
A couple of months ago I wrote a piece about the evolution of hackerspaces, and mentioned that I’d be attending a party for a hackerspace birthday. As I write this that party was last weekend, and it was celebrating both the birthday of RevSpace in the Hague, and the tenth anniversary of hackerspaces in the Netherlands. After a relaxing ocean cruise across the North Sea and a speedy train ride I found myself in RevSpace with a bottle of Club-Mate in my hand, hanging out with not only the locals but a selection of others from all across northwestern Europe and beyond. RevSpace is an exceptionally well-organised hackerspace with a large membership, so there was plenty to talk about and a lot of interesting projects to look at.
There was a short programme of talks in Dutch, covering hackerspace history and interviewing a panel of hackerspace founders. I am told that these may make their way online with an English translation in due course, and should be worth looking out for. Then there was an epic-scale barbecue, an old-school rave with Gameboy chiptunes and analogue synth EDM among other delights, and the chance for an evening’s socialising with the rest of the attendees. Continue reading “Dutch Hackerspaces At Ten Years Old: Celebrating A Community With A Special Map”
















In the mid-90’s Nintendo released the Super Game Boy, a cartridge for the SNES which allowed you to play Game Boy games on the big screen. Each cartridge was in fact an entire Game Boy with the appropriate hardware to present it in a way the host console could interface with, but missing some of the hardware a standalone Game Boy would include like a link port to connect it to another system. This mod fixes this limitation by bridging the correct pins out from the CPU to a breakout board which includes the link port connector. For general background on what’s going on here, check out