Students 3D Print Low Cost Braille Keypad

Numerical keypads are common entry devices for everything from home security systems to phones and more. Unfortunately, a great deal of them are difficult to use if you’re visually impaired. This high-contrast Braille keypad aims to solve those issues with simple design choices.

The keypad was developed as a school project by students [Nicholas Nguyen] and [Daniel Wang]. It uses a regular layout, with 1 at the top left and 9 at the bottom right. The keypad itself is 3D printed with large buttons for easier use. Each button has its numeral inlaid on the face which allows it to be easily filled in with paint for high-contrast readability.

The real neat feature, though, is that each individual button features its relevant number in Braille. The pips are directly 3D printed into the shape of each button. For those that familiar with the tactile writing system, this makes the keypad much easier to use. It obviates the need to guess at the keypad’s orientation, and we’re honestly surprised we don’t see this on more devices out in the wild.

We’ve featured a variety of neat Braille hacks over the years, including this neat tactile display.

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Sloth Door Greeter Uses Neat Fold-Up Electronics Enclosures

[Alan Reiner] is building a sloth-like door greeter for his house. Sloxel, as he is affectionately known, can move around and even talk, with [Alan] using some nifty tricks in the design process

Sloxel’s job is to vet visitors to [Alan’s] house, before inviting them to knock on the door or to leave their details and go away. There’s still plenty of work to do on that functionality, which [Alan] plans to implement using ChatGPT. In the meantime, though, he’s been working hard on the hardware platform that will power Sloxel. A Raspberry Pi 3B+ is charged with running the show, including talking to the ChatGPT API and handling Sloxel’s motion along a linear rail with a number of stepper motors.

What we really love about this build, though, is the enclosure. [Alan] designed a housing for everything that can be 3D printed as a single part with print-in-place hinges. The four sides of the enclosure can then be folded up and into place with a minimum of fuss. Plus, the enclosure has plenty of nifty features that makes it easy to mount all the required hardware. It’s a neat design that we’d love to repurpose for some of our own projects.

We’ve seen other neat ideas in this area before, like using PCBs themselves as an enclosure. Video after the break.

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Orca Slicer Is The New Game In Town

Slicers are the neat little tools that take your 3D models and turn them into G-code that your 3D printer can actually understand. They control the printing process down to the finest detail, and determine whether your prints are winners or binners. Orca Slicer is the new tool on the block, and [The Edge of Tech] took a look at what it can do.

The video explores the use of Orca Slicer with the Bambu Lab P1P and X1 Carbon. [The Edge of Tech] jumps into the feature set, noting the rich calibration tools that are built right into the software. They work with any printer, and they’re intended to help users get perfect prints time and time again, with less messy defects and print failures. It’s also set up out of the box for network printing and live updates, which is super useful for those with multiple printers and busy workflows. You can even watch camera feeds live in the app from duly equipped printers. It’s even got nifty features for calculating your filament cost per print.

If you’re not happy with your current slicer, give Orca Slicer a go. Let us know what you think in the comments. Video after the break.

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Awning Motorized And Automated To Avoid Wind Damage

Awnings can be architecturally beautiful, and they provide lovely shelter from the sun and even a bit of rain. They don’t always like taking a pounding from high winds though. [Steve Carey] installed some nice awnings, but wanted to avoid any potential issues, so he built an automated system to extend and retract them for him. 

An ESP32 serves as the brains of the operation. It’s set up to open and close the blinds using a high-torque brushed motor run by a BTS7960 motor driver. The motor turns the awning’s rod via a hook, so it can be readily removed in the event [Steve] moves house. Reed switches are used as end stops to ensure the motor stops when the awning is fully open or closed. The ESP32 is hooked up to an accelerometer mounted on the awning. It’s set up to sum the accelerations detected in all three axes, and close the awning in the event conditions get too windy.

There’s a certain peace of mind that comes with having your awning hooked up with a preventative safety system. We don’t have a lot of awning posts on Hackaday, but we have seen a good number of automated blinds in the past. If you’ve been working on your own outdoor home automation gear, be sure to hit up the tipsline! Happy…awnings…ing? Anyway.

 

Roboticized Zelda Ocarina Plays Itself

[3DSage] has long been obsessed with a certain type of musical instrument after playing The Legend of Zelda: Ocarina of Time. It spawned a project to robotically control an ocarina, which turned out beautifully.

The first step was to build an air blower that could excite the ocarina into making noise. With that completed, [3D Sage] then 3D scanned an ocarina so he could design a mechanism that would fit the instrument and let it be played. The final design uses a set of solenoids with rubber caps to plug the various holes of the ocarina to play different notes. The solenoids are actuated according to notes pressed on a printed keyboard. Alternatively, it can be programmed to play pre-stored songs by itself.

The results are charming, though the ocarina does sound a little off-pitch. Overall, though, the project is a great use case for a 3D scanner, since the instrument itself is such an odd irregular shape.

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Horror Instrument Is Truly Astounding To Listen To

Truly new musical instruments don’t come along every day; much of the low hanging fruit has already been taken. [Simon the Magpie] has been working on something that’s just a little innovative, and built what he refers to as an “Incredible Horror Instrument.” It’s all about feedback.

The build started with the Suzuki Andes 25F, a so-called “keyboard recorder.” It has the appearance of a melodion but produces flute-like sounds. [Simon]’s idea was to combine the breath-powered instrument with a talk box. If you’re unfamiliar, a talk box is designed for playing amplified guitar sounds through a tube that is placed in a player’s mouth so they can “shape” the guitar sound with their mouth.

In this role, though, the talk box’s input is hooked up to a microphone which captures the output of the Andes 25F. It then plays this back through a tube connected to the breath input of the Andes 25F. [Simon] thus created a feedback look that can effectively be “played” via the keyboard on the Andes 25F.

The audible results are eerie and haunting, and seem more than fitting for even a well-budgeted horror film. [Simon] also demonstrates some neat possibilities when combining the setup with a further feedback loop that feeds in other tones.

We’ve covered [Simon’s] work before; it’s often noisy and always entertaining. Video after the break.

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PicoDebugger Makes Development Easier

Debugging a Raspberry Pi Pico is straightforward enough; it simply involves hooking up something up to the USB and SWD pins. [Mark Stevens] whipped up the PicoDebugger to make this job easier than ever before.

The Raspberry Pi Foundation developed the Picoprobe system to allow a RP2040 to act as a USB to SWD and UART bridge for debugging another Pico or RP2040. The problem is that hooking it up time and time again can be fussy and frustrating.

To get around this, [Mark] whipped up the PicoDebugger board, which directly connects most of the important pins for you. Drop a Pico into the “Target” slot, and you can hook up the PicoDebugger to its UART lines with the flick of a DIP switch. The SWD pins can then also be connected via jumpers if so desired.  It also features a 2×20-pin header to allow the target to be wired into other hardware as necessary.

It’s a neat project, and it certainly beats running a bird’s nest of jumper wires every time you want to debug a Pico project. Simply dropping a board in is much more desirable.

We’ve seen some other neat debug tools over the years, too. If you’ve got your own development productivity hacks in the works, don’t hesitate to let us know!