Game Dev On IBook G4 With NetBSD

What can you do with a laptop enough to drink even in the Puritan ex-colonies? 21 years is a long time for computer hardware– but [Chris] is using his early-2004 iBook G4 for game dev thanks to NetBSD.

Some of you might consider game dev a strong word; obviously he’s not working on AAA titles on the machine he affectionately calls “Brick”. NetBSD includes pygame in its repositories, though, and that’s enough for a 2D puzzle game he’s working on called Slantics. It’s on GitHub, if you’re curious.

Slantics: possibly the only game written on PPC Macintosh hardware this year.

Why NetBSD? Well, [Chris] wants to use his vintage hardware so that, in his words “collecting does not become hoarding” and as the slogan goes: “Of course it runs NetBSD!” It’s hard to remember sometimes that it’s been two decades since the last PPC Macintosh. After that long, PPC support in Linux is fading, as you might expect.

[Chris] tried the community-supported PPC32 port of Debian Sid, but the installer didn’t work reliably, and driver issues made running it “Death by a thousand cuts”. NetBSD, with it’s institutional obsession with running on anything and everything, works perfectly on this legally-adult hardware. Even better, [Chris] reports NetBSD running considerably faster, getting 60 FPS in pygame vs 25 FPS under Linux.

This is almost certainly not the year of the BSD Desktop, but if you’ve got an old PPC machine you feel like dusting off to enjoy a low-powered modern workflow, NetBSD may be your AI-code-free jam. It’s great to see old hardware still doing real work. If you’d rather relive the glory days, you can plug that PPC into a wayback proxy to browse like it’s 2005 again. If you get bored of nostalgia, there’s always MorphOS, which still targets PPC.

a Coleco Adams console on a desk

Coleco Adam: A Commodore 64 Competitor, Almost

For a brief, buzzing moment in 1983, the Coleco Adam looked like it might out-64 the Commodore 64. Announced with lots of ambition, this 8-bit marvel promised a complete computing package: a keyboard, digital storage, printer, and all for under $600. An important fact was that it could morph your ColecoVision into a full-fledged CP/M-compatible computer. So far this sounds like a hacker’s dream: modular, upgradeable, and… misunderstood.

The reality was glorious chaos. The Adam used a daisy-wheel printer as a power supply (yes, really), cassettes that demagnetized themselves, and a launch delayed into oblivion. Yet beneath the comedy of errors lurked something quite tempting: a Z80-based system with MSX-like architecture and just enough off-the-shelf parts to make clone fantasies plausible. Developers could have ported MSX software in weeks. Had Coleco shipped stable units on time, the Adam might well have eaten the C64’s lunch – while inspiring a new class of hybrid machines.

Instead, it became a collector’s oddball. But for the rest of us, it is a retro relic that invites us to ponder – or even start building: what if modular computing had gone mainstream in 1983?

Don’t Turn That Old System On, First Take It Apart

When you first get your hands on an old piece of equipment, regardless of whether it’s an old PC or some lab equipment, there is often the temptation to stick a power lead into it and see what the happy electrons make it do. Although often this will work out fine, there are many reasons why this is a terrible idea. As many people have found out by now, you can be met by the wonderful smell of a Rifa capacitor blowing smoke in the power supply, or by fascinatingly dangly damaged power wires, as the [Retro Hack Shack] on YouTube found recently in an old Gateway PC.

Fortunately, this video is a public service announcement and a demonstration of why you should always follow the sage advice of “Don’t turn it on, take it apart”. Inside this Gateway 2000 PC from 1999 lurked a cut audio cable, which wasn’t terribly concerning. The problem was also a Molex connector that had at some point been violently ripped off, leaving exposed wiring inside the case. The connector and the rest of the wiring were still found in the HDD.

Other wires were also damaged, making it clear that the previous owner had tried and failed to remove some connectors, including the front panel I/O wiring. Thankfully, this PC was first torn apart so that the damage could be repaired, but it shows just how easily a ‘quick power-on check’ can turn into something very unpleasant and smelly.

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Why Apple Dumped 2,700 Computers In A Landfill In 1989

In 1983, the Lisa was supposed to be a barnburner. Apple’s brand-new computer had a cutting edge GUI, a mouse, and power far beyond the 8-bit machines that came before. It looked like nothing else on the market, and had a price tag to match—retailing at $9,995, or the equivalent of over $30,000 today.

It held so much promise. And yet, come 1989, Apple was burying almost 3,000 examples in a landfill. What went wrong?

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One ROM to rule them all.

Software Defined Retro ROMs

Here’s something fun from our hacker [Piers]: Software Defined ROMs.

In this series of three videos, [Piers] runs us through what a software defined ROM is, how to make them, and then how to use them.

As [Piers] explains, one frustration a retro technician will face is a failed ROM chip. In the era he’s interested in, there are basically three relevant kinds of ROM chip, all 24-pin Dual Inline Package (DIP):

  • 2364 ROM chip: 8KB; 1x chip-select line
  • 2332 ROM chip: 4KB; 2x chip-select lines
  • 2316 ROM chip: 2KB; 3x chip-select lines

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SymbOS Is A Funhouse Mirror Look At A Future That Never Was

The Z80 might be decades obsolete and a few years out of production, but it’s absolutely a case of “gone but not forgotten” in the hacker world. Case in point is SymbOS, a multitasking OS for Z80 machines by Amstrad, Sinclair, and the MSX2 family of computers that updated to version 4.0 earlier this year.

The best way to describe SymbOS is like looking at an alternate reality where Microsoft created Windows 95 ten years early to put on the MSX instead of the BASIC they were paid to provide. SymbOS 4.0 comes even further into alignment with that design language, with a new file explorer that looks a lot like Windows Explorer replacing (or supplementing) the earlier Midnight Commander style utility in version 3.

Thanks to the preemptive multitasking, you can listen to tracker music while organizing files and writing documents, and even play a port of DOOM. Chat with your friends on IRC while watching (low res) videos on SymboVid. If you’re looking for productivity, all the old business software written for CP/M can run in a virtual machine. There’s even an IDE if you can stand the compile times on what is, we have to remember, an 8-bit, 1980s machine. It’s hard to remember that while watching the demo video embedded below.

The operating system supports up to 1024 KB of RAM (in 64 KB chunks, of course) and file systems up to 2 TB, which is an absolutely bonkers amount of space for this era’s machines.  One enterprising dev has even got his CPC talking to ChatGPT, if that’s your jam. You can try SymbOS for free online on an MSX emulator, or toss it onto a spare Raspberry Pi.  If you’re feeling adventurous, there’s a port in the works for the Isetta TLL retrocomputer.

This isn’t the first modern OS we’ve featured for the Z80, the processor which will live forever in our hearts and tapeouts.

Thanks to [Manuel] for the tip.

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PicoGUS Adds CD-ROM Emulation To ISA Bus

Everything fails eventually, but moving parts fail fastest of all– and optical drives seemingly more than others, at least in our experience. Even when they work, vintage drives often have trouble with CD-R, and original media isn’t always easy to find. That’s why it’s so wonderful that [polpo]’s RP2040 ISA card, the PicoGUS 2.0, now supports CD-ROM emulation.

We covered PicoGUS when it first appeared as an ISA sound card,  and make no mistake, it can still emulate sound cards for retro-PC beeps and boops. It’s not just the Gravis Ultrasound (GUS) from which the project took its name, but Sound Blaster 2.0, MPU-401 for MIDI, Tandy 3-voice, and CMS/GameBlaster are all soft options. Like most sound cards back in the day, PicoGUS provides game port support as well.

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