Reverse Engineering Yokis Home Automation Devices

These days, it’s hard to keep track of all the companies that are trying to break into the home automation market. Whether they’re rebrands of somebody else’s product or completely new creations, it seems like every company has at least a few “smart” gadgets for you to choose from. We hadn’t heard of the Yokis devices that [Nicolas Maupu] has been working on before today, but thanks to his efforts to reverse engineer their protocol, we think they might become more popular with the hacking crowd.

Even if you don’t have a Yokis MTV500ER dimmer or MTR2000ER switch of your own, we think the detailed account of how [Nicolas] figured out how to talk to these devices is worth a read. His first step was to connect his oscilloscope directly to the SPI lines on the remote to see what it was sending out. With an idea of what he was looking for, he then used an nRF24L01+ radio connected to an ESP8266 to pull packets out of the air so he could analyze their structure. This might seem like a very specialized process, but in reality most of the techniques demonstrated could be applicable for any unknown communications protocol of which you’ve got a hex dump.

On the other hand, if you do have some of these devices (or plan to get them), then the software [Nicolas] has put together looks very compelling. Essentially it’s an interactive firmware for the ESP8266 that allows it to serve as a bridge between the proprietary Yokis wireless protocol and a standard MQTT home automation system. When the microcontroller is connected to the computer you get a basic terminal interface that allows you to scan and pair for devices as well as toggle them on and off.

This bridge could be used to allow controlling your Yokis hardware with a custom handheld remote, or you could follow the example of our very own [Mike Szczys], and pull everything together with a bit of Node-RED.

CircuitPython Slithers Into 100th Board — The OHS 2020 Badge

CircuitPython reached a major milestone last week as it welcomed its 100th board into the fold: the wristwatch form factored badge designed for the 10th annual Open Source Hardware Summit, which takes place March 13th in New York City. Although CircuitPython — an open source derivative of MicroPython — was born at Adafruit, more than half of the boards on this list were produced outside of the company. That just goes to show the strength of the community in support of the snake.

The OSHW 2020 badge joins a litany of familiar boards happy to drop you into a Python interpreter. Among them there’s the Adafruit Feather ecosystem, the ItsyBitsy, specialized boards like the Edge Badge that was in some goodie bags at Supercon, and the CircuitPlayground — that Swiss army knife of sensors which now comes in a Bluetooth version. The first 100 boards were rounded out in strong fashion with [Joey Castillo]’s OpenBook e-reader and the Teensy 4.0. Continue reading “CircuitPython Slithers Into 100th Board — The OHS 2020 Badge”

’75 Nixie Multimeter As Digital Dice

For the casual Monopoly or Risk player, using plain six-sided dice is probably fine. For other games you may need dice with much more than six sides, and if you really want to go overboard you can do what [John] did and build electronic dice with a random number generator if you really need to remove the pesky practice of rolling physical dice during your games of chance.

The “digital dice” he built are based on a multimeter from 1975 which has some hardware in it that was worth preserving, including a high quality set of nixie tubes. Nixies can be a little hard to come by these days, but are interesting pieces of hardware in their own right. [John] added some modern hardware to it as well, including an AVR microcontroller that handles the (pseudo) random number generation. A hardware switch tells the microcontroller how many sides the “die” to be emulated will need, and then a button generates the result of the roll.

This is a pretty great use for an old piece of hardware which would otherwise be obsolete by now. [John] considers this a “Resto-Mod” and the finish and quality of the build almost makes it look all original. It’s certainly a conversation piece at the D&D sessions he frequents.

One ESP8266, One Battery, One Year… And Counting.

There are times when a sensor is required that does its job without the need for human attention over a long period, and for those applications a minimal power drain is a must. [Dave Davenport] had an EPS8266-based moisture sensor, and became disappointed in having to replace its AA batteries every few months. With an 18650 Li-ion cell and a bunch of power-saving tricks that time has been extended so far to over a year and still going, so he’s written a blog post detailing how he did it.

Some of his techniques such as turning off the sensor or using a better LDO regulator than the stock Wemos one are straightforward. Others though are unexpected, such as using the memory associated with the on-board RTC to store the WiFi connection info and channel number during sleep. The normal ESP8266 connection sequence involves a network scan, by hanging onto what it found last time the extra time and thus power expended by it can be avoided. Similarly switching from a DHCP lease to a fixed IP address cuts the time the device waits for a lease and thus the time it has to stay awake.

We might not all have ESP8266 moisture sensors to build, but we’re many of us on a quest to sip less power in our projects. Let us help you with a previous sojourn into that arena.

ESP8266 image: connorgoodwolf [CC BY-SA 4.0].

A Slightly Bent ESP8266 Sensor Platform

The ability to get professionally manufactured PCBs, at least small ones, for dirt cheap has had a huge impact on the sort of projects we see around these parts. It’s getting to the point where experimenting with PCB enclosures is not only a way to make your next project stand out, but an economical choice.

Which is how this ESP8266 sensor gadget from [Josef Adamčík] got its unique “folded over” look. The top panel is where the microcontroller and headers for various sensors live, the bottom panel is home to the TP4056 USB charging module, and the center panel provides mechanical support as well as holds the single 18650 cell. Rather than close the whole thing up with a fourth panel, he decided to leave it open so the battery can easily be removed. Plus, of course, it looks cooler this way.

Could [Josef] have fit all his electronics on a single 100 x 100 PCB and then put the whole thing into a 3D printed enclosure? Well, sure. But that’s been done to death at this point, and besides, he was looking for an excuse to get more comfortable doing PCB design. We think it also makes for a considerably more visual appealing final product than simply taking the “normal” way out.

Currently [Josef] has an SHT21 humidity/temperature sensor and a BH1750 light sensor slotted into the headers on the top side of the device, but they could just as easily be swapped out with something else if you wanted to do something a bit more exciting. We notice that homebrew air quality monitors are becoming increasingly popular.

Building bespoke enclosures from PCBs is a fantastic trick that frankly we’d love to see more of. It’s somewhat of an artform in itself, but if you’re willing to put the effort in to do it right the results can be truly phenomenal.

A Replica From WarGames, But Not The One You Think

Remember the WOPR from WarGames? The fictional supercomputer that went toe-to-toe with Matthew Broderick and his acoustic coupler was like a love letter to the blinkenlight mainframes of yesteryear, and every hacker of a certain age has secretly yearned for their own scaled down model of it. Well…that’s not what this project is.

The [Unexpected Maker] is as much a WarGames fan as any of us, but he was more interested in recreating the red alphanumeric displays that ticked along as the WOPR was trying to brute force missile launch codes. These displays, complete with their thoroughly 1980s “computer” sound effects, were used to ratchet up the tension by showing how close the supercomputer was to kicking off World War III.

The display as it appeared in the film.

Of course, most us don’t have a missile silo to install his recreated display in. So when it’s not running through one of the randomized launch code decoding sequences, the display doubles as an NTP synchronized clock. With the retro fourteen segment LEDs glowing behind the smoked acrylic front panel, we think the clock itself is pretty slick even without the movie references.

Beyond the aforementioned LEDs, [Unexpected Maker] is using a ESP32 development board of his own design called the TinyPICO. An associated audio “Shield” with an integrated buzzer provides the appropriate bleeps and bloops as the display goes through the motions. Everything is held inside of an understated 3D printed enclosure that would look great on the wall or a desk.

Once you’ve got your launch code busting LED clock going in the corner, and your illuimated DEFCON display mounted on the wall, you’ll be well on the way to completing the WarGames playset we’ve been dreaming of since 1983. The only way to lose is to not play the game! (Or something like that…)

Continue reading “A Replica From WarGames, But Not The One You Think”

CircuitPython Now Working On Teensy 4.0

Python is often touted as a great language for beginner coders to learn. Until recently, however, it simply wasn’t a viable choice in the embedded space. That’s begun to change with projects like CircuitPython, and now it’s available on the Teensy 4.0!

This milestone is thanks in part to [arturo182], who did the ground work of getting CircuitPython to run on the iMX RT series of microcontrollers. This was built upon by [tannewt], who is the lead in charge of the CircuitPython project.

There are some bugs to work out; currently, the project is in a very early stage of development. [Paul Stoffregen], who heads Teensy development, has already pointed out that there needs to be allowance for the 4096 byte recovery partition in the Teensy 4.0’s storage, for example. Development continues at a rapid pace, and those with ideas about where the project should go can weigh in online.

It’s an exciting development, which brings easy Python development to one of the more powerful embedded development platforms on the market. We look forward to seeing many more projects take advantage of the power of the Teensy 4.0 moving forward. If you’re eager to see what can be done with CircuitPython, be sure to check out projects we’ve featured before. Video after the break.

Continue reading “CircuitPython Now Working On Teensy 4.0”