Super Mario Coin Block Lamp Is A Nintendo Fanboy’s Dream Come True

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[Laurence] was racking his brain coming up with potential birthday gifts for his friend when the idea of a Super Mario Bros. coin block lamp popped into his head. The block is constructed from drain pipe, a few pieces of plywood, some perspex, and a whole lot of awesome.

He wanted the lamp to make sounds when it was turned on and off, so he put together an audio circuit based on [LadyAda’s] WaveShield. His design is similar, though he swapped out the DIP packages for SOIC versions, adding a DAC, Op amp, and an audio buffer to fit his needs.

Once he had his electronics in order, he started construction of the lamp, painting the drain pipe green and mounting it under his light’s base. He built a large perspex box to serve as the coin block itself, printing the familiar graphics on tracing paper which he then glued into place. An arcade button adorns the top of the box, making for a very appropriate and fun light switch.

Be sure to check out the video below to see the lamp in action. We’re just a bit jealous of [Laurence’s] friend, and we sure wouldn’t mind having one of these in our office to sit alongside this mechanical coin block we featured a while back.

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Retro Video Games Sounds…for Your Toilet

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After reading about a Super Mario Brothers themed bathroom, [Jonathan] decided that it would be pretty cool to have his toilet play the “warp pipe” sound whenever anyone flushed.

He grabbed a small sound drop key chain on eBay and disassembled it to see how things worked. Once he figured out which solder pads corresponded to the warp pipe sound he added a few wires that, when shorted, trigger the sound effect.

He debated as to how the sound generator should be wired to the toilet, and was pretty reluctant to place the key chain inside the tank due to concerns about sound volume and water damage. He ultimately decided to trigger the sound effects using triboelectric charge, much like those touch lamps from the ’80s. He rigged up a simple circuit that is connected to both the toilet handle as well as the water intake valve on the wall. When someone touches the handle, the small charge that is present in their hand triggers the sound effect as you can see in the video below.

Instead of using a standard project box, he opted to build a small warp tube replica from cardboard and paper, which really brings everything together nicely.

While he says that the circuit is pretty sensitive, triggering at odd times or not at all, we still think it’s awesome.

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NES Multi-cartridge

Here’s a mutlicartridge hack for the original NES that [Callan Brown] put together. He spent some time snooping around the signals on the circuit board seen above until he found the trace that maps the reset signal from the game console. This will be used to cycle through the various games stored on the cart’s memory chip. The ROM images that will be stored on this cartridge are concatenated, then burned to the EPROM. Since the donor cartridge (and the ROMs which were chosen) use memory managment, the hardware can be tricked into reading the ROM from a specific point in the EPROM.

The switching itself is handled by a 74HC161 binary counter chip. The reset signal from the on-board security chip acts as a clock trigger for the counter. Some clever wiring allows the output of the counter to select the starting address for the EPROM. Each time you press the reset button it increments the counter, thereby selecting a different ROM to load. See [Callan] demonstrate the finished hack in the video after the break.

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Creating NES Cartridge Clones From ROM Dumps

Sometimes emulators just don’t cut it when you want to play a vintage game. Like it or not, some people enjoy the nostalgia of playing old games on the actual hardware for which it was designed.

[Callan] wrote in to share a method he has been using to make some of his own NES game cartridges from ROM dumps in order to play them on an honest to goodness NES console.

He starts out with a 190 in 1 game cartridge, where he found a neat Famicom game never released in the US. He decided he would patch the ROM he found on the multicart in order to have an English menu, and then create his very own cartridge from the image. He discusses how to identify which EPROM chips you will need in order to construct your cartridge, as well as some helpful ways of finding a donor cart that has a similar enough board to house your components.

[Callan] also provides a quick walkthrough of erasing and burning your new EPROM chips, before discussing some post-soldering troubleshooting steps you might need to take before your game will work properly.

While we can’t comment on the legality of these game clones, we still think it’s pretty awesome.

Be sure to check out his site for a far more in-depth discussion of the process if this is something that interests you.

Play Unreleased Retro Games On The Real Thing

Star Fox, one of the greatest 3D space shooters ever developed, has a pretty decent fan base even after eighteen or so years. It had a sequel that was 99% complete, but it came very late in the Super Nintendo’s life and it was held off so that the next great Star Fox would be on the newest Nintendo console, the N64.

You could get the Japanese version, which aside from a couple debug routines, is complete, and you could play it on an emulator. While emulators are fine for most of us, anyone who has played a game on the real metal can quickly and easily pick out minor nuances.

Since playing Star Fox 2 on the real hardware is not a simple trip to the flea market, [Doug] went about ripping apart an old SNES cart and placing a eprom inside with the data from the game. Through that 8 page forum post you can see the project start, progress through different constructions, and result in 3 fully working carts, complete with custom labels.

Join us after the break for a quick video.

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Retrode Gets An Upgrade

We’ve been following the Retrode since it was an obscure video on YouTube that we swore was an elaborate hoax. Now, [Matthias] tell us it’s getting its third major upgrade, and it is really starting to resemble a commercial project. The video features the new prototype case for the Retrode II, which has been 3d printed. The fact that such advanced protyping facilities are availavble to the common hacker is just incredible.  The new Retrode II will have ports built in so SEGA and SNES controllers can be plugged in. Since its launch the community has been collaborating to build plug-in boards allowing people to play Virtual Boy, Atari 2600, GBx, Turbografix-16, Neo Geo Pocket, and even N-64 cartridges directly from the cartridge on their computers. Very Cool.

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Awesome Portable N64 Keeps Your Games In Hand, Out Of Sight

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[David] recently wrote us to share the portable Nintendo 64 he constructed with the help of the friendly people over at the ModdedbyBacteria forums. We are no strangers to N64 portables, as you may have noticed, but this one was just too good to pass up.

Sheathed in a metallic blue case, this console is an instant standout among the other portable N64 mods we have seen. As you would expect, he trimmed down an N64 console board and some various controller bits in order to fit them into the case, finishing it off with a 5″ PSOne display panel. A small fan protrudes out of the back side of the device, which seemed out of place at first. However, it not only keeps the console cool, but it can serve as a bit of a “kickstand” as well, if the console is placed on a flat surface. [David] also added a dongle for the bottom of the console, which allows him to use an external N64 controller if he so desires.

To be honest, one of our favorite features is that the game cartridges do not stick up from the back of the case when inserted. He included just enough room to allow the game to be completely hidden while playing.  Nice job!

Continue reading to see a video build log and demonstration of his portable N64.

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