Bringing A Baofeng Into The Cyberpunk 2077 Universe

You’ve got to love the aesthetics of dystopian cyberpunk video games, where all the technology looks like it’s cobbled together from cast-off bits of the old world’s remains. Kudos go to those who attempt to recreate these virtual props and bring them into the real world, but our highest praise goes to those who not only make a game-realistic version of a prop, but make it actually work.

Take the Nokota Manufacturing radio from Cyberpunk 2077, for instance. [Taylor] took one look at that and knew it would be the perfect vessel for a Baofeng UV-5R, the dual-band transceiver that amateur radio operators love to hate. The idea is to strip the PCB out of a Baofeng — no worries, the things cost like $25 — and install it in a game-accurate 3D printed case. But this is far from just a case mod, since [Taylor]’s goal is to replace the radio’s original controls with something closer to what’s in the game.

To that end, [Taylor] is spinning up an interface to the stock radio’s keypad using some 7400-series bilateral analog switches. Hooked to the keypad contacts and controlled by a Mini MEGA 2560 microcontroller, the interface is able to send macros that imitate the keypresses necessary to change frequencies and control the radio’s settings, plus display the results on the yellow OLED screen that seems a dead-ringer for the in-game display. The video below shows some early testing of the interface.

While very much still a work in progress, we’ve been following [Taylor]’s project for a week or so and he’s really gaining some ground. We’ve encouraged him to enter this one in the Cyberdeck Challenge we’ve got going on now; it might not have much “deck” going for it, but it sure does have a lot of “cyber.”

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Hackaday Podcast 227: Open Source Software, Decoupling Caps, DIY VR

Elliot Williams and Tom Nardi start this week’s episode by addressing the ongoing Red Hat drama and the trend towards “renting” software. The discussion then shifts to homebrew VR gear, a particularly impressive solar-powered speaker, and some promising developments in the world of low-cost thermal cameras. Stay tuned to hear about color-changing breadboards, an unofficial logo for repairable hardware, and five lines of Bash that aim to unseat the entrenched power of Slack. Finally, we’ll take the first steps in an epic deep-dive into the world of DisplayPort, and take a journey of the imagination aboard an experimental nuclear ocean liner.

Check out the complete show notes below, and as always, let us know what you think in the comments.

Or download the episode directly in glorious DRM-free MP3.

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How Duck Tape Became Famous

If you hack things in the real world, you probably have one or more rolls of duck tape. Outside of the cute brand name, many people think that duck tape is a malapropism, but in truth it is the type of cloth traditionally used in our favorite tape: cotton duck. However, as we’ll see, it’s not entirely wrong to call it duct tape either. Whatever you call it, a cloth material has an adhesive backing and is coated with something like polyethylene.

Actually, the original duck tape wasn’t adhesive at all. It was simply strips of cotton duck used for several purposes, including making shoes and wrapping steel cables like the ones placed in 1902 at the Manhattan Bridge. By 1910, the tape was made with adhesive on one side and soaked in rubber, found use in hospitals for binding wounds. In May 1930, Popular Mechanics advised melting rubber from an old tire and adding rosin to create a compound to coat cotton tape, among other things.

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Keeping Thermal Plants Cool Without Breaking The Cooling Water Budget

Steam generators in thermal (steam-cycle) power plants require a constant influx of cool water to maximize the transfer of thermal energy. How this water is cooled again in the condensor after much of the steam’s thermal energy has been spent in the steam turbines or heat exchangers is a very important consideration in the design and construction of these plants. The most obvious and straightforward system is direct “once-through” cooling, where the water is drawn straight from a nearby river or other body of water and released after passing through the condenser. This type of system is by far the cheapest, but is also impacted by both the seasons and environmental considerations.

Where cool surface water is less abundantly available, evaporative cooling in a recirculating system such as with spray ponds and cooling towers is a good alternative. Although slightly more costly, a big benefit of these is that they require far less water and have much more control over the intake water temperature, which can raise plant efficiency. Finally, dry cooling is essentially a closed-loop system, which is exceedingly useful in areas where water is scarce. This latter type of cooling is what allows thermal plants to operate even in desert regions.

As the global climate changes – with more extreme weather events – picking the right cooling solution is more important than ever, and has us looking at retrofitting existing thermal plants with more efficient solutions. If you were ever curious how power plants keep the cool side cool, read on!

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Listening In On A Deep-Space Satellite As It Returns Home

We’ve covered dozens of projects about getting images of Earth’s weather straight from the source. It’s not too much of a trick to download images straight from our constellation of weather satellites, but what about space weather? We’ve got satellites for that too, of course, but to get a good look at the Sun, they’re out of reach of most homebrew ground stations.

That’s about to change, though, as STEREO-A returns to our neighborhood after a 17-year absence, making citizen science a reasonable proposition. The STEREO mission — Solar Terrestrial Relations Observatory — was launched in 2006 with a pair of satellites in heliocentric orbits. STEREO-B was lost in 2014 due to a navigational glitch, but STEREO-A has spent a lot of the intervening years watching the backside of the Sun relative to the Earth. As [Scott Tilley] explains, the satellite is now approaching inferior conjunction, where it will pass between the Earth and the Sun.

This close pass makes STEREO-A’s X-band deep-space beacon readily available to hobbyist-scale equipment, like [Scott]’s 66-cm dish antenna. The dish is mounted on an alt-az telescope mount for tracking, and sports a host of gear at the focus, like LNAs, filters, mixers, and an Ettus B200 SDR. It’s not a cheap setup, but compared to what’s usually needed to listen to STEREO-A, it’s a bargain. The process of demodulating and decoding the signals was a bit more involved, though, requiring not only SatDump and some custom code but also a lot of patience. The images are worth the wait, though; [Scott] shares some amazing shots of our increasingly active Sun as well as animations of recent sunspot activity.

If you’re interested in getting in on the STEREO-A action, you’d better get hopping — the satellite will only be in the neighborhood for a few more months before heading off for another pass around the back of the Sun.

PicoDebugger Makes Development Easier

Debugging a Raspberry Pi Pico is straightforward enough; it simply involves hooking up something up to the USB and SWD pins. [Mark Stevens] whipped up the PicoDebugger to make this job easier than ever before.

The Raspberry Pi Foundation developed the Picoprobe system to allow a RP2040 to act as a USB to SWD and UART bridge for debugging another Pico or RP2040. The problem is that hooking it up time and time again can be fussy and frustrating.

To get around this, [Mark] whipped up the PicoDebugger board, which directly connects most of the important pins for you. Drop a Pico into the “Target” slot, and you can hook up the PicoDebugger to its UART lines with the flick of a DIP switch. The SWD pins can then also be connected via jumpers if so desired.  It also features a 2×20-pin header to allow the target to be wired into other hardware as necessary.

It’s a neat project, and it certainly beats running a bird’s nest of jumper wires every time you want to debug a Pico project. Simply dropping a board in is much more desirable.

We’ve seen some other neat debug tools over the years, too. If you’ve got your own development productivity hacks in the works, don’t hesitate to let us know!

Building A Digital Compass With An Arduino

The magnetic compass has been a crucial navigational tool for around a thousand years or so, perhaps longer. While classical versions still work perfectly well, you can now get digital magnetometers that work in much the same way. [mircemk] decided to whip up a digital compass to demonstrate the value of these parts.

The build uses a HMC5883L magnetometer. While this can detect magnetic fields in three axes, just one is necessary for building a device that operates akin to a traditional compass. The output of the device is read by an Arduino Nano, which is hooked up to a string of WS2812B LEDs and a small OLED display. The LEDs display the bearing of magnetic north, while the OLED screen shows the current angle between the compass’s arrow and magnetic north.

It’s a tidy build that would be a great educational resource for teaching both electronics and navigational skills. We’ve seen similar projects before, like the hilarious Pizza Compass. Video after the break.

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