An Up-Close Look At The First Martian Helicopter

The news was recently abuzz with stories of how the Mars 2020 mission, which launched from Cape Canaveral at the end of July, had done something that no other spacecraft had done before: it had successfully charged the batteries aboard a tiny helicopter that is hitching a ride in the belly of the Mars 2020 rover, Perseverance.

Although the helicopter, aptly named Ingenuity, is only a technology demonstrator, and flight operations will occupy but a small fraction of the time Mars 2020 is devoting to its science missions, it has still understandably captured the popular imagination. This will be humanity’s first attempt at controlled, powered flight on another planet, after all, and that alone is enough to spur intense interest in what amounts to a side-project for NASA. So here’s a closer look at Ingenuity, and what it takes to build a helicopter that will explore another world.

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Potential Contenders For Battery Supremacy

Lithium ion batteries have been a revolutionary technology. Their high energy and power density has made the electric car a practical reality, enabled grid storage for renewable energy, and put powerful computers in the palm of the hand. However, if there’s one thing humanity is known for, it’s always wanting more.

Potential contenders for the title of ultimate battery technology are out there, but it will take a major shift to dethrone lithium-ion from the top of the tree.

Dominant For Good Reason

Lithium-ion batteries were first developed by Stanley Whittingham, working at Exxon, who were looking to diversify away from oil in the midst of the major energy crises of the 1970s. Over the years, the technology was developed further, with work by John Goodenough (a superb hacker name if we’ve ever heard one) and Akira Yoshino increasing performance with improved cathode and anode materials. Commercialization was first achieved by Keizaburo Tozawa, working at Sony to develop a better battery for the company’s line of camcorders. Continue reading “Potential Contenders For Battery Supremacy”

What’s The Deal With Rolling Blackouts In California’s Power Grid?

A heat wave spreading across a large portion of the west coast of the United States is not surprising for this time of year, but the frequency and severity of these heat waves have been getting worse in recent years as the side effects from climate change become more obvious. In response to this, the grid operators in California have instituted limited rolling blackouts as electricity demand ramps up.

This isn’t California’s first run-in with elective blackouts, either. The electrical grid in California is particularly prone to issues like this, both from engineering issues and from other less obvious problems as well.

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Impossibilities And 3D Printing

This week our own [Donald Papp] wrote a thought-provoking piece on buying and selling 3D-printer models. His basic point: if you don’t know what you’re getting until you’ve purchased it, and there’s no refund policy, how can you tell if your money is being well spent? It’s a serious problem for these nascent markets, because when customers aren’t satisfied they won’t come back.

It got me thinking about my own experience, albeit with all of the free 3D models out there. They are a supremely mixed bag, and even though you’re not paying for the model, you’re paying in printing time, filament, and effort. It pays to be choosy, and all of [Donald]’s suggestions hold in the “free” market as well.

Failenium Falcon. Image by Johannes

Only download models that have been printed at least once, have decent documentation about things like layer height, filament type, and support, and to the best of your abilities, be critical about the ability to fabricate the part at all. Fused-deposition printers can only print on top of previous layers, and have a distinct grain, so you need to watch out for overhangs and print orientation. With resin printers, you need to be careful about trapped volumes of uncured resin. You want to be sure that the modeler at least took these considerations into account.

But when your parts have strength requirements, fits, and tolerances, it gets even worse. There’s almost no way a designer can know if you’re overextruding on your first layers or not. Different slicers handle corners differently, making inner surfaces shrink to varying degrees. How can the designer work around your particular situation?

My personal answer is open-source. Whenever possible, I prefer models in OpenSCAD. If you download an STL with ten M8 bolt holes, you could widen them all in a modeling program, but if you’ve got the source code, it’s as easy as changing a single variable. Using the source plays to the customizability of 3D printing, which is perhaps its strongest suit, in my mind. Nobody knows exactly how thick your desk is but you, after all. Making a headphone hook that’s customizable is key.

So even if the markets for 3D prints can solve the reliability problems, through customer reviews or requirements of extensive documentation, they’ll never be able to solve the one-size-fits-nobody issue. Open source fixes this easily. Sell me the source, not the STL!

A Tale Of Tutor Texts

Have you ever had one of those books that let you choose your own adventure? You know, the book will say “The bully tells you to hand over the secret message. If you want to run away, turn to page 48. If you want to fight him, turn to page 70.” While this is normally a staple of children’s literature, there were a series of training books known as Tutor Texts that used the format to teach technical topics.

In fact, one of these books was my first introduction to computer programming more years ago than I care to admit. But it wasn’t just computer programming. There were titles from the same publisher about trigonometry, slide rules, and even how to play bridge. I own four of these old books and it got me to thinking about how we deliver information on the web. Maybe these books were ahead of their time.

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This Week In Security: XCode Infections, Freepik, And Crypto Fails

There is a scenario that keep security gurus up at night: Malware that can detect software compilation and insert itself into the resulting binary. A new Mac malware, XCSSET (PDF), does just that, running whenever Xcode is used to build an application. Not only is there the danger of compiled apps being malicious, the malware also collects data from the developer’s machine. It seems that the malware spreads through infected Xcode projects.

WordPress Plugins

WordPress has a complicated security track record. The core project has had very few serious vulnerabilities over the years. On the other hand, WordPress sites are routinely compromised. How? Generally through vulnerable plugins. Case in point? Advanced Access Manager. It’s a third party WordPress plugin with an estimate 100,000 installations. The problem is that this plugin requires user levels, a deprecated and removed WordPress feature. The missing feature had some unexpected results, like allowing any user to request administrator privileges.

The issue has been fixed in 6.6.2 of the plugin, so if you happen to run the Advanced Access Manager plugin, make sure to get it updated. Beyond that, maybe it’s time to do an audit on your WordPress site. Uninstall unused plugins, and make sure the rest are up to date, along with the WordPress installation itself. Continue reading “This Week In Security: XCode Infections, Freepik, And Crypto Fails”

VR Technology Helps Bring A Galaxy Far, Far Away To Our TV

Virtual reality is usually an isolated individual experience very different from the shared group experience of a movie screen or even a living room TV. But those worlds of entertainment are more closely intertwined than most audiences are aware. Video game engines have been taking a growing role in film and television production behind the scenes, and now they’re stepping out in front of the camera in a big way for making The Mandalorian TV series.

Big in this case is a three-quarters cylindrical LED array 75 ft (23 m) in diameter and 20 ft (6 m) high. But the LEDs covering its walls and ceiling aren’t pointing outwards like some installation for Times Square. This setup, called the Volume, points inward to display background images for camera and crew working within. It’s an immersive LED backdrop and stage environment.

Incorporating projected imagery on stage is a technique going at least as far back as 1933’s King Kong, but it is very limited. Lighting and camera motion has to be very constrained in order to avoid breaking the fragile illusion. More recently, productions have favored green screens replaced with computer imagery in post production. It removed most camera motion and lighting constraints, but costs a lot of money and time. It is also more difficult for actors to perform their roles convincingly against big blank slabs of green. The Volume solves all of those problems by putting computer-generated imagery on set, rendered in real time via video game engine Unreal.

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