the video below, this trick leverages the fact that Nintendo had already built a highly accurate Nintendo Entertainment System (NES) emulator into Animal Crossing on the GameCube, which could be used to run a handful of classic games from within the player’s virtual living room. But it turns out that you can get that emulator to load a user-provided ROM from the GameCube’s memory card, which opens the doors to all sorts of mischief.

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Space Monitor Points Out Celestial Objects

Logically we understand that the other planets in the solar system, as well as humanity’s contributions to the cosmos such as the Hubble Space Telescope and the International Space Station, are zipping around us somewhere — but it can be difficult to conceptualize. Is Jupiter directly above your desk? Is the ISS currently underneath you?

If you’ve ever found yourself wondering such things, you might want to look into making something like Space Monitor. Designed by [Kevin Assen], this little gadget is able to literally point out the locations of objects in space. Currently it’s limited to the ISS and Mars, but adding new objects to track is just a matter of loading in the appropriate orbital data.

In addition to slewing around its 3D printed indicator, the Space Monitor also features a round LCD that displays the object currently being tracked, as well as the weather. Reading through the list of features and capabilities of the ESP32-powered device, we get the impression that [Kevin] is using it as a sort of development platform for various concepts. Features like remote firmware updates and the ability to point smartphones to the device’s configuration page via on-screen QR aren’t necessarily needed on a personal-use device, but its great practice for when you do eventually send one of your creations out into the scary world beyond your workbench.

If you’re interested in something a bit more elaborate, check out this impressive multi-level satellite tracker we covered back in 2018.

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Adding USB-C (Kinda) To A PowerMac G4

For those who’ve never bitten the Apple, the PowerMac G4 was a blue-tinted desktop Macintosh offered from 1999 to 2004. At the time, the machines were plenty fast — being advertised as the first “personal supercomputer” when they hit the market. But Father Time is particularly harsh on silicon, so they’re properly archaic by modern standards.

As such, the rear panel of one of these machines is hardly where you’d expect to run into a functional USB-C port. But thanks to the efforts of [Dandu], old has officially met new. Critics will note that it’s not real USB-C, and instead uses USB 2.0 with the more modern connector. That’s true, but considering how many commercial devices we run into that are still using the same trick, we’ll give it a pass.

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NASA Taps Webb To Help Study 2032 Asteroid Threat

In all likelihood, asteroid 2024 YR4 will slip silently past the Earth. Based on the data we have so far, there’s an estimated chance of only 2.1% to 2.3% that it will collide with the planet on December 22nd, 2032. Under normal circumstances, if somebody told you there was a roughly 98% chance of something not happening, you probably wouldn’t give it a second thought. There’s certainly a case to be made that you should feel that way in regards to this particular event — frankly, it’s a lot more likely that some other terrible thing is going to happen to you in the next eight years than it is an asteroid is going to ruin your Christmas party.

That being said, when you consider the scale of the cosmos, a 2+% chance of getting hit is enough to raise some eyebrows. After all, it’s the highest likelihood of an asteroid impact that we’re currently aware of. It’s also troubling that the number has only gone up as further observations of 2024 YR4’s orbit have been made; a few weeks ago, the impact probability was just 1%. Accordingly, NASA has recently announced they’ll be making time in the James Webb Space Telescope’s busy scientific schedule to observe the asteroid next month.

So keeping in mind that we’re still talking about an event that’s statistically unlikely to actually occur, let’s take a look at what we know about 2024 YR4, and how further study and analysis can give us a better idea of what kind of threat we’re dealing with.

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Laser Cut Acrylic Provides Movie-Style Authentication

Here at Hackaday, we pride ourselves on bringing you the latest and greatest projects for your viewing pleasure. But sometimes we come across a creation so interesting that we find ourselves compelled to write about it, even if it’s already been hanging around the Internet for years. This may or may not be due to the fact that we just re-watched Crimson Tide, and found ourselves on a self-imposed dive into a very particular rabbit hole…

If you’ve seen Crimson Tide, or the first few minutes of WarGames, you might already know what this post is about. Both films prominently make use of a one-time authentication device which the user snaps in half to reveal a card that has some secret code printed on it — and as it turns out, there are at least two different projects that aim to replicate the props used in the movies.

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A Programming Language For Building NES Games

Generally speaking, writing your own games for retro consoles starts with C code. You’ll need to feed that through a console-specific tool-chain, and there’s certainly going to be some hoops to jump through, but if everything goes as expected, you should end up with a ROM file that can be run in an emulator or played on real hardware if you’ve got the necessary gadgetry to load it.

But NESFab takes things in a slightly different direction. While the code might look like C, it’s actually a language specifically tailored for developing games on the Nintendo Entertainment System (NES). The documentation claims that this targeted language not only compiles into considerably faster 6502 assembly than plain C on GCC or LLVM, but is designed to work around the strengths (and weaknesses) of the NES hardware.

Looking deeper into the example programs and documentation, NESFab offers quite a few quality of life features that should make developing NES games easier. For one thing, there’s integrated asset loading which automatically converts your image files into something the console can understand. One just needs to drop the image file into the source directory, open it in the code with the file function, and the build system will take care of converting it on the fly as the ROM is built. The nuances of bank switching — the organization of code and assets so they fit onto the physical ROM chips on the NES cartridge — are similarly abstracted away.

The obvious downside of NESFab is that, as with something like GB Studio, you’re going to end up putting effort into learning a programming environment that works for just one system. So before you get started, you really need to decide what your goals are. If you’re a diehard NES fan that has no interest in working on other systems, learning a language and build environment specifically geared to that console might make a certain degree of sense. But if you’d like to see your masterpiece running on more than just one system, working in straight C is still going to be your best bet.

Breaking: USPS Halts Inbound Packages From China And Hong Kong Posts

Update: The USPS has now resumed acceptance of inbound packages from China. According to the updated Service Alert, they are currently working with Customs and Border Protection to “implement an efficient collection mechanism for the new China tariffs.’


Some troubling news hit overnight as the United States Post Office announced via a terse “Service Alert” that they would suspend acceptance of inbound parcels from China and Hong Kong Posts, effective immediately.

The Alert calls it a temporary suspension, but gives no timeline on when service will be restored. While details are still coming together, it seems likely that this suspension is part of the Trump administration’s Chinese tariff package, which went into effect at midnight.

Specifically, the administration looks to close the “de minimis” exemption — a loophole which allowed packages valued under $800 USD to pass through customs without having to pay any duties or fees. Those packages will now not only be subject to the overall 10% tax imposed by the new tariff package, but will now have to be formally processed through customs, potentially tacking on even more taxes and fees.

The end result is that not only will your next order of parts from AliExpress be more expensive, but it’s likely to take even longer to arrive at your door. Of course, this should come as no surprise. At the end of the day, this is precisely what the administration aims to accomplish with the new tariffs — if purchasing goods from overseas is suddenly a less attractive option than it was previously, it will be a boon to domestic suppliers. That said, some components will be imported from China regardless of who you order them from, so those prices are still going to increase.

Other carriers such as FedEx and UPS will also have to follow these new rules, but at the time of this writing, neither service had released a statement about how they intend to comply.