A tiny TV that shows weather, news, and the classic test pattern.

Tiny TV Tells The Temperature Tale

Once upon a time, we would run home from the bus stop to watch Gargoyles and Brady Bunch reruns on the family TV, a late-1970s console Magnavox number that sat on the floor and was about 50% more cabinet than CRT. The old TV, a streamlined white Zenith at least ten years older, had been relegated to the man cave in the basement. It looked so mod compared to the “new” TV, but that’s not the aesthetic my folks were after. They wanted their electronics to double as furniture.

This little TV is a happy medium between the two styles, and for us, it’s all about those feet. But instead of cartoons, it switches between showing the current weather and the top news headlines. Inside that classy oak cabinet is an LCD, an ESP32, and an SD card module. The TV uses OpenWeatherMap and pulls the corresponding weather image from the SD card based on time of day — light images for day, and dark images for night.

We love that it shows the SMPTE color bars, aka the standard American TV test pattern as it switches between weather and news. After showing the top headlines, it automatically switches back to the weather channel. Be sure to check out the short demo video after the break.

Do you like your tiny televisions in strange places? Here’s one you can use to trim your tree this year.

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G10 Is The 3D Print Surface You Crave

Print surfaces have been a major part of 3D printer development and experimentation since the beginning. [Makers Muse] has been experimenting with G10, a cheap high-pressure fiberglass laminate, and found that it’s an excellent candidate for most of your FDM printing needs. (Video embedded after the break.)

You’re probably more familiar with the fire-resistant version of G10, FR-4, the fiberglass substrate used for most PCBs. It’s also known by the brand name Garolite. [Makers Muse] tested with PLA, PETG (on his headphone build), ABS, ASA, PET, PCTG, and nylon. All the materials displayed excellent bed adhesion when heated to the appropriate temperature, and would often self-release the part as it cooled down. For TPU, the bed was left unheated to prevent it from sticking too well. 0.5 mm, 1.5 mm, and 3 mm G10 sheet thicknesses were tested, and [Makers Muse] found 1.5 mm to be the perfect balance between rigidity, and flexibility for removing particularly sticky prints.

G10 has been used in some commercial 3D printers, but there is very little information regarding its use beyond high-temperature materials like nylon. It leaves an excellent surface finish on the bottom of parts, as long as you take care not to scratch the bed. Compared to glass, its lower weight is advantageous for printers where the bed moves for the Y-axis. Another major advantage is the low cost, especially compared to some of the more exotic bed materials.

The results certainly look very promising, and we are keen to get our hands on some G10 for our own printers. If you have trouble finding it for sale, check out your local knife-making suppliers, who sell it as handle materials.

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Space Age Road Rage: Right Of Way Above The Karman Line

On a dark night in 2006 I was bicycle commuting to my office, oblivious to the countless man made objects orbiting in the sky above me at thousands of miles per hour. My attention was instead focused on a northbound car speeding through a freeway underpass at dozens of miles per hour, oblivious to my southbound headlamp. The car swerved into the left turn lane to get to the freeway on-ramp. The problem? I was only a few feet from crossing the entrance to that very on-ramp! As the car rushed through their left turn I was presented with a split second decision: slow, and possibly stop in the middle of the on-ramp, or just go for it and hope for the best.

A graphic depicting a dawdling bicycle rider about to be in the way of a speeding car driver
In Blue: Terrified cyclist. In Red: A speeding car careening around a corner without slowing down.

By law I had the right of way. But this was no time to start discussing right of way with the driver of the vehicle that threatened to turn me into a dark spot on the road. I followed my gut instinct, and my legs burned in compliance as I sped across that on-ramp entrance with all my might. The oncoming car missed my rear wheel by mere feet! What could have ended in disaster and possibly even death had resulted in a near miss.

Terrestrial vehicles generally have laws and regulations that specify and enforce proper behavior. I had every right to expect the oncoming car be observant of their surroundings or to at least slow to a normal speed before making that turn. In contrast, traffic control in Earth orbit conjures up thoughts of bargain-crazed shoppers packed into a big box store on Black Friday.

So is spacecraft traffic in orbit really a free-for-all? If there were stringent rules, how can they be enforced? Before we explore the answers to those questions, let’s examine the problem we’re here to discuss: stuff in space running into other stuff in space.

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DOOM Played By Tweet

Getting DOOM to run on hardware it was never intended to run on is a tradition as old as time. Old cell phones, embedded systems, and ancient televisions have all been converted to play this classic first-person shooter. This style of playing games on old hardware might be passé now as the new trend seems to be the ability to play this game on more ethereal platforms instead. This project brings DOOM to Twitter.

The gameplay is a little nontraditional as well. To play the game, a tweet needs to be sent with specific instructions for the bot. The bot then plays the game according to its instructions and then tweets a video. By responding to this tweet with more instructions, the player can continue the game tweet-by-tweet. While slightly cumbersome, it does have the advantage of allowing a player to resume any game simply by responding to the tweet where they would like to start. Behind the scenes of the DOOM-playing Twitter bot is interesting as well and the code is available on the project’s GitHub page.

While we’ve seen plenty of DOOM instances on all kinds of hardware, it’s safe to say we’ve never really seen a gameplay experience quite like this one. It may stay as a curiosity, but DOOM porters are always looking for something else to run this classic game so it may eventually branch out or develop into something more user-friendly like this cloud-based Atari 2600.

Illustrated Kristina with an IBM Model M keyboard floating between her hands.

Keebin’ With Kristina: The One With The Curved Typewriter

Aerodox Flies on Wireless Wings

Aerodox, a wireless, split keyboard.[Simon Merrett] didn’t know anything about keyboards when he started this project, but he didn’t let that stop him. [Simon] did what any of us would do — figure out what you like, learn enough to be dangerous, and then start fiddling around, taking all that inspiration and making a mashup of influences that suits your needs.

The Aerodox design became a cross between the ErgoDox‘s key layout and the logic and communication of the Redox Wireless, itself a reduced-size version of the ErgoDox. Interestingly, [Simon] chose the ErgoDox’s dimensions and spacing, and not those of the Redox. Like a lot of people out there, I found the ErgoDox to be too big for my hands, mostly in that the thumb cluster is too far away from the mainland. It’s nice to see that it suits some people, though.

[Simon] worked up a custom hot-swap footprint that makes the board reversible, much like the ErgoDox. Each half has an NRF51822 for a brain, and there’s a third one that acts as a receiver. This external NRF board is connected over UART to an Arduino Pro Micro, which acts as the USB HID and runs QMK. It’s an interesting journey for sure, so go dig into the logs.

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Adding Wireless Charging To The Switch Lite

The Nintendo Switch is a monstrously popular machine, and it’s had no difficulty raking in the bucks for the Japanese gaming giant, but there’s no denying that it’s technologically a bit behind the curve. Until the long-rumored “Pro” version of the Switch materializes, industrious gamers like [Robotanv] will simply have to make up for Nintendo’s Luddite ways by hacking in their own upgraded hardware.

In this case, [Robotanv] wanted to add Qi wireless charging to his Switch Lite. He figured that if all of his other mobile devices supported the convenient charging standard, why not his portable gaming system? Luckily, the system already supports the increasingly ubiquitous USB-C, so finding an aftermarket Qi receiver that would connect to it was no problem. He just needed to install it into the handheld’s case.

After liberating the Qi receiver from its protective pouch enclosure to get it a bit thinner, [Robotanv] taped it to the inside of the system’s case and ran thin wires to the rear of the USB-C port. As luck would have it, Nintendo was kind enough to put some test pads for the power pins right behind the port, which made for an ideal spot to connect the charger.

At first he only connected the positive and negative lines from the charger, but quickly realized he also had to connect the CC pin to get the juice flowing. After that, it was just a matter of buttoning the system back up. All told, it looks like a pretty simple modification for anyone who’s not bashful about taking a soldering iron to their $199 console.

We’ve seen these Qi receivers retrofitted into devices before, and it remains an excellent way to add the feature not only to commercial products, but to your own projects.

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Software Removes The Facebook From Facebook’s VR Headset (Mostly)

It’s not a jailbreak, but [basti564]’s Oculess software nevertheless allows one the option to remove telemetry and account dependencies from Facebook’s Oculus Quest VR headsets. It is not normally possible to use these devices without a valid Facebook account (or a legacy Oculus account in the case of the original Quest), so the ability to flip any kind of disconnect switch without bricking the hardware is a step forward, even if there are a few caveats to the process.

To be clear, the Quest devices still require normal activation and setup via a Facebook account. But once that initial activation is complete, Oculess allows one the option of disabling telemetry or completely disconnecting the headset from its Facebook account. Removing telemetry means that details about what apps are launched, how the device is used, and all other usage-related data is no longer sent to Facebook. Disconnecting will log the headset out of its account, but doing so means apps purchased from the store will no longer work and neither will factory-installed apps like Oculus TV or the Oculus web browser.

What will still work is the ability to sideload unsigned software, which are applications that are neither controlled nor distributed by Facebook. Sideloading isn’t on by default; it’s enabled by putting the headset into Developer Mode (a necessary step to installing Oculess in the first place, by the way.) There’s a fairly active scene around unsigned software for the Quest headsets, as evidenced by the existence of the alternate app store SideQuest.

Facebook’s control over their hardware and its walled-garden ecosystem continues to increase, but clearly there are people interested in putting the brakes on where they can. It’s possible the devices might see a full jailbreak someday, but even if so, what happens then?