How The Xbox Was Hacked

The millennium: a term that few had any use for before 1999, yet seemingly overnight it was everywhere. The turning of the millenium permeated every facet of pop culture. Unconventional popstars like Moby supplied electronica to the mainstream airwaves while audiences contemplated whether computers were the true enemy after seeing The Matrix. We were torn between anxiety — the impending Y2K bug bringing the end of civilization that Prince prophesied — and anticipation: the forthcoming release of the PlayStation 2.

Sony was poised to take control of the videogame console market once again. They had already sold more units of the original PlayStation than all of their competition combined. Their heavy cloud of influence over gamers meant that the next generation of games wasn’t going to start in until the PS2 was on store shelves. On the tail of Sony announcing the technical specs on their machine, rumors of a new competitor entering the “console wars” began to spread. That new competitor was Microsoft, an American company playing in a Japanese company’s game.
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This Xbox 360 Is Powered By Steam

Now that we’re far enough into the next generation of home video game consoles that we can’t really keep calling them that anymore, yard sales are sure to be full of lonely Xbox 360s and PS3s that have been put out to pasture. You’ll probably even find a Wii U or two out there that somebody accidentally purchased. This is great for hackers who like cramming new electronics into outdated consumer gear, and accordingly, we’re starting to see the fruits of that generational shift.

Case in point, this Xbox 360 which has been transformed into a “Steam Box” by [Pedro Mateus]. He figured the Xbox 360 was the proper size to fit a full PC plus PSU, while still looking contemporary enough that it won’t seem out of place in the entertainment center. Running SteamOS on Fedora 28, it even offers a traditional game console experience and user interface, despite the decidedly PC internals.

On the outside, the only thing that really gives away this particular Xbox’s new lease on life (when the purple LEDs are off, anyway) is the laser cut acrylic Steam logo on the top that serves as a grill for the internal CPU cooler. Ironically, [Pedro] did spray the Xbox white instead of just starting with a black one, but otherwise, there wasn’t much external modification necessary. Inside, of course, is a very different story.

It’s packing an AMD Ryzen 5 2400G processor with Radeon RX Vega 11GPU and 8GB of Corsair Vengeance LPX DDR4 3200MHz RAM. Power is provided by a Seasonic SS-300TFX 300W, and a Noctua NH-L9a-AM4 keeps the system cool. Even with all that gear in there, the thing is probably still quieter than the stock Xbox 360.

[Pedro] helpfully provides quite a few benchmarks for those wondering how this hacked-up Xbox fares against a more traditional gaming setup, though peak performance was obviously not the goal here. If you’ve got 45 minutes or so to spare, you should check out the video he’s put together after the break, which goes over the machine’s construction.

We’ve seen it done with the original Xbox, and now the Xbox 360. Who will be the first to send in their build that guts a current-generation Xbox and turns it into a PC for Internet fame?

[Thanks to Mike for the tip.]

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Modern PC Crammed Into An Original Xbox

When the original Microsoft Xbox was released in 2001, one of the most notable features of its design was that it used a number of off-the-shelf computer components. Inside contemporary offerings from Nintendo and Sony you’ll see almost nothing but proprietary components, whereas cracking open the Xbox reveals an IDE hard drive, a customized PC DVD-ROM drive, and an Intel Pentium III CPU. Depending on which team you were on, the Xbox’s close relation to PC hardware of the day was either a point of honor or ridicule in the early 2000’s console wars; but regardless of politics, it ended up being instrumental in all of the hacks and mods the console got over its lifetime.

In that light, [P8ntBal1551] managing to jam a modern computer into the shell of an Xbox is like having the last laugh in this nearly two-decade-old debate. Wanting to build an HTPC that wouldn’t look out of place in his entertainment center, he figured the Xbox would make a suitable home for his Intel 4460 powered build. Not to say it was easy: getting all of the hardware and associated wiring inside the case took a bit of cheating, but the end result looks good enough that we’ll give him a pass.

The key to this project is the 3D printed structure inside the Xbox’s case that holds everything together. Painstakingly designed to align all of his components and cooling fans, it took over 58 hours to print just the base plate alone on his CR-10.

Even with all of his primary components installed, [P8ntBal1551] still had to wrestle with an absolute rat’s nest of wiring. He couldn’t find smaller versions of a number of the cables he needed, so he had to resort to some creative wire management to get everything packed in there. In the end, there was simply too much gear for the Xbox’s case to legitimately fit, so he ended up printing a spacer to fit between the bottom and top halves. Though in the end even this worked out in his favor, as it gave him a place to mount the integrated FLIRC IR receiver without having to cut a hole in the original front panel. The end product looks close enough to stock to be almost unnoticeable to the casual observer.

Its been a while since we’ve seen a hack for Microsoft’s original black and green monster, most of the Xbox projects we see are in relation to its significantly more popular successor. It’s always nice to see people keeping the classics alive in their own way.

[via /r/pcmasterrace]

Open Gaming To Everyone With A Controller Meant To Be Hacked

Gaming controllers have come a long way from an Atari 2600’s single button and digital joystick. As games grew more sophisticated, so did the controllers. This development had a dark side – controllers’ growing complexity have made it increasingly difficult for different-abled bodies to join in the fun. Microsoft has extended an invitation to this audience with their upcoming Xbox Adaptive Controller.

Creative minds have been working on this problem for a while, building an ecosystem of controller hacks to get more people into gaming. These projects require solving problems in two broad categories: the first is to interface with input devices that match a specific user’s needs, the second is then integration into target game device’s control infrastructure.

The value of XAC is eliminating the second category of work and making it reliable: it takes care of all the housekeeping overhead of creating a custom Xbox controller, from power management to wireless communication. As for input device interface, every control needed to play on a Xbox is individually mapped to a standard 3.5 mm jack. Some are pure digital ports, others can transfer an analog value. A 3.5mm plug is a proven consumer-friendly interface that’s easy to work on by anyone who wants to pick up a soldering iron, making this array of jacks a wide-open gateway to limitless possibilities. The 3.5 mm jacks make it easy to build specific configurations, and make it easy for less-technical people to reconfigure for a different player or different game.

We love to see our hacker creativeness applied to help people live normal lives. Making it easy to hack up a custom gaming controller may not be earth shattering, but don’t underestimate the importance of letting people feel included. It does transform lives, one at a time. Plus, it looks like fun to play with.

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Rejecting Microsoft’s Phaseout Of The Kinect

You might not be aware unless you’re up on the latest gaming hardware, but Microsoft is trying to kill the Kinect. While the Xbox One famously included it as a mandatory pack-in accessory at launch (this was later abandoned to get the cost down), the latest versions of the system don’t even have the proprietary port to plug it in. For a while Microsoft was offering an adapter that would let you plug it into one of the console’s USB ports, but now even that has been discontinued. Owners of the latest Xbox One consoles who still want to use the Kinect are left to find an adapter on eBay, where the prices have naturally skyrocketed.

Recently [Eagle115] decided to open up his Kinect and see if he couldn’t figure out a way to hook it up to his new Xbox One. The port on the Kinect is a USB 3.0 B female, but it requires 12V to operate. The official Kinect adapter took the form of a separate AC adapter and a “tap” that provided the Kinect with 12V over USB, so he reasoned he could pop open the device and provide power directly to the pads on the PCB.

[Eagle115] bought a 12V wall adapter and a USB 3.0 B cable and got to work. Once the Kinect was popped open, he found that he needed to supply power on pin 10 (which is helpfully labeled on the PCB). There’s just enough room to snake the cable from the AC adapter through the same hole in the case where the the USB cable connects.

With the Kinect getting 12V from the AC adapter, the Xbox has no problem detecting it as if you were using the official adapter. At least for now, they haven’t removed support for the Kinect in the Xbox’s operating system.

The Kinect has always been extremely popular with hackers (it even has its own category here on Hackaday), so it’s definitely sad to see that Microsoft is walking away from the product. The community will no doubt continue pulling off awesome hacks with it; but it’s looking increasingly likely we won’t be getting a next generation Kinect.

[via /r/DIY]

Xbox Needs No TV

If you want a custom video game system, you could grab a used computer, throw an emulator on it, and build yourself a custom arcade cabinet. On the other hand, if you’d rather not deal with emulators, you can always use a console and modify it into your own tiny arcade cabinet using the original hardware. That’s what the latest project from [Element18592] does, using an Xbox 360 Slim and a small LCD screen to make a mini-arcade of sorts.

The build uses a 7″ TFT LCD and a Flexible Printed Circuit (FPC) extension board. The screen gets 12V power from the Xbox and another set of leads are soldered directly to the composite output on the motherboard. The project also makes use of a special switch which can enable or disable the built-in monitor and allow the Xbox to function with a normal TV or monitor.

Admittedly, he does point out that this project isn’t the most practical to use. But it is still a deceptively simple modification to make to the Xbox compared to some of the more complicated mods we’ve seen before. The fact that almost anyone could accomplish this with little more than some soldering is an impressive feat in the world of console mods.

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Speculative Execution Was A Troublemaker For Xbox 360

Part of why people can’t stop talking about Meltdown/Spectre is the fact that all the individual pieces have been sitting in plain sight for a long time. When everyone saw how it all came together last week, many people (and not even necessarily security focused people) smacked themselves on the forehead: “Why didn’t I see that earlier?” Speculative execution has caused headaches going way back. [Bruce Dawson] tells one such story he experienced back in 2005. (Warning: ads on page may autoplay video.)

It’s centered around Xbox 360’s custom PowerPC processor. Among the customization on this chip was the addition of an instruction designed to improve memory performance. This instruction was a hack that violated some memory consistency guarantees held by the basic design, so they knew up front it had to be used very carefully. Even worse: debugging problems in this area were a pain. When memory consistency goes wrong, the code visible in the debugger might not be the actual code that crashed.

Since we’re talking about the dark side of speculative execution, you can already guess how the story ends: no matter how carefully it was used, the special instruction continued to cause problems when speculatively executed outside the constrained conditions. Extensive testing proved that instructions that were not being executed were causing crashes. That feels more like superstition than engineering. As far as he can recall, it ended up being more trouble than it was worth and was never used in any shipped Xbox 360 titles.

[Main image source: AnandTech article on Xbox 360 hardware]