Adding WiFi To The Acorn Electron

In the continuing quest by countless hobbyists to allow every 1980s 8-bit home computer to experience the joys of an online experience that doesn’t involve a 9600 baud modem, [Roland Leurs] has created a cartridge-based module for the Acorn Electron that adds WiFi, which he showed off at the virtual ABug conference in September 2020.

The Acorn Electron is a Synertek 6502-based computer that was released in the UK in August of 1983. It’s a budget version of the well-known BBC Micro educational/home computer, with 32 kB of RAM and featuring BBC BASIC v2 in its ROM. [Roland]’s ElkWiFi card slots into an available cartridge slot, after which the onboard ESP8266 (ESP-1 module) can be enabled and used as a WiFi modem.

Acorn Electron with Plus 1 expansion, ElkWiFi and additional expansion card inserted.

The board features the Exar ST16C2552CJ dual UART chip, one channel of which connects to the ESP-1 module, with the other channel used as an uncommitted UART header. The control logic is implemented in VHDL and flashed to the onboard Xilinx CPLD, and a 128 kB RAM module is used as WiFi data buffer.

Although a definite niche product, reading through the forum thread makes one really appreciate the technical complexity and joy once things are beginning to work reliably. It also shows one of the few cases where an ESP-1 module is used for its original purpose: as an easy way to add WiFi functionality with full WiFi and TCP stack, without burdening the main CPU.

(Thanks, BaldPower)

Teleconferencing Like It’s 1988: Connecting Vintage Hardware To Zoom

Hang up your car phone and toss that fax machine in the garbage. Even back in the late 80s it was possible to do away with these primitive technologies in favor of video conferencing, even though this technology didn’t catch on en masse until recently. In fact, Mitsubishi released a piece of video conferencing equipment called the VisiTel that can be put to use today, provided you can do a bit of work to get it to play along nicely with modern technology.

[Alex] was lucky enough to have one of these on hand, as soon as it was powered up he was able to get to work deciphering the messaging protocol of the device. To do this he showed the camera certain pictures with known properties and measured the output waveforms coming from the device, which were AM modulated over an RJ9 connection which he had changed to a 3.5 mm headphone jack.

It communicates in a series of pictures instead of sending an actual video signal, so [Alex] had a lot of work to do to properly encode and decode the stream. He goes into incredible detail on his project page about this process and is worth a read for anyone interested in signal processing. Ultimately, [Alex] was able to patch this classic piece of technology into a Zoom call and the picture quality is excellent when viewed through the lens of $399 80s technology.

We have been seeing a lot of other hacks around video conferencing in the past six months as well, such as physical mute buttons and a mirror that improves eye contact through the webcam.

Casio Computer Rebuild Puts New Wine In An Old Bottle

With a glut of vintage consumer electronics available from eBay it should be easy to relive your glory days, right? Unfortunately the march of time means that finding gear is easy but finding gear that works is not. So was the case when [Amen] acquired not one, but two used calculator/computer units hoping to end up with one working device. Instead, he went down the rabbit hole of redesigning his own electronics to drive the Casio QT-1 seen here.

Especially interesting is the prototyping process for the replacement board. [Amen] used a “BluePill” STM32 microcontroller board at its heart, and used point-to-point soldering for the rest of the circuitry on a rectangle of protoyping board. That circuit is non-trivial, needing a 23 V source to drive the original VFD from the computer, a battery-backed real-time-clock (MCP7940), and a GPIO expander to scan the keys on the keypad.

It worked great, but couldn’t be cut down to fit in the case. The solution was a PCB designed to fit the footprint of the original. The modern guts still need more firmware work and a couple of tweaks like nudging that 23 V rail a bit higher to 26 V for better brightness, but the work already warrants a maniacal cry of “It’s Alive!”.

This isn’t [Amen’s] first rodeo. Back in March we looked in on another vintage Casio refurb that sniffed out the display protocol.

The ZX Microdrive: Budget Data Storage, 1980s Style

An enduring memory for most who used the 8-bit home computers of the early 1980s is the use of cassette tapes for program storage. Only the extremely well-heeled could afford a disk drive, so if you didn’t fancy the idea of waiting an eternity for your code to load then you were out of luck. If you had a Sinclair Spectrum though, by 1983 you had another option in the form of the unique Sinclair ZX Microdrive.

This was a format developed in-house by Sinclair Research that was essentially a miniaturized version of the endless-loop tape carts which had appeared as 8-track Hi-Fi cartridges in the previous decade, and promised lightning fast load times of within a few seconds along with a relatively huge storage capacity of over 80 kB. Sinclair owners could take their place alongside the Big Boys of the home computer world, and they could do so without breaking the bank too much.

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Commodore 64 Mini Man Makes Matching Mini Monitor

While putting together a retro computer is a great project and can teach a lot about the inner workings of electronics, hooking that 70s- or 80s-era machine up to a modern 144 Hz 1440p display tends to be a little bit anticlimactic. To really recreate the true 8-bit experience it’s important to get a CRT display of some sort, but those are in short supply now as most are in a landfill somewhere now. [Tony] decided to create a hybrid solution of sorts by 3D printing his own Commodore replica monitor for that true nostalgia feel.

This build is a matching mini scale replica of the Commodore 1702 monitor, a color monitor produced by Commodore specifically for their machines. At the time it was top-of-the-line and even included an early predecessor of the S-Video method of video signalling. This monitor was modeled in Fusion 360 and then sent to the 3D printer for assembly, then populated with a screen with a period-correct 4:3 aspect ratio, required electronics for handling the Commodore’s video signal, and even includes an upgrade over the original monitor: stereo speakers instead of the single-channel speaker that was featured in the 80s.

While this monitor doesn’t use a CRT, it’s an impressive replica nonetheless, right down to the Commodore serial number sticker on the back. If you need a Commodore 64 to go along with it, there are plenty of possibilities available to consider like this emulated C64 on a Raspberry Pi or these refurbished OEM Commodores.

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TV Output From Arduino — 1980s Style!

We’ll admit it, we’re all spoiled. A few bucks can now buy a computer that would have been the envy of everyone back in the late 1970s or early 1980s. So it’s no surprise that [krallja] was able to use an old-style video output chip to drive a TV with an Arduino. The TMS9918A is a venerable output device, and if the old computers could drive it then it makes sense that a modern computer could too. You can see a video of the whole experiment, below.

The Internet has also spoiled us, in that it’s dead simple to find datasheets for nearly anything, even these old chips. The only real problem with such aged silicon is that they typically expect a processor with a data and address bus, but most microcontrollers now keep all of that internal. But with enough fast I/O you can simulate a bus just fine. For now, the experiment just cycles through the color output.

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Game Boy Plays Forever

For those of us old enough to experience it first hand, the original Game Boy was pretty incredible, but did have one major downside: battery consumption. In the 90s rechargeable batteries weren’t common, which led to most of us playing our handhelds beside power outlets. Some modern takes on the classic Game Boy address these concerns with modern hardware, but this group from the Delft University of Technology and Northwestern has created a Game Boy clone that doesn’t need any batteries at all, even though it can play games indefinitely.

This build was a proof-of-concept for something called “intermittent computing” which allows a computer to remain in a state of processing limbo until it gets enough energy to perform the next computation. The Game Boy clone, fully compatible with the original Game Boy hardware, is equipped with many tiny solar panels which can harvest energy and is able to halt itself and store its state in nonvolatile memory if it detects that there isn’t enough energy available to continue. This means that Super Mario Land isn’t exactly playable, but other games that aren’t as action-packed can be enjoyed with very little impact in gameplay.

The researchers note that it’ll be a long time before their energy-aware platform becomes commonplace in devices and replaces batteries, but they do think that internet-connected devices that don’t need to be constantly running or powered up would be a good start. There are already some low-powered options available that can keep their displays active when everything else is off, so hopefully we will see even more energy-efficient options in the near future.

Thanks to [Sascho] for the tip!

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