3DP Enigma Keyboard Improves On The Original

[Asciimation], who previously created an Enigma Machine wristwatch, decided to go all-in and make a 3D-printed Enigma machine. Not a perfect replica, but rather an improved version that works the same but doesn’t concern itself with historical accuracy. For instance, the current step involves building the keyboard. Rather than trying to re-create the spring-and-pin method of the original, he simply swapped in readily available, double-throw micro switches.

This project has a tremendous amount of fascinating detail. [Asciimation] did his research and it shows; he downloaded blueprints of the original and used hacked digital calipers to precisely measure each rotor’s teeth, so that it could be re-created for printing. He even re-created the Enigma font to ensure that his printed rotor wheels would look right–though in doing so he discovered that the original machine used one typeface for the keyboard, one for the wheels, and one for the indicator lamps.

We previously published [Asciimation]’s Enigma machine wristwatch project, where he simulated the functionality of an Enigma with an Arduino.

Continue reading “3DP Enigma Keyboard Improves On The Original”

Mindstorms Soccer Robot Inspired By Real Soccer Robot

[Bram], a 17-year-old robot fan from the Nertherlands, had an opportunity to watch a RoboCup soccer match played by autonomous robots, and was inspired to create his own Mindstorms version of the robot for a school project.

The robot he created is around 80 cm in diameter and is controlled by four daisy-chained EV bricks. There are nine large motors for controlling the wheels, two more large motors for grabbing the ball, and two medium motors for the ball-shooting mechanism. It uses a Pixycam for ball detection, and it can identify and move toward the ball so long as it’s within 2.5 m. A gyro sensor determines the robot’s rotational direction.

Our favorite detail of the robot is its giant omni wheels, constructed out of LEGO elements. Each one consists of sixteen Mindstorms-standard wheels arranged in a circle, with an offset double row of rollers to give the same angled effect as a Mechanum wheel’s rollers.

This story has even geekier roots. [Bram]’s robot was based off of the Turtle, a soccer-playing robot used to teach programming to college students. Like [Bram]’s creation, they also have omni wheels, and see with a Kinect as well as a 360-degree camera up top that uses a parabolic mirror to keep an eye on its surroundings. The Turtle uses a compass sensor to distinguish its goal from the opposing team’s goal.

We’ve covered soccer bots in the past, watch a soccer-playing robot score on a human goalie.
Continue reading “Mindstorms Soccer Robot Inspired By Real Soccer Robot”

CRT Cataract Surgery

Back in the good old days, people got their information by staring into particle accelerators that could implode at any moment, and we liked it that way, by gum! To protect against disaster, CRT monitors were equipped with a safety screen laminated to the front of the tube. Decades of use often resulted in degradation of the glue used to hold the safety glass on, leading to the dread disease of “CRT cataracts.”

Luckily for aficionados of vintage terminals, [John Sutley] has come up with a cure for CRT cataracts. The video below shows the straightforward but still somewhat fussy process from start to finish. You’ll want to follow [John]’s advice on discharging the high-voltage flyback section of any stored charge; we speak from painful experience on this. With the CRT removed from the case, removing the safety screen is as simple as melting the glue with a hot air gun and applying gentle leverage with a putty knife. We’d think a plastic tool would be less likely to scratch the glass, but [John] managed to get them apart without incident. Acetone and elbow grease cleaned off the old glue, and the restored CRT looks great when reassembled.

With its cataracts cured, [John] says his next step is to restore the wonky keyboard on his Lear Siegler ADM-3A terminal. Perhaps he should look over this VT220 keyboard repair for ideas.

Continue reading “CRT Cataract Surgery”

Turning And Burning With A CNC Pyrography Machine

With CNC machines, generally the more axes the better. Three-axis machines with a vertical quill over a rectangular workspace are de rigueur, and adding an axis or two can really step up the flexibility of a machine. But can only two axes be of any use? Sure can, as witnessed by this two-axis CNC wood burning machine.

As [tuckershannon] tells the tale, this was a newbie build aided by the local hackerspace. Axis one is a rotary table of laser-cut wood gears powered by a stepper. Axis two is just a stepper and lead screw sitting on a couple of blocks of wood. A Raspberry Pi under the hood controls the motors and cycles the pyrography pen on and off as it scans across a piece of wood on the rotary table, burning a spiral pattern that makes for some interesting art. Hats off to [tuckershannon] for figuring out the math needed to adapt to the changing speed of the pen over the wood as the diameter gets bigger.

We love this build, can’t help but wonder if some clever gearing could eliminate the need for the second stepper. And perhaps an upgrade from the standard resistive wood burner to an arc lighter pyrography pen would improve resolution. Still, it’s hard to argue with results, and this is a great hack.

[via r/raspberrypi]

Thanks to [Liz] for the tip!

Do You Have An Endangered Craft?

It is probably fair to say that as Hackaday readers, you will all be people with the ability to make things. Some of you can make incredible things, as your writers we are in constant awe of the projects that pass through our hands. But even if you feel that your skills in the maker department aren’t particularly elite, you’ll have a propensity for work in this direction or you wouldn’t be here.

Most of the craft we feature involves technologies that are still very modern indeed to the majority of the population. We for example know that the first 3D printers were built decades ago and that we take them for granted on our benches, but to the Man In The Street they are still right up there with flying cars and time-travelling police telephone boxes.

We use 3D printers and microcontrollers because they are the tools of our age, but how different might our crafts have been if we’d been born a few centuries ago? Apprenticed to a master craftsman as teenagers, we (well, at least you boys!) would have learned  a single craft to a high level of expertise, making by hand the day-to-day products of life in those times.

The Industrial Revolution brought mechanisation and mass production, and today very few of the products you use will be hand-made. There may still be a few craftsmen with the skills to produce them by hand, but in the face of the mass-produced alternative there is little business for them and they are in inevitable decline. In an effort to do something about this and save what skills remain, the Heritage Crafts Association in the UK has published a list of dying crafts, that you can view either alphabetically, or by category of risk.

It’s a list with a British flavour as you might expect from the organisation behind it, after all for example hand stitched cricket balls are not in high demand in the Americas. But it serves also as a catalogue of some fascinating crafts, as well as plenty that will undoubtedly be of interest to Hackaday readers. Making hand-made planes, saws, or spades, for example, or at least where this is being written, coracle making.

As your Hackaday scribe this is close to home, a blacksmith carrying on her father’s business can’t earn enough to live in Southern England while an electronic engineer and technical journalist can. Eventually there will be one less blacksmith plying the craft, and though his tools and some of his skills will live on here, the business will not. Take a look at the list of crafts, do any of you have them? Or do you know of any craftspeople who have any of the skills listed, that the HCA might not know about? Let us know in the comments.

Treadle lathe image: Patrick-Emil Zörner (Paddy) [CC BY-SA 2.0].

Superconference Interview: Akiba

Akiba sits at a very interesting intersection of technology and culture. He is well known for his experience with manufacturing in Shenzhen — but he has a few other unique dimension I’ll get to in a minute. His experience manufacturing in China goes far beyond the electronics you might expect and covers, well, everything that could possibly be made. His talk, Shenzhen in 30 Minutes, at last year’s Hackaday Superconference is a crash course in the area, the culture, and the business side of things.

After his talk Sophi Kravtiz caught up with Akiba for an interview and it is surprising to learn that he was a bit nervous for the talk. Obviously he pulled it off without a hitch and we hope this inspires you to give a talk at the 2017 Hackaday Superconference in Pasadena on Nov 11 and 12. The call for proposals closes this Monday so spend some time this weekend and submit your proposal.

Now about those other dimensions. In the interview, Akiba and Sophi discuss two other areas where he has an incredibly unique viewpoint. The first is his founding of a hacker collective in the rural areas outside of Tokyo. Hacker Farm has been growing like crazy of the last three or four years. It seems that people come to visit and realize renting in the area is so cheap they can’t leave. This led to a culture boom around the camp; a self-feeding engine that attracts more visitors (and often visiting chefs who literally feed the group handsomely) and grows the collective.

They’re working on new applications of technology for farming in the area. One aspect of this is water level sensors for the rice farmers in the area which he wrote about at length for Hackaday. Wildlife turns out to be a huge challenge here — apparently spiders will exploit any hole or crevice to build a web which usually renders the sensor worthless. The group is also beginning experiments with the “three sisters” of gardening: corn, beans, and squash and plan to use this as a test bed for all kinds of agricultural automation.

Although touched on only briefly at the end of the interview, Akiba also works with wearable technology at an extreme level. He builds lighting and other interactivity into suits for the Wrecking Crew Orchestra. It’s always a treat to hear his experience dealing with wear and tear, communications latency, and a user interface for the dancers themselves.

Hackaday Prize Entry: FabDoc Is Version Control For Project Images

FabDoc is an interesting concept that attempts to tackle a problem many of us didn’t realize we had. There are plenty of version control systems for software, but many projects also have a hardware element or assembly process. Those physical elements need to be documented, but that process does not easily fit the tools that make software development and collaboration easier. [Kevin Cheng] sums FabDoc up as “a system to capture time-lapse pictures as pre-commits.”

With FabDoc a camera automatically records the physical development process, allowing the developer to focus on work and review later. The images from the camera are treated as pre-commits. Upon review, the developer selects relevant key images (ignoring dead ends or false starts) and commits them. It’s a version control and commit system for the physical part of the development process. The goal is to remove the burden of stopping the work process in order to take pictures, automatically record the development process and attach it to a specific project, and allow easy management of which images to commit.

The current system uses a Raspberry Pi Zero with a camera mounted on safety glasses, and some support software. Some thought has certainly gone into making the system as easy to use and manage as possible; after setting up a repository, scanning a QR code takes care of telling the system what to do and where to put it. The goal is to make FabDoc fast and easy to use so that it can simply work unattended.

We saw a visual twist on version control some time ago with a visual diff for PCBs, which was a great idea to represent changes between PCB designs visually, diff-style. It’s always exciting to see someone take a shot at improving processes that are easy to take for granted.