Reinventing The Wheel Makes For A Better Wheel…

When robots take over the earth, it will be important that they maneuver across various types of terrain quickly and effectively. Bipedal motion is a tricky feat to accomplish for machines, so [Carter Hurd] decided, why not invent a better wheel? Even wheels can be improved, right?

Making excellent use of the prototyping capabilities of a 3D printer, [Carter] designed a set of bulb-shaped mechanisms which act effectively to drive themselves around on a smooth surface. The bulb is split radially into a series of wedge slices which can articulate outward, transforming the robot into something of a spiky razor-beast, able to tear through piles of fall leaves or wakes of loose sand. In order to unfurl itself however, the shaft driving the central mounting plate of the wedges has to fight the robot’s own weight. To solves this, [Carter] modified his design so that the rest of the wedges would unfold around the one supporting the load, the wheels would then rotate to shift the weight, allowing the last piece to extend.

[Carter] shows a proof of concept from earlier this year, explaining his hinge design which stretches a tendon-like connector in order to tension the wedges in one state or the other. Since then it looks like his transforming wheel has evolved a bit. You can get a better view of his robot in action here :

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The Tale Of Two Wearable Game Boys

We’re well past the time when Halloween costume submissions stop hitting the tip line, but like ever year we’re expecting a few to trickle in until at least Thanksgiving. Remember, kids: documentation is the worst part of any project.

[Troy] sent us a link to his wearable Game Boy costume. It’s exactly what you think it is: an old-school brick Game Boy that [Troy] wore around to a few parties last weekend. This one has a twist, though. There’s a laptop in there, making this Game Boy playable.

The build started off as a large cardboard box [Troy] covered with a scaled-up image of everyone’s favorite use of AA batteries. The D-pad and buttons were printed out at a local hackerspace, secured to a piece of plywood, and connected to an Arduino Due. The screen, in all its green and black glory, was taken from an old netbook. It was a widescreen display, but with a bezel around the display the only way to tell it’s not original is from the backlight.

Loaded up with Pokemon Blue, the large-scale Game Boy works like it should, enthralling guests at wherever [Troy] ended up last Friday. It also looks like a rather quick build, and something we could easily put together when we remember it next October 30th.

[Troy] wasn’t the only person with this idea. A few hours before he sent in a link to his wearable Game Boy costume, [Shawn] sent in his completely unrelated but extremely similar project. It’s a wearable brick Game Boy, a bit bigger, playing Tetris instead of Pokemon.

[Shawn]’s build uses a cardboard box overlaid with a printout of a scaled-up Game Boy. Again, a laptop serves as the emulator and screen, input is handled by a ‘duino clone, and the buttons are slightly similar, but made out of cardboard.

Both are brilliant builds, adding a huge Game Boy to next year’s list of possible Halloween costume ideas. Videos of both below.

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Push Button, Receive Candy (or Death)

Will you be handing out candy on Halloween? Maybe you have a party to attend or kids to take around the neighborhood and can’t be home to answer the bell. You don’t want to be The Dark House With No Candy, ’cause that’s a good way to get TP’d. We’re not exactly sure what [Ben]’s catalyst was aside from trying to avoid tempting would-be thieves with an unattended bowl on the porch. Whatever the reason, we’re happy to present Candy or Death, his gamified candy (or death)-dispensing machine.

Okay, so it only dispenses candy for now. [Ben] hasn’t quite worked the kinks out of his death ray. He designed it to sit behind a porch-facing window so it can’t be messed with. All trick-or-treaters can do is push the button and take the candy. It’s built around a cereal dispenser that’s modified to be cranked by a piece of round rod driven with a NEMA-17 stepper motor and an Arduino Uno with a motor shield. The candy slides down a length of aluminium rain gutter into a plastic stacking bin, and the whole thing is built into a nice wood frame.

A few adjustments were necessary to keep it from jamming. The dispenser’s hopper uses rubber blades to govern the flow, and he ended up removing a few and trimming the others. [Ben] has an album up of all his build pics and put his code on the gits. Stick around to see videos of the machine from the front and rear.

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Wireless Warning Sign

Bluetooth-Enabled Danger Sign For Lab

[A Raymond] had some free time at work, and decided to spend it on creating a wireless warning sign. According to his blog profile, he is a PhD student in Applied Physics. His lab utilizes a high-powered laser system. His job is to use said system, but only after it’s brought online by faculty scientists. The status of the laser system is changed by a manual switchbox that controls the warning signs wired around the lab entrances. Unfortunately, if you were in the upstairs office, you only knew this after running downstairs to check. [A Raymond’s] admitted laziness finally got the better of him – he wanted a sign that displayed the laser’s status from the comfort of the office. He had an old sign he could use, but he wanted a way for it to communicate with the switchbox downstairs. After some thought, he decided Bluetooth was the way to go, using a pair of BlueSMiRF Bluetooth modules from Sparkfun and Arduino Uno R3’s.

He constructed a metal box that intercepted the cable from the main switchbox, mounting one BlueSMiRF and Uno into it. Upon learning that the switchbox sends 12V AC signals over three individual status wires, he half-wave rectified the wires and divided their voltages so that the Uno wouldn’t fry. Instead, it determined which status wire that had active voltage. and sent a “g(reen)”, “y(ellow)”, or “r(ed)” signal continuously via Bluetooth. On the receiving end, [A Raymond] gutted the sign and mounted the other BlueSMiRF and Uno into it along with some green, yellow, and red LEDs. The LEDs light up in response to the corresponding Bluetooth signal.

The result is a warning sign that is always up-to-date with the switchbox’s status. We’ve covered projects using Bluetooth before, from plush birds to cameras– [A Raymond’s] wireless sign is in good company. He notes that it’s “missing” a high pitched whining noise when the “Danger” lights are on. If he decides to add an accompanying (annoying) sound, he couldn’t go wrong with something like this. Regardless, we’re sure [A Raymond] is happy that he no longer has to go back and forth between floors before he can use the laser.

SAINTCON Badge (Badge Hacking For Mortals)

[Josh] attended his first SAINTCON this weekend before last and had a great time participating in the badge hacking challenge.

The 2014 SAINTCON is only the second time that the conference has been open to the public. They give out conference badges which are just an unpopulated circuit board. This makes a lot of sense if you figure the number of people who actually hack their badges at conferences is fairly low. So he headed off to the hardware hacking village to solder on the components by hand — it’s an Arduino clone.

This is merely the start of the puzzle. We really like that the published badge resources include a crash course on how to read a schematic. The faq also attests that the staff won’t solder it for you and to get your microcontroller you have to trade in your security screw (nice touch). Once up and running you need to pull up the terminal on the chip and solve the puzzles in the firmware’s menu system. This continues with added hardware for each round: an IR receiver, thermistor, EEPROM, great stuff if you’re new to microcontrollers.

[Josh] mentions that this is nothing compared to the DEFCON badge. Badge hacking at DEFCON is **HARD**; and that’s good. It’s in the top-tier of security conferences and people who start the badge-solving journey expect the challenge. But if you’re not ready for that level of puzzle, DEFCON does have other activities like Darknet. That is somewhere in the same ballpark as the SAINTCON badge — much more friendly to those just beginning to developing their crypto and hardware hacking prowess. After all, everyone’s a beginner at some point. If that’s you quit making excuses and dig into something fun like this!

Arduino Pumpkin

8×8 LED Arrays Make For One Creepy Animated Pumpkin

[Michal Janyst] wrote in to tell us about a little project he made for his nephew in preparation for Halloween – a jack-o-lantern with facial expressions.

Pumpkin Eyes uses two MAX7219 LED arrays, an Arduino nano, and a USB power supply. Yeah, it’s pretty simple — but after watching the video you’ll probably want to make one too. It’s just so cute! Or creepy. We can’t decide. He’s also thrown up the code on GitHub for those interested.

Of course, if you want a bit more of an advanced project you could make a Tetris jack-o-lantern, featuring a whopping 8×16 array of LEDs embedded directly into the pumpkin… or if you’re a Halloween purist and believe electronics have no place in a pumpkin, the least you could do is make your jack-o-lantern breath fire.

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Walkman-esque Human Interface Device

Cheap keyboards never come with extra buttons, and for [Pengu MC] this was simply unacceptable. Rather than go out and buy a nice keyboard, a microcontroller was found in the parts drawer and put to work building this USB multimedia button human interface device that has the added bonus of looking like an old-school Walkman.

The functions that [Pengu MC] wants don’t require their own drivers. All of the buttons on this device are part of the USB standard for keyboards: reverse, forward, play/pause, and volume. This simplifies the software side quite a bit, but [Pengu MC] still wrote his own HID descriptors, tied all of the buttons to the microcontroller, and put it in a custom-printed enclosure.

If you’re looking to build your own similar device, the Arduino Leonardo, Micro, or Due have this functionality built in, since the USB controller is integrated on the chip with everything else. Some of the older Arduinos can be programmed to do the same thing as well! And, with any of these projects, you can emulate any keypress that is available, not just the multimedia buttons.