Making A CRT Spin Right Round, Round, Round

If you’ve got a decent CRT monitor, you can usually adjust the settings to make sure the image scans nicely across the whole display. But what if you could rotate the whole image itself? [Jeri Ellsworth] has shown us how to achieve this with an amusing mechanical hack.

The trick behind this is simple. On a standard CRT, the deflection yoke uses magnetic coils to steer the electron beam in the X and Y axes, spraying electrons at the phosphors as needed. To rotate the display as a whole, you could do some complicated maths and change how you drive the coils and steer the electron beams… or you could just rotate the entire yoke instead. [Jeri] achieves this by putting the whole deflection yoke on a custom slip ring assembly. This allows it to receive power and signal as it rotates around the neck of the tube, driven by a stepper motor. Continue reading “Making A CRT Spin Right Round, Round, Round”

Powering On A 1985 Photophone CP220 Videoconference System

The concept of remote video calls has been worked on since Bell’s phone company began pitching upgrading from telegrams to real-time voice calls. It wasn’t until the era of digital video and real-time video compression that commercial solutions became feasible, with the 1985 Image Data Corporation Photophone CP220 being an early example. The CP220 is also exceedingly rare due to costing around $25,000 USD when adjusted to inflation. This makes the teardown and repair on the [SpaceTime Junction] channel a rather unique experience.

Perhaps the coolest part of the device is that the manual is integrated into the firmware, allowing you to browse through it on the monochrome CRT. Unfortunately after working fine for a while the device released the magic smoke, courtesy of the usual Rifa capacitors doing their thing. This is why a full teardown was necessary, resulting in the PSU being dug out and having said capacitors swapped.

After this deal the device powered on again, happily accepting a video input and saving screenshots to the floppy drive before it was replaced with a FDD emulator running FlashFloppy firmware. Unfortunately no video call was attempted, probably because of the missing camera and having to set up a suitable POTS landline for the built-in modem. Hopefully we’ll see that in an upcoming video to see what we common folk were missing out on back in the day.

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[Mark] shows off footage from a D1 master on the repaired deck

Reviving ReBoot With A Tape Deck Repair

Do you remember ReBoot? If you were into early CGI, the name probably rings a bell, since when it premiered in 1994 it was the first fully computer-animated show on TV. Some time ago, a group found a pile of tapes from Mainframe Studios in Canada, the people behind ReBoot, and the computer historians amongst us were very excited… until they turned out to be digital broadcast master tapes. Exciting for fans of lost media, sure, but not quite the LTO backups of Mainframe’s SGI workstations some of us had hoped would turn up. Still, [Mark Westhaver], [Bryan Baker] and others at the “ReBoot Rewind” project have made great strides, to the point that in their latest update video they declare “We Saved ReBoot

What does it take to revive a 30-year-old television project? Well, as stated, they started with the tapes. These aren’t ordinary VHS tapes: the Sony D-1 tapes, which were also known by the moniker “4:2:2”, are a format that most people who didn’t work in the TV or film industry will have never seen, and the tape decks are rare as hen’s teeth these days. Just getting a working one, and keeping it working, was one of the biggest challenges [Mark] and Reboot Rewind faced. In the end it took three somewhat-dodgy machines long past their service lives and a miraculously located spare read/write head to get a stable scanning rate.

The uncompressed digital output of these tapes isn’t something you can just burn to a DVD, either. The 720 × 576 resolution video stream is captured raw, but there are minor editing tweaks that need to be made in addition to tape errors that have cropped up over the years, and those need to be dealt with before the video and audio data gets encoded into a modern format. The video briefly glosses [Bryan Baker]’s workflow to do just that. At least they aren’t stuck with terrible USB video capture dongles VHS lovers have to deal with. Even if you don’t care about ReBoot, this isn’t the only show that was archived on D1 tapes so that workflow might be of interest to media fans.

We covered ReBoot Rewind when they were first searching for tape decks, so it’s great to have an update. Alas, the rights holders haven’t yet decided how exactly they’re going to release this fine footage, so if like this author you have fond memories of ReBoot, you may have to wait a bit longer for a reWatch.

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Low-Cost, Portable Streaming Server

Thanks to the Raspberry Pi, we have easy access to extremely inexpensive machines running Linux that have all kinds of GPIO as well as various networking protocols. And as the platform has improved over the years, we’ve seen more demanding applications on them as well as applications that use an incredibly small amount of power. This project combines all of these improvements and implements a media streaming server on a Raspberry Pi that uses a tiny amount of energy, something that wouldn’t have been possible on the first generations of Pi.

Part of the reason this server uses such low power, coming in just around two watts, is that it’s based on the Pi Zero 2W. It’s running a piece of software called Mini-Pi Media Server which turns the Pi into a DLNA server capable of streaming media over the network, in this case WiFi. Samba is used to share files and Cockpit is onboard for easy web administration. In testing, the server was capable of streaming video to four different wireless devices simultaneously, all while plugged in to a small USB power supply.

For anyone who wants to try this out, the files for it as well as instructions are also available on a GitHub page. We could think of a number of ways that this would be useful over a more traditional streaming setup, specifically in situations where power demand must remain low such as on a long car trip or while off grid. We also don’t imagine the Pi will be doing much transcoding or streaming of 4K videos with its power and processing limitations, but it would be unreasonable to expect it to do so. For that you’d need something more powerful.

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Pocket-sized Test Pattern Generator Helps Check Those CRTs

[Nicholas Murray]’s Composite Test Pattern Generator is a beautifully-made, palm-sized tool that uses an ESP32-based development board to output different test patterns in PAL/NTSC. If one is checking out old televisions or CRTs, firing up a test pattern can be a pretty handy way to see if the hardware is healthy or not.

The little white add-on you see attached to the yellow portion is a simple circuit (two resistors and an RCA jack) that allows the microcontroller to output a composite video signal. All one needs to do is power on the device, then press the large button to cycle through test patterns. A small switch on the side toggles between NTSC and PAL video formats. It’s adorable, and makes good use of the enclosures that came with the dev board and proto board.

In a pinch a hacker could use an original Raspberry Pi, because the original Pi notably included a composite video output. That feature made it trivial to output NTSC or PAL video to a compatible display. But [Nicholas]’s device has a number of significant advantages: it’s small, it’s fast, it has its own battery and integrated charger, and the little color screen mirroring the chosen test pattern is a great confirmation feature.

This is a slick little device, and it’s not [Nicholas]’s first test pattern generator. He also created a RP2040-based unit with a VGA connector, the code of which inspired a hacker’s home-grown test pattern generator that was used to service a vintage arcade machine.

A grey and blue coreXY 3D printer is shown, with a small camera in place of its hotend. On the print bed is a ChArUco pattern, a grid of square tiles containing alternating black fill and printed patterns.

Calibrating A Printer With Computer Vision And Precise Timing

[Dennis] of [Made by Dennis] has been building a Voron 0 for fun and education, and since this apparently wasn’t enough of a challenge, decided to add a number of scratch-built improvements and modifications along the way. In his latest video on the journey, he rigorously calibrated the printer’s motion system, including translation distances, the perpendicularity of the axes, and the bed’s position. The goal was to get better than 100-micrometer precision over a 100 mm range, and reaching this required detours into computer vision, clock synchronization, and linear algebra.

To correct for non-perpendicular or distorted axes, [Dennis] calculated a position correction matrix using a camera mounted to the toolhead and a ChArUco board on the print bed. Image recognition software can easily detect the corners of the ChArUco board tiles and identify their positions, and if the camera’s focal length is known, some simple trigonometry gives the camera’s position. By taking pictures at many different points, [Dennis] could calculate a correction matrix which maps the printhead’s reported position to its actual position.

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The Miracle Of Color TV

We’ve often said that some technological advancements seemed like alien technology for their time. Sometimes we look back and think something would be easy until we realize they didn’t have the tools we have today. One of the biggest examples of this is how, in the 1950s, engineers created a color image that still plays on a black-and-white set, with the color sets also able to receive the old signals. [Electromagnetic Videos] tells the tale. The video below simulates various video artifacts, so you not only learn about the details of NTSC video, but also see some of the discussed effects in real time.

Creating a black-and-white signal was already a big deal, with the video and sync presented in an analog AM signal with the sound superimposed with FM. People had demonstrated color earlier, but it wasn’t practical for several reasons. Sending, for example, separate red, blue, and green signals would require wider channels and more complex receivers, and would be incompatible with older sets.

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