Happy Birthday 6502

The MOS Technology 6502 is a microprocessor which casts a long shadow over the world of computing. Many of you will know it as the beating heart of so many famous 8-bit machines from the likes of Commodore, Apple, Acorn, and more, and it has retained enough success for a version to remain in production today. It’s still a surprise though, to note that this part is now fifty years old. Though there are several contenders for its birthday, the first adverts for it were in print by July 1975, and the first customers bought their chips in September of that year. It’s thus only fitting that in August 2025, we give this processor a retrospective.

The Moment Motorola Never Really Recovered From

A double page advert for the MOS 6501 and 6502, advertising its low cost and high performance.
The advert that started it all. MOS Technology, Public domain.

The story of the 6502’s conception is a fascinating tale of how the giants of the early mocroprocessor industry set about grappling with these new machines. In the earlier half of the 1970s, Chuck Peddle worked for Motorola, whose 6800 microprocessor reached the market in 1974. The 6800 was for its time complex, expensive, and difficult to manufacture, and Peddle’s response to this was a far simpler device with a slimmed-down instruction set that his contact with customers had convinced him the market was looking for: the 6502.

There’s a tale of Motorola officially ordering him to stop working on this idea, something he would later assert as such an abandonment of the technology that he could claim the IP for himself. Accompanied by a group of his Motorola 6800 colleagues, in the summer of 1974 he jumped ship for MOS Technology to pursue the design. What first emerged was the 6501, a chip pin-compatible with the 6800, followed soon after by the 6502, with the same core, but with an on-board clock oscillator. Continue reading “Happy Birthday 6502”

Railway Time: Why France’s Railways Ran Five Minutes Behind

With us chafing at time zones and daylight saving time (DST) these days, it can be easy to forget how much more confusing things were in the late 19th century. Back then few areas had synchronized their clocks to something like Greenwich Mean Time (GMT) or other standards like London time or Paris time, with everyone instead running on local time determined by as solar time. This created a massive headache for the railways, as they somehow had to make their time schedules work across what were effectively hundreds of tiny time zones while ensuring that passengers got on their train on time.

In a recent video [The Tim Traveller] explains how the creation of so-called Railway time sort-of solved this in France. As railroads massively expanded across the world by the 1850s and travel times dropped rapidly, this concept of Railway time was introduced from the US to Europe to India, creating effectively a railway-specific time zone synchronized to e.g. London time in the UK and Paris time in France. In addition to this, French railways also set the clocks inside the stations to run five minutes behind, to give travelers even more of a chance to get to their train on time when stuck in a long goodbye.

By 1911, across Europe GMT was adopted as the central time base, and the French five minute delay was eliminated as French travelers and trains were now running perfectly on time.

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When Online Safety Means Surrendering Your ID, What Can You Do?

A universal feature of traveling Europe as a Hackaday scribe is that when you sit in a hackerspace in another country and proclaim how nice a place it all is, the denizens will respond pessimistically with how dreadful their country really is. My stock response is to say “Hold my beer” and recount the antics of British politicians, but the truth is, the grass is always greener on the other side.

There’s one thing here in dear old Blighty that has me especially concerned at the moment though, and perhaps it’s time to talk about it here. The Online Safety Act has just come into force and is the UK government’s attempt to deal with what they perceive as the nasties on the Internet, and while some of its aspirations may be honourable, its effects are turning out to be a little chilling.

As might be expected, the Act requires providers to ensure their services are free of illegal material, and it creates some new offences surrounding sharing images without consent, and online stalking. Where the concern lies for me is in the requirement for age verification to ensure kids don’t see anything the government things they shouldn’t, which is being enforced through online ID verification. There are many reasons why this is of concern, but I’ll name the three at the top of my list.
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Farewell Shunsaku Tamiya: The Man Who Gave Us The Best Things To Build

In the formative experiences of most Hackaday readers there will almost certainly be a number of common threads, for example the ownership of a particular game console, or being inspired into engineering curiosity by the same TV shows. A home computer of a TV show may mark you as coming from a particular generation, but there are some touchstones which cross the decades.

Of those, we are guessing that few readers will not at some point have either built, owned, or lusted after a Tamiya model kit at some point over the last many decades, so it’s with some sadness that we note the passing of Mr. Tamiya himself, Shunsaku Tamiya, who has died at the age of 90.

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Power Line Patrols: The Grid’s Eye In The Sky

Those of us who like to monitor air traffic with ADS-B aggregators such as FlightAware and ADS-B Exchange tend to see some interesting flight paths. I’m not talking about the truly ambitious pictures drawn by pilots, or even the more ribald ones, but rather flights that follow paths that seem to make little sense from either a commercial or leisure standpoint.

Most of these mystery flights have long straight stretches interrupted by occasional tight loops, and often cover great distances across rural and urban landscapes alike. A glance at the ADS-B data indicates that these flights are usually pretty close to the ground, and are often completed by helicopters. Occasionally, the registration of the aircraft will even indicate ownership by some “three-letter” federal agency.

Although mystery helicopters flying odd patterns in the sky seems like a good excuse to don a tinfoil hat and head to one’s bunker, chances are pretty good that these aircraft are engaged in a far less nefarious and far more useful endeavour: aerial transmission line patrols. These flights are key to keeping the transmission lines that form the backbone of the grid in tip-top shape, especially at a time of unprecedented growth in load and a shift in the generation profile away from fossil fuels towards renewables.

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A History Of Pong

Today, creating a ground-breaking video game is akin to making a movie. You need a story, graphic artists, music, and more. But until the middle of the 20th century, there were no video games. While several games can claim to be the “first” electronic or video game, one is cemented in our collective memory as the first one we’d heard of: Pong.

The truth is, Pong wasn’t the first video game. We suspect that many people might have had the idea, but Ralph Baer is most associated with inventing a practical video game. As a young engineer in 1951, he tried to convince his company to invest in games that you could play on your TV set. They didn’t like the idea, but Ralph would remember the concept and act on it over a decade later.

But was it really the first time anyone had thought of it? Perhaps not. Thomas Goldsmith Jr. and Estle Ray Mann filed a patent in 1947 for a game that simulated launching missiles at targets with an oscilloscope display. The box took eight tubes and, being an oscilloscope, was a vector graphic device. The targets were physical dots on a screen overlay. These “amusement devices” were very expensive, and they only produced handmade prototypes.

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When The UK’s Telephone Network Went Digital With System X

The switch from analog telephone exchanges to a purely digital network meant a revolution in just about any way imaginable. Gone were the bulky physical switches and associated system limitations. In the UK this change happened in the early 1980s, with what the Post Office Telecommunications (later British Telecom) and associated companies called System X. Along with the system’s rollout, promotional videos like this 1983 one were meant to educate the public and likely any investors on what a smashing idea the whole system was.

Although for the average person in the UK the introduction of the new digital telephone network probably didn’t mean a major change beyond a few new features like group calls, the same wasn’t true for the network operator whose exchanges and networks got much smaller and more efficient, as explained in the video. To this day System X remains the backbone of the telephone network in the UK.

To get an idea of the immense scale of the old analog system, this 1982 video (also embedded below) shows the system as it existed before System X began to replace it. The latter part of the video provides significant detail of System X and its implementation at the time, although when this video was produced much of the system was still being developed.

Thanks to [James Bowman] for the tip.

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