Building An Airsoft Claymore Mine

The Claymore mine is a rather fearsome weapon of war, using explosives to blast a cone of shrapnel towards advancing enemies. It’s not really something you should try and build at home. An airsoft version, though, is altogether more appropriate. [RegiBlackwood] has developed a simple way to build exactly that.

It’s a cheap and cheerful build, with the claymore housing itself built out of cardboard. Wooden dowels are used to stake it into the ground, just like the real thing. In the center of the housing sits a regular old mouse trap. Only, it’s been modified to hold a sling carrying a payload of BBs. The trap is also tweaked to make its spring more powerful, and to enable it to be triggered with the tug of a tripwire. When triggered, the mousetrap fires and hurls the sling forth, spewing a rain of BBs from the front of the device—ideally quelling the advance on your position.

Built properly, it’s a fun piece of airsoft hardware that could really change the dynamics of your regular game. If you’re looking to do point defence, you might also consider building yourself some automated turrets as well…

Hackaday Europe 2026: Playstation 4 To Psychometer

There are many ways to detect stress in an individual. You can use self-reporting checklists, you could try and measure various vital signs like respiratory rate and pulse and infer things, or you could observe the levels of hormones like cortisol in the blood.

Or… you could pull some parts out of a Playstation 4, and get hacking. Edwin Hwu did precisely that, creating a device that can image the skin down to the nanometer and potentially even determine fine details about an individual’s health status. He came to Hackaday Europe 2026 to tell us all about it.

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Crowdsourcing An Investigation Into Coil Whine

If you’ve heard the high-pitched whine or buzz from an electronic device when a current-carrying inductor is vibrating, you’ll know how unpleasant it can be. It’s common in all kinds of equipment, but it’s become a particular annoyance of late in hardware like PC power supplies, GPUs, and cooling pumps. There is plenty of hearsay on the web about which parts whine and which don’t, and [Lowell Wood] wants to get to the bottom of it. 

To track the issue, [Lowell] has put together the Coil Whine Database. It accepts user reports on hardware, regarding the level at which coil whine is present. A score of 0 is given to a part that is inaudible in a quiet room, with higher scores representing higher sound levels. A part scored at 2 is audible working at a desk with the computer under load; a part scored at 4 is audible even when the machine or device is at idle.

For now, the database is largely empty—[Lowell] has just opened submissions, adding a report on their own ROG Astral RTX 5080 card for good measure. If you want to submit a report on a unit, either silent or noisy, that’s simple enough—just fill in the coil whine report form. Over time, submissions will hopefully grow, and it will be easier to get a good idea of what equipment whines and what is likely to operate silently out of the box.

The database aims to present a guide to what parts whine, and how much, noting that any given population of devices tends to vary. To that end, any given device won’t be reported on publicly until it receives at least 5 reports. To counter bias, reports of silent parts will be weighted higher, since it’s unlikely that people happy with their quiet hardware will be rushing to research this issue or report it to a database. Relevant files to the project are available on GitHub for the curious.

This database could be a great boon to the brigade of PC builders out there who like their machines to be as silent as possible. If that sort of thing appeals to you, it’s probably time you started researching passive cooling as well…

Building An Energy-Harvesting Business Card

The hope is always that a good business card will leave a good impression. For those in the electronics field, they also serve as an opportunity to showcase creative design skills. [Wilson Harper] demonstrates that ably with a rather nifty energy-harvesting build.

The card is based around a thin PCB in the typical business card size. It’s populated by 21 Charlieplexed LEDs, a small microcontroller, and some supporting components. Now, this is normally where you might expect the device to be powered by a small coin cell, maybe deftly integrated into the PCB thickness itself to make the card less cumbersome. But no—[Wilson] went a different route. The thing is that in 2026, most of us are carrying phones with NFC readers built in. Thus, the card was built to harvest this source of energy with a PCB trace antenna, designed with the aid of STM’s antenna inductance tools and an LLM script lobbed into KiCad. All one needs to do is to pop the card on the back of a phone and the LEDs animate joyfully.

Design files are on Github for the curious. You might also like to check out some of the fancy business cards we’ve featured in the past. Of course, if you’re working on just such a project yourself, you’re more than welcome to send it in to the tipsline!

Simulating UAVs In Unreal Engine

When it comes to building real-world flying vehicles, testing can be arduous and expensive. You have to find somewhere to fly, then you have to contend with environmental conditions and the possibility of damaging your craft if things go wrong. Simulation is a great solution to this, allowing testing without so much risk. To that end, [AlexanderRex] whipped up a platform for testing UAVs from the comfort of your computer desk.

PteroSim is intended as a comprehensive test bench for simulating autonomous aerial vehicles. It can run PX4, ArduPilot, and Betaflight binaries right in the simulator. The autopilot code is given simulated sensor data, and in turn responds with actuator commands, just as it would in a real craft. The simulator runs the flight dynamics using JSBSim, and the resulting scene is rendered in Unreal Engine 5.

If you’ve ever wanted to quickly road test different autopilot settings without heading out to the field or risking hardware, this is a great way to do so. It’s hard to beat the speed of iteration that is possible when testing on the computer on your desk. We’ve featured similar work before, too.

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Defeating Bacteria In Hot Water Systems With A Heat Exchanger

The average hot water is a relatively simple appliance to understand. It uses gas or electricity to dump energy into water in the form of heat, keeping it at a pleasant temperature for uses like bathing and cleaning. Basic mechanisms are in place to ensure the water stays at a relatively constant temperature, neither too hot where it could cause burns, nor too cold such that it wouldn’t be fit for purpose.

One of the problems, though, is that sometimes storing water at the desired temperature can create the perfect breeding ground for bacteria. However, a neat little trick developed by NIST could solve that problem rather elegantly.

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A Flip Disc Display That Does It Slow And Steady

Flip disc displays can be quite a task to drive, what with having some sort of actuator mechanism for each and every dot in the display. [Zimm] has built an altogether different kind of flip disc display, though, which gets around this with a complexity all its own.

The idea behind the build is simple. There is still an array of discs, in this case, 37 x 18 square discs that are black on one side and blue on the other. However, they’re not actuated by magnets or any kind of per-disc flipper. Instead, a CNC machine is charged with flipping them one at a time. There’s a tool head that scans through the array, and uses a color sensor and LIDAR to identify which pixels to flip and how far to push them. It’s not fast, by any means, but it’s a perfectly cromulent way to build a flip disc display, as it turns out.

If you so desire, you can draw or upload images to be displayed on PAR yourself, right from your browser. The project reminds us quite a lot of various plotters we’ve covered over the years, perhaps more than a traditional flip disc display, even.

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