Dittytoy recreation of Jean-Michel Jarre's Oxygene Part IV

Generative Music Created In Minimalistic Javascript Code

Dittytoy user [srtuss] has recreated one of the most influential works of electronic music in an elegant nineteen kilobytes of Javascript code. The recreation of Jean-Michel Jarre’s Oxygene Part IV on the Dittytoy platform, currently in beta, plays live right in your browser. Dittytoy empowers users to create generative music online using a simple Javascript API. Syntax of the API is loosely based on that of Sonic Pi, a code-based music creation and performance tool.

“Oxygene (Part IV)” was recorded by Jean-Michel Jarre in 1976. It was Jarre’s most successful single, charted on the top ten in several countries, and was more recently featured in the Grand Theft Auto IV video game. In the 1990s, famed electronic music innovator Brian Eno used the term “generative music” to describe music generated by an electronic system comprising ever-changing elements that may be algorithmic or random.

Recreation of Jarre’s work required modeling the Korg Minipops 7 drum machine, one of the instruments presented in our slew of open-source synthesizers.

Beat Backing Box For Bassists

The soul of a rock band is its rhythm section, usually consisting of a drummer and bass player. If you don’t believe that, try listening to a band where these two can’t keep proper time. Bands can often get away with sloppy guitars and vocals (this is how punk became a genre), but without that foundation you’ll be hard pressed to score any gigs at all. Unfortunately drums are bulky and expensive, and good drummers hard to find, so if you’re an aspiring bassist looking to practice laying down a solid groove on your own check out this drum machine designed by [Duncan McIntyre].

The drum machine is designed to be as user-friendly as possible for someone who is actively playing another instrument, which means all tactile inputs and no touch screens. Several rows of buttons across the top select the drum sounds for the sequencer and each column corresponds to the various beats, allowing custom patterns to be selected and changed rapidly. There are several other controls for volume and tempo, and since it’s based on MIDI using the VS1053 chip and uses an STM32 microcontroller it’s easily configurable and can be quickly interfaced with other machines as well.

For anyone who wants to build their own, all of the circuit schematics and code are available on GitHub. If you have an aversion to digital equipment, though, take a look at this drum machine that produces its rhythms using circuits that are completely analog.

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BBC Micro:Bit As Handheld Synthesizer

The BBC Micro:bit, while not quite as popular in our community as other microcontroller development boards, has a few quirks that can make it a much more interesting piece of hardware to build a project around than an Arduino. [Turi] took note of these unique features and decided that it was the perfect platform to build a synthesizer on.

The Micro:bit includes two important elements that make this project work: the LED matrix and a gyro sensor. [Turi] built a 5×5 button matrix for inputs and paired each to one of the diodes, which eliminates the problem of false inputs. The gyro sensor is used for detuning, which varies the pitch of any generated sound by a set amount according to the orientation of the device. It also includes a passive low-pass filter to make the sound more pleasant to the ear, especially for younger players of the machine. He’s released the source code on his GitHub page for anyone interested in recreating it.

While this was a one-off project for [Turi], he notes that using MicroPython to program it instead of C led to a lot of unnecessary complications, and the greater control allowed by C would enable some extra features with less hassle. Still, it’s a fun project that really showcases the unique features of this board, much like this tiny Sumo robot we covered over the summer.

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DIY Square Guitar Is Anything But

One of the greatest things about this place is how y’all constantly feed off of each other. And while this isn’t exactly an example of that, it’s pretty darn close — we feature a square guitar build one day, and get a tip about another way different and perhaps more functional one the next.

[Craig Lindley] had no idea of his luthier powers until an email from StewMac inspired him to build his own guitar. Rather than strip a perfectly good axe or two for all the parts, he bought the hardware and a pre-made neck, and built the body himself. The Bo Diddley-inspired boxy body is an ice cream sandwich of sapele, inlaid with white ash around the perimeter which is quite the classy look. Speaking of looks, [Craig] worried that all-gold hardware would be too flashy, but we think it looks great.

Not hard-mode enough for you? Well, here’s a guitar made from scratch, (more or less). If you’d rather have more of a teaching guitar, behold this LED-laden axe.

Kids’ Jukebox Based On Arduino With RFID

Consumer electronics aimed at young children tend to be quite janky and cheap-looking, and they often have to be to survive the extreme stress-testing normal use in this situation. You could buy a higher quality item intended for normal use, but this carries the risk of burning a hole in the pockets of the parents. To thread the needle on this dilemma for a child’s audiobook player, [Turi] built the Grimmboy for a relative of his.

Taking its name from the Brothers Grimm, the player is able of playing a number of children’s stories and fables in multiple languages, with each physically represented by a small cassette tape likeness with an RFID tag hidden in each one. A tape can be selected and placed in the player, and the Arduino at the center of it will recognize the tag and play the corresponding MP3 file stored locally on an SD card. There are simple controls and all the circuitry to support its lithium battery as well. All of the source code that [Turi] used to build this is available on the project’s GitHub page.

This was also featured at the Arudino blog as well, and we actually featured a similar project a while ago with a slightly different spin. Both are based on ideas from Tonuino, an open source project aimed at turning Arduinos into MP3 players. If you’re looking to build something with a few more features, though, take a look at this custom build based on the RP2040 microcontroller instead.

closeup of an electric ukulele conversion of a toy guitar, showing the four strings and the pickups mounted inside the sound hole

A Kid’s Toy Guitar Turned Into An Electric Ukulele

With the holiday season fast approaching, there’s a good chance that some well-meaning friend or relative might buy a toy musical instrument for your children, safe in the knowledge that they’ll never have to listen to the results! The sound from these cheap toy guitars is pretty terrible, partly because they’re just too small to tune to a pleasing guitar tuning, so [joekutz] decided to see if one could be turned into an electric ukulele instead.

The first modification on the list was to reduce the string count from six to four, by notching out new positions on the nut and drilling the corresponding fixings on the bridge. One advantage of these cheap instruments is that it’s less of a risk to take tools to the bodywork!
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Nanoaetherphone Is A Special MIDI Controller

MIDI controllers can be simple straightforward keyboards, or wild magical devices that seem to snatch notes from the very aether itself. As you might expect from the name, the Nanoaetherphone II is one of the latter.

The device is inspired by the Theremin, and was built to celebrate its 100th anniversary. The Nanoaetherphone II is all about using sensors to capture data from wireless hand-wavey interactions, and turn it into MIDI messages. To this end, it has an LDR sensor for detecting light levels, which determines volume levels. This is actuated by the user’s thumb, blocking the sensor or allowing ambient light to reach it. At the front of the handheld unit, there is also an ultrasonic range sensor. Depending on how close the sensor is to the user’s hand or other object determines the exact note sent by the device. As a MIDI controller, it is intended to be hooked up to an external synthesizer to actually generate sound.

The overall concept isn’t too complicated, and the design makes it easy to pickup and play. We imagine it could even be foolproofed by programming it only to play notes from a given scale or mode, allowing for easy soloing without too many of those ill-tempered blue notes. Jazz enthusiasts might prefer it to just spit out any and all notes, of course.

We love a good MIDI controller around these parts, and we’ve seen everything from knitted models to those made out of old phones. Video after the break.

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