RIP Rex Garrod, Creator Extraordinaire

Earlier this month, the youth motocross champion, special effects creator, inventor, TV presenter, and Robot Wars competitor, [Rex Garrod] died at the age of 75 after a long battle with dementia. We do not often carry obituaries here at Hackaday, and it’s possible that if you are not a Brit you may not have heard of [Rex], but his work in the time before YouTube would have made him an international must-watch star had he been operating in the age of on-demand Internet video.

I first became aware of Rex when he appeared as assistant to [Tim Hunkin] on his Secret Life of Machines TV series in the late 1980s. He was the man whose job we all wanted, making the most incredible machines and operating them for our entertainment. Our Hardware heroes tribute to [Tim] has a picture of him operating the needle on a giant mock-up of a sewing machine, but he appeared in many more episodes. Of the many tributes to [Rex] that have appeared over the last few days it is [Tim]’s one that probably says the most about his appeal to our community. His propensity for picking up interesting parts from junkyards strikes a chord, and the tale of hugely overpowering car wiper motors by allowing them to be submerged in water is pure genius.

To a slightly younger generation he is best known for his appearances in the British Robot Wars series‘ with his Cassius series of fighting robots. He created one of the first really potent flipper robots in UK robotic combat, and incidentally the first effective self-righting mechanism. As one of the many members of the SMIDSY team that didn’t appear on the recorded TV series’ I encountered him only peripherally, but I remember his work being a major influence on SMIDSY’s run-any-way-up design. Meanwhile for a younger generation still he created the models for the popular children’s TV character Brum, an anthropomorphised scale-model Austin 7 car.

We’ll leave you with a couple of videos featuring [Rex]. The first is from The Secret Life of Machines, in which along with [Tim] he helps explain electronics from first principles, while the second is a fan-created medley of his Robot Wars appearances. Rest in peace [Rex], and thank you.

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Dollar Store Garden Lights As ATtiny Power Supplies

Solar garden lights are just another part of the great trash pile of our age, electronics so cheap as to be disposable. Most of you probably have a set lurking somewhere at home, their batteries maybe exhausted. Internally though they are surprisingly interesting devices. A solar cell, a little boost converter chip, and a little NiCd battery alongside the LED. These are components with potential, as [Randy Elwin] noted with a mind to his ATtiny85 projects.

The YX805A chip he references in his write-up is one of several similar chips that function in effect as joule thieves, extending the available charge in the battery to keep the LED active as long as possible when their solar panel is generating nothing, and turning it off in daylight when the panel can charge. Their problem is that they are designed as joule thieves rather than regulators, so using them as a microcontroller PSU without modification can result in overvoltage.

His solution is to use the device’s solar panel input as a feedback pin from his ATtiny, allowing the microcontroller to keep an eye on its supply voltage and enable or disable the converter as necessary while it keeps running from the reservoir capacitor. Meanwhile the solar panel now charges the NiCd cell through a single diode. It’s not perfect and maybe needs a clamp or something, he notes that there is a condition in which the supply can peak at 8 volts, a level which would kill an ATtiny. But still, we like simple hacks on dollar store parts, so it’s definitely worth further investigation.

This isn’t the first garden light hack we’ve shown you, there was this flashlight, and some LED hacks.

Solar light picture: Leon Brooks [Public domain].

Forget Artificial Intelligence; Think Artificial Life

If you are a science fiction fan, you are probably aware of one of the genre’s oddest dichotomies. A lot of science fiction is concerned about if a robot, alien, or whatever is a person. However — sometimes in the same story — finding life is as easy as asking the science officer with a fancy tricorder. If you go to Mars and meet Marvin, it is pretty clear he’s alive, but faced with a bunch of organic molecules, the task is a bit harder. Now it is going to get harder still because Cornell scientists have created a material that has an artificial metabolism and checks quite a few boxes of what we associate with life. You can read the entire paper if you want more detail.

Three of the things people look for to classify something as alive is that it has a metabolism, self-arranges, and reproduces. There are other characteristics, depending on who you ask, but those three are pretty crucial.

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The 6502 Watch, Because Someone Had To Make One

We are very familiar with retrocomputers, and if you want you too can build a computer that could have been made in the late ’70s on a breadboard. Just grab your CPU of choice, add some RAM, some ROM, a ton of jumper wires, and give it some way to talk to the outside world. The problem with the computers inspired by yesteryear is that they all, inexplicably, use through-hole parts. If only someone used the small QFP parts instead of the big chonkin’ PDIPs, we could have really small retrocomputers. That’s exactly what [NotArtyom] did, and he managed to come up with a wearable 6502 watch.

The system design for this 6502-based watch is fairly standard for what you would find in any other retrocomputer. There’s a PLCC 6502, 32k of SRAM, 16k of ROM, and a PLLC’d 6522 for a bit of IO. There are a few peripherals hanging off the 6522, and since this thing is a watch the most important is a real time clock. There’s also a Nokia LCD and a 20-pin Commodore keyboard connector.

Software-wise, most of the ROM is dedicated to G’Mon, a generic monitor that can view and modify memory. There’s also EhBasic, and a kernel to handle the RTC, keyboard, and display.

Whether or not this is a useful smartwatch isn’t the question; this is one of the first retrocomputer projects we’ve seen that lean into the non-PDIP versions of these classic chips. This is a bit surprising, because you can still buy these parts, PDIP or not, new from the usual vendors. If nothing else, it’s a demonstration of what can be done with modern IC packages.

Piezoelectric Antennas For Very, Very Low Frequencies

If you want to talk about antennas, the amateur radio community has you covered, with one glaring exception. Very low frequency and Extremely Low Frequency radio isn’t practiced very much, ultimately because it’s impractical and you simply can’t transmit much information when your carrier frequency is measured in tens of Hertz. There is more information on Extremely Low Frequency radio in Michael Crichton’s Sphere than there is in the normal parts of the Internet. Now there might be an easier way to play with VLF radiation, thanks to developers at the National Accelerator Laboratory. They’ve developed a piezoelectric transmitter for very long wavelengths.

Instead of pushing pixies through an antenna, this antenna uses a rod-shaped crystal of lithium niobate, a piezoelectric material. An AC voltage is applied to the rod makes it vibrate, and this triggers an oscillating electric current flow that’s emitted as VLF radiation. The key is that it’s these soundwaves bouncing around that define the resonant frequency, and the speed of sound in lithium niobate is a lot slower than the speed of light, but they’re translated into electric signals because of its piezoelectricity. For contrast, if this were a wire quarter-wave antenna it would be tens of kilometers long.

The application for this sort of antenna is ideally for where regular radio doesn’t work. Radio doesn’t work underwater, but nuclear subs trail an antenna out of the back to receive messages using Extremely Low Frequency radio. A walkie talkie doesn’t work in a mine, and this could potentially be used there. There is a patent for this piezoelectric antenna, so if anyone knows of a source of lithium niobate, put a link in the comments.

We’ve seen this trick before to make small antennas even smaller, but this is the first time we’ve seen it used in the VLF band, where it’s arguably even more impressive.

How 5G Is Likely To Put Weather Forecasting At Risk

If the great Samuel Clemens were alive today, he might modify the famous meteorological quip often attributed to him to read, “Everyone complains about weather forecasts, but I can’t for the life of me see why!” In his day, weather forecasting was as much guesswork as anything else, reading the clouds and the winds to see what was likely to happen in the next few hours, and being wrong as often as right. Telegraphy and better instrumentation made forecasting more scientific and improved accuracy steadily over the decades, to the point where we now enjoy 10-day forecasts that are at least good for planning purposes and three-day outlooks that are right about 90% of the time.

What made this increase in accuracy possible is supercomputers running sophisticated weather modeling software. But models are only as good as the raw data that they use as input, and increasingly that data comes from on high. A constellation of satellites with extremely sensitive sensors watches the planet, detecting changes in winds and water vapor in near real-time. But if the people tasked with running these systems are to be believed, the quality of that data faces a mortal threat from an unlikely foe: the rollout of 5G cellular networks.

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Go Subterranean With This DARPA Challenge

Whether it comes to rescuing people from a cave system or the underground maze of sewers, tunnels and the like that exist underneath any major city, having accurate maps of the area is always crucial to know what the optimal routes are, and what the expected dangers are. The same is true for combat situations, where such maps can mean the difference between the failure or success of a mission. This is why DARPA last year started the Subterranean Challenge, or ‘SubT’ for short.

This challenge seeks new approaches to map, navigate, and search underground environments during time-sensitive combat operations or disaster response scenarios, which would allow for these maps to be created on-demand, in the shortest amount of time possible. Multidisciplinary teams from the world are invited to create autonomous systems that can map such subsurface networks no matter the circumstances.

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