The Importance Of Current Balancing With Multi-Wire Power Inputs

In an ideal world, devoid of pesky details like contact resistance and manufacturing imperfections, you would be able to double the current that can be provided to a device by doubling the number of conductors without altering the device’s circuitry, as each conductor would carry the exact same amount of current as its neighbors. Since we do not actually live inside a simplified physics question’s scenario, multi-wire powering of devices comes with a range of headaches, succinctly summarized in the well-known rule that electricity always seeks the path of least resistance.

As recently shown by NVidia with their newly released RTX 50-series graphics cards, failure to provide current balancing between said different conductors will quickly turn it into a practical physics demonstration of this rule. Initially pinned down as an issue with the new-ish 12VHPWR connector that was supposed to replace the 6-pin and 8-pin PCIe power connectors, it turns out that a lack of current balancing is plaguing NVidia GPUs, with predictably melty results when combined with low safety margins.

So what exactly changed that caused what seems to be a new problem, and why do you want multi-wire, multi-phase current balancing in your life when pumping hundreds of watts through copper wiring inside your PC?

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Demonstration of the multichannel design feature, being able to put identical blocks into your design, only route one of them, and have all the other blocks' routing be duplicated

KiCad 9 Moves Up In The Pro League

Do you do PCB design for a living? Has KiCad been just a tiny bit insufficient for your lightning-fast board routing demands? We’ve just been graced with the KiCad 9 release (blog post, there’s a FOSDEM talk too), and it brings features of the rank you expect from a professional-level monthly-subscription PCB design suite.

Of course, KiCad 9 has delivered a ton of polish and features for all sorts of PCB design, so everyone will have some fun new additions to work with – but if you live and breathe PCB track routing, this release is especially for you.

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Pocket Device Tracks Planets And The ISS

Ever been at a party and landed in a heated argument about exactly where the International Space Station (ISS) is passing over at that very instant? Me neither, but it’s probably happened to someone. Assuming you were in that situation, and lacked access to your smartphone or any other form of internet connected device, you might like the pocket-sized Screen Tracker from [mars91].

The concept is simple. It’s a keychain-sized item that combines an ESP32, a Neopixel LED, and a small LCD screen on a compact PCB with a couple of buttons. It’s programmed to communicate over the ESP32’s WiFi connection to query a small custom website running on AWS. That website processes orbit data for the ISS and the positions of the planets, so they can be displayed on the LCD screen above a map of the Earth. We’re not sure what font it uses, but it looks pretty cool—like something out of a 90s sci-fi movie.

It’s a great little curio, and these sort of projects can have great educational value to boot. Creating something like this will teach you about basic orbits, as well as how to work with screens and APIs and getting embedded devices online. It may sound trivial when you’ve done it before, but you can learn all kinds of skills pursuing builds like these.

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Hackaday Links: February 16, 2025

Just when you thought the saga of the Bitcoin wallet lost in a Welsh landfill was over, another chapter of the story appears to be starting. Regular readers will recall the years-long efforts of Bitcoin early adopter James Howells to recover a hard drive tossed out by his ex back in 2013. The disk, which contains a wallet holding about 8,000 Bitcoin, is presumed to be in a landfill overseen by the city council of Newport, which denied every request by Howells to gain access to the dump. The matter looked well and truly settled (last item) once a High Court judge weighed in. But the announcement that the Newport Council plans to cap and close the landfill this fiscal year and turn part of it into a solar farm has rekindled his efforts.

Howells and his investment partners have expressed interest in buying the property as-is, in the hopes of recovering the $780 million-ish fortune. We don’t think much of their odds, especially given the consistently negative responses he’s gotten over the last twelve years. Howells apparently doesn’t fancy his odds much either, since the Council’s argument that closing the landfill to allow him to search would cause harm to the people of Newport was seemingly made while they were actively planning the closure. It sure seems like something foul is afoot, aside from the trove of dirty diapers Howells seeks to acquire, of course.

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Original 3D Benchy boat on Thingiverse

3DBenchy Sets Sail Into The Public Domain

Good news for everyone who cannot get enough from improbably shaped boats that get referred to as a bench: the current owner (NTI Group) of the copyright has announced that 3DBenchy has been released into the public domain. This comes not too long after Prusa’s Printables website had begun to purge all derived models to adhere to the ‘no derivatives’ license. According to NTI, the removal of these derived models was not requested by NTI, but by a third-party report, unbeknownst to NTI or the original creator of the model. Recognizing its importance to the community, 3DBenchy can now be downloaded & modified freely.

NTI worked together with the original creator [Daniel Norée] and former Creative Tools CEO [Paulo Kiefe] to transition 3DBenchy and the associated website to the public domain, with the latter two having control over the website and associated social media accounts. Hopefully this means that the purged models on Printables can be restored soon, even if some may prefer to print alternate (literal) benches.

The unfortunate part is that much of this mess began courtesy of the original 3DBenchy license being ignored. If that point had been addressed many years ago instead of being swept under the rug by all parties involved, there would have been no need for any of this kerfuffle.

Satellite Internet On 80s Hardware

Portability has been a goal of a sizable section of the computing world for many decades now. While the obvious products of this are laptops, there are a number of “luggable” PCs that pack more power while ostensibly maintaining their portability. Going back in time past things like the LAN party era of the 90s and 00s takes us to the early era of luggables, with the Commodore SX-64 being one such machine of this era. Its portability is on display in this video where [saveitforparts] is using it to access the Internet over satellite.

The project uses a Glocom Inmarsat modem and antenna to access the internet through a geostationary satellite, but since this computer is about four decades old now this takes a little bit more effort than a modern computer. A Teensy microcontroller is used to emulate a modem so that the Ethernet connection from the satellite modem can be understood by the Commodore. There was a significant amount of setup and troubleshooting required as well, especially regarding IP addresses and networking but eventually [saveitforparts] got the system up and running well enough to chat on a BBS and browse Wikipedia.

One thing he found that might make a system like this relevant for a modern user is that the text-only mode of the Commodore significantly limited data use. For a normal Internet connection this might be a problem, but on a geostationary satellite network where the data is orders of magnitude more expensive, this can be surprisingly helpful. We might not recommend an SX-64 system specifically, but one inspired by similar computers like this text-only cyberdeck might do the trick with the right networking connections.

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NASA Taps Webb To Help Study 2032 Asteroid Threat

In all likelihood, asteroid 2024 YR4 will slip silently past the Earth. Based on the data we have so far, there’s an estimated chance of only 2.1% to 2.3% that it will collide with the planet on December 22nd, 2032. Under normal circumstances, if somebody told you there was a roughly 98% chance of something not happening, you probably wouldn’t give it a second thought. There’s certainly a case to be made that you should feel that way in regards to this particular event — frankly, it’s a lot more likely that some other terrible thing is going to happen to you in the next eight years than it is an asteroid is going to ruin your Christmas party.

That being said, when you consider the scale of the cosmos, a 2+% chance of getting hit is enough to raise some eyebrows. After all, it’s the highest likelihood of an asteroid impact that we’re currently aware of. It’s also troubling that the number has only gone up as further observations of 2024 YR4’s orbit have been made; a few weeks ago, the impact probability was just 1%. Accordingly, NASA has recently announced they’ll be making time in the James Webb Space Telescope’s busy scientific schedule to observe the asteroid next month.

So keeping in mind that we’re still talking about an event that’s statistically unlikely to actually occur, let’s take a look at what we know about 2024 YR4, and how further study and analysis can give us a better idea of what kind of threat we’re dealing with.

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