CAPSTONE: The Story So Far

After decades of delays and false starts, NASA is finally returning to the Moon. The world is eagerly awaiting the launch of Artemis I, the first demonstration flight of both the Space Launch System and Orion Multi-Purpose Crew Vehicle, which combined will send humans out of low Earth orbit for the first time since 1972. But it’s delayed.

While the first official Artemis mission is naturally getting all the attention, the space agency plans to do more than put a new set of boots on the surface — their long-term goals include the “Lunar Gateway” space station that will be the rallying point for the sustained exploration of our nearest celestial neighbor.

But before launching humanity’s first deep-space station, NASA wants to make sure that the unique near-rectilinear halo orbit (NRHO) it will operate in is as stable as computer modeling has predicted. Enter the Cislunar Autonomous Positioning System Technology Operations and Navigation Experiment, or CAPSTONE.

CAPSTONE in the clean room prior to launch.

Launched aboard an Electron rocket in June, the large CubeSat will hopefully become the first spacecraft to ever enter into a NRHO. By positioning itself in such a way that the gravity from Earth and the Moon influence it equally, maintaining its orbit should require only periodic position corrections. This would not only lower the maintenance burden of adjusting the Lunar Gateway’s orbit, but reduce the station’s propellant requirement.

CAPSTONE is also set to test out an experimental navigation system that uses the Lunar Reconnaissance Orbiter (LRO) as a reference point instead of ground-based stations. In a future where spacecraft are regularly buzzing around the Moon, it will be important to establish a navigation system that doesn’t rely on Earthly input to operate.

So despite costing a relatively meager $30 million and only being about as large as a microwave oven, CAPSTONE is a very important mission for NASA’s grand lunar aspirations. Unfortunately, things haven’t gone quite to plan so far. Trouble started just days after liftoff, and as of this writing, the outcome of the mission is still very much in jeopardy.

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Finding Digital Solace In An Old Nokia Phone

We don’t have to tell you that the current mobile phone market is a bit bleak for folks who value things like privacy, security, and open source. While there have been a few notable attempts to change things up, from phone-optimized versions of popular Linux distributions to the promise of modular handsets — we still find ourselves left with largely identical slabs released by a handful of companies which often seem to treat the customer as a product.

Instead of waiting for technological relief that may never come, [vrhelmutt] has decided to take matters into their own hands by looking to the past. Specifically, by embracing the relatively uncommon Nokia Asha 210. Released in 2013, this so-called “feature phone” offers a full QWERTY keyboard, Nokia’s Series 40 operating system, WiFi, Bluetooth, and a removable BL-4U battery. Unfortunately, with 2G cellular networks quickly being shut down, it’s not likely to get a signal for much longer (if at all, depending on where you live).

So why would you want to use some weird old Nokia phone in 2022? [vrhelmutt] argues that there’s a whole world of S40 software out there that can still be put to use, ranging from games to SSH clients. It’s also relatively easy to develop your own S40 applications in Java, with the original software development kit still freely available online. Combined with the solid (if considerably dated) hardware, this makes the Nokia Asha 210 a surprisingly compelling choice for a pocket hacking platform.

Whether you’re looking for a cheap device that will let you chat on IRC from your couch, or want to write your own custom software for controlling your home automation or robotics projects, you might want to check the second-hand market for a Nokia Asha 210. Or if you’re eager to get experimenting immediately, [vrhelmutt] is actually selling these phones pre-loaded with a wide array of games and programs. Don’t consider this to be an official endorsement; frankly we’re not feeling too confident about the legality of redistributing all this software, but at least it’s an option for those looking to get off the modern smartphone thrill-ride.

If you’re looking for something even farther removed from today’s mobile supercomputers, perhaps we could interest you in the Rotary Un-Smartphone.

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Multi-Stage Ion Thruster Holds Exciting Promise

Anyone who’s looked into high-voltage experiments is likely familiar with ion lifters — spindly contraptions made of wire and aluminum foil that are able to float above the workbench on a column of ionized air. It’s an impressive trick that’s been around since the 1950s, but the concept has yet to show any practical application as the thrust generated isn’t nearly enough to lift a more substantial vehicle.

It’s a bit early to suggest that [Jay Bowles] of Plasma Channel has finally found the solution to this fundamental shortcoming of electrostatic propulsion, but his recently completed multi-stage ion thruster certainly represents something of a generational leap for the technology. By combining multiple pairs of electrodes and experimentally determining the optimal values for their spacing and operational voltage, he’s been able to achieve a sustained exhaust velocity of 2.3 meters per second.

Dry ice was used to visualize airflow through the thruster.

While most ion thrusters are lucky to get a piece of paper fluttering for their trouble, [Jay] demonstrates his creation blowing out candles at a distance of a meter or more. But perhaps the most impressive quality of this build is the sound — unlike most of the experimental ion thrusters we’ve seen, the air flowing through this contraption actually makes an audible roaring sound. When the 45 kilovolt supply voltage kicks in it sounds like a hair drier, except here there’s no moving parts involved.

In addition to providing graphs that show how air velocity was impacted by input voltage and the number and spacing of the electrode pairs, [Jay] also pops the thruster on a scale to show that there is indeed a measurable thrust being produced. Admittedly the 22 grams of thrust being generated isn’t much compared to the contraption’s own mass of 490 grams, but in the world of electrostatic propulsion, those are pretty impressive numbers.

[Jay] says he has some improvements in mind that he believes will significantly improve the device’s performance as he works towards his ultimate goal of actually flying an ion-propelled aircraft. We saw MIT do it back in 2018, and it would be great to see an individual experimenter pull off a similar feat. Obviously, there’s still a long way to go before this thing takes to the skies, but if anyone can pull it off, it’s [Jay Bowles].

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Building Bridges In This Week’s Hack Chat

In the electronics world, even for the hobbyists, things have only gotten smaller over the years. We went from through-hole components to surface mount, and now we’re at the point where the experienced DIYers are coming around to the idea of using ball grid array (BGA) components in their designs. We’d wonder what things are going to look like in another couple decades, but frankly, it gives us the heebie-jeebies.

So while we’re pretty well versed these days in the hows and whys of tiny things, we see comparatively little large-scale engineering projects. Which is why we were excited to have Andy Oliver stop by this week for the Heavy Engineering Hack Chat. His day job sees him designing and inspecting the control systems for movable bridges — or what many would colloquially refer to as drawbridges.

Now you might think there’s not a lot of demand for this particular skill set, but we’re willing to bet there’s a lot more of these bridges out there than you realized. Andy kicked things off with the revelation that just between the states of Florida and Louisiana, there are about 200 movable bridges of various sizes. On a larger scale, he points out that BridgeHunter.com lists an incredible 3,166 movable bridges in their database, though admittedly many of those are historical and no longer standing. (There really is a site for everything!)

Andy Oliver

There’s also a huge incentive to keep the existing bridges functioning for as long as possible —  building a new one these days could cost hundreds of millions of dollars. Instead, repairs and upgrades are the name of the game. Andy says that if it’s properly maintained, you should get about a century out of a good bridge.

It will probably come as little surprise to find that keeping things as simple as possible is key to making sure a movable bridge can withstand the test of time. While we might imagine that all sorts of high-tech automation systems are at work, and they probably would be if any of us were in charge, Andy says that most of the time it’s old school relay logic.

Even controlling the speed of motors is often down to using beefy relays to switch some additional resistance into the circuit. But when reliability and ease of repair are top priorities, who’s to argue against a classic? Andy recalled a time when a government client made it clear that the only tool you should need to maintain a particular bridge’s control system was a hammer.

Of course, when moving around a million pounds of steel, there’s more than just electrical considerations at play. You’ve also got to take into account things like wind forces on the bridge, specifically that your gears and motors can handle the extra load without tearing themselves apart. The bridge also needs an emergency stop system that can arrest movement at a moment’s notice, but not damage anything in the process.

A lot of fascinating details about these motorized behemoths were covered in the Chat, so we’d invite anyone who’s ever watched a bridge slowly reconfigure itself to peruse through the full transcript. Special thanks to Andy Oliver for stopping by and sharing some of the details about his unique career with the community, and remember that if you’ve got your own engineering stories to tell, we’d love to hear them.


The Hack Chat is a weekly online chat session hosted by leading experts from all corners of the hardware hacking universe. It’s a great way for hackers connect in a fun and informal way, but if you can’t make it live, these overview posts as well as the transcripts posted to Hackaday.io make sure you don’t miss out.

Hackaday Podcast 185: A 2022 Rotary Phone, How AI Imagines Zepplin, Are We Alone In The Universe

This week, Editor-in-Chief Elliot Williams and Managing Editor Tom Nardi start off by talking about the chip shortage…but not how you think. With a list that supposedly breaks down all of the electronic components that the Russian military are desperate to get their hands on, we can see hackers aren’t the only ones scrounging for parts. If you thought getting components was tricky already, imagine if most of the world decided to put sanctions on you.

We’ll also talk about kid-friendly DIY stereoscopic displays, the return of the rotary cellphone, and using heat to seal up 3D printed parts for vacuum applications. Join us as we marvel over the use of rubbery swag wristbands as tank treads, and ponder an array of AI-created nightmares that are supposed to represent the Hackaday writing crew. Finally we’ll talk about two iconic legacies: that of the 3.5 inch floppy disk, and astrophysicist Frank Drake.

Check out the links below if you want to follow along, and as always, tell us what you think about this episode in the comments!

Direct download, and burn it to your own CD!

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2022 Cyberdeck Contest: RPG Character Tracker

While it would be a mistake to think there are any firm rules for what constitutes a cyberdeck, we can at least identify some common traits that would seem to give us a baseline description. For example, most deck builds we’ve seen have been fully-functional Linux computers, more often than not powered by some Raspberry Pi variant. But that doesn’t mean there isn’t room in the community for less computational powerful decks, or builds that are so bespoke that they can only perform a few selected tasks.

As a perfect example, take a look at the RPG Character Tracker from [Melissa Matos]. You won’t find a Raspberry Pi here, nor a full operating system. Instead, we’ve got a M5Stack Core2 and an I2C CardKB Mini Keyboard wrapped up in a foldable frame made from Erector Set pieces. Add in a little LED lighting for that cyberpunk feel, and the stage is set.

So what does this diminutive build do? Well, apparently nothing right now. [Melissa] just got the hardware together and has only recently started aligning all the 1s and 0s to do her bidding. But what it’s supposed to do is clear enough: it’s intended to be an electronic companion to complex RPG tabletop games to help with things such as character creation. Sounds like it will also have a “roll dice” mode that will save you the trouble of having to crawl under the table when one of your D20s goes rogue.

While such a device could be useful for many different games, it should come as no surprise to hear that [Melissa] is currently targeting the cyberpunk Shadowrun.

Although we were particularly taken with the online tool that let you generate 3D printed organizers for all your tabletop gaming needs, we’d definitely rather have digital companions like this which would make those plastic baggies full of parts obsolete.

With A Little Heat, Printed Parts Handle Vacuum Duty

We don’t have to tell the average Hackaday reader that desktop 3D printing has been transformative for our community, but what might not be as obvious is the impact the technology has had on the scientific community. As explained in Thermal Post-Processing of 3D Printed Polypropylene Parts for
Vacuum Systems
by [Pierce Mayville], [Aliaksei Petsiuk], and [Joshua Pearce]
, the use of printed plastic parts, especially when based on open source designs, can lead to huge cost reductions in the production of scientific hardware.

More specifically, the authors wanted to examine the use of 3D printing components to be used in a vacuum. Parts produced with filament-based printers tend to be porous, and as such, are not suitable for fittings or adapters which need to be pumped down to below one atmosphere. The paper goes on to explain that there are coatings that can be used to seal the printed parts, but that they can outgas at negative pressures.

The solution proposed by the team is exceptionally simple: after printing their desired parts in polypropylene on a Lulzbot Taz 6, they simply hit them with a standard consumer heat gun. With the temperature set at ~400 °C, it took a little under a minute for the surface of take on a glossy appearance — the result reminds us of an ABS print smoothed with acetone vapor.

As the part is heated, the surface texture visibly changes. The smoothed parts performed far better in vacuum testing.

In addition to the heat treatment, the team also experimented with increasing degrees of infill overlap in the slicer settings. The end result is that parts printed with a high overlap and then heat treated were able to reliably handle pressures as low as 0.4 mTorr. While the paper admits that manually cooking your printed parts with a heat gun isn’t exactly the ideal solution for producing vacuum-capable components, it’s certainly a promising start and deserves further study.