If you need a VPN gateway to access your home network, the fastest and most cost-effective way is probably by using a Raspberry Pi Zero. But in [Samir Makwana]’s view, an ESP32-S3 is just as capable for moderate use, and in some respects even superior.
This was possible thanks to the MicroLink project, which is a full implementation of a Tailscale client for the ESP32 family. In some ways the ESP32 worked better than a Raspberry Pi: it boots in two seconds rather than thirty, draws 0.5 Watts rather than 1.5, and there’s no chance of it failing due to a corrupted SD card. Compared to a Raspberry Pi, however, which can be set up as a Tailscale client in a few minutes, this took several hours to get running. The biggest issue was making sure that there was enough memory available for TLS handshakes, which was solved by enabling the ESP32’s PSRAM.
Once the VPN client is running, the ESP32 can be used as an SSH jump machine to access other devices on the home network, without needing to expose those machines to the open Internet. The ESP32 also hosts an HTTP server which can send a wake-on-LAN magic packet to another device on the local network, letting unused devices sleep without impairing their availability.
The ESP32 doesn’t provide much bandwidth — streaming video would cause issues — but it works well enough for lightweight applications. If you’re wanting to stream video from an ESP32, though, it is technically possible.
To start things off, we’d like to extend a special thanks to everyone who joined us for Hackaday Europe this weekend in Lecco, Italy. It was 48 hours of fascinating talks, incredible badge hacks, and some of the greatest company you could hope for. For those who couldn’t make it in person, we didn’t forget you — expect to hear more about what went down once we get a chance to catch our collective breath.
That’s not the only thing to keep an eye out for in the coming days. This is your reminder that Amazon will be officially ending support for older Kindles in a few days. After May 20th, any of the megacorp’s e-readers that were introduced before 2012 will be persona non grata, so you should plan accordingly.
The biggest change is that these older devices won’t be able to buy digital books from Amazon, but you can still use them offline, and the fantastic Calibre makes it a breeze to load up content from other sources. To be perfectly honest, we’d advise any Kindle user to decouple their device from the Amazon mothership by using Calibre or even jailbreaking it and installing KOReader, so the end of official support is fine by us. In fact, if a surge of unsupported Kindles brings more attention and users to those projects, that suits us just fine.
These days wireless microcontrollers featuring built-in WiFi and Bluetooth are all the rage, with Espressif’s range of ESP32 MCUs being the default option for commercial and hobbyist projects alike. This makes Qualcomm’s recently released QCC74x MCU rather interesting, as specification-wise it would seem to be placed firmly in ESP32 territory.
On the radio side you get 1×1 WiFi 6, Bluetooth 5.4, and IEEE 802.15.4 (e.g. Thread and Zigbee), coupled with a single-core 352 MHz RISC-V CPU with FPU and DSP features and 484 kB of SRAM. The SDK for this MCU is hosted on Codelinaro, featuring the typical FreeRTOS-based stack, though confusingly Bluetooth and Zigbee support are currently marked as ‘not supported’. This might still be in progress.
Where the competition with Espressif feels clear is in the pricing, with the highest-performance evaluation board (QCC748M EVK, pictured above) listed for $13 (before taxes/tariffs). This gets you 8 MB of PSRAM built-in with unspecified link speed, but likely the same QSPI as used for the NOR Flash. USB support is available on this higher-end tier, while absent on the QCC743. Development documentation is also available, and looks fairly complete based on first glance.
Overall the QCC74x looks to be an upgrade to the older and significantly less powerful QCC730 MCU. Depending on software support and final pricing it could make for an interesting competitor to some of Espressif’s modules like its ESP32-C series or ESP32-S2, though the upcoming ESP32-S31 would seem to have it matched or beat on all metrics.
While a punch card is perhaps the lowest-density storage medium available, it has some distinct advantages. As [Bitroller] points out in the write-up of his punch card project, if he was using stainless steel instead of PLA his 3D printed punch cards would likely outlast everything he owns, and survive a five-alarm fire to boot. If you have 16 bytes you really, really don’t want to forget — or are willing to store your private key in a shoe box — this project might be of interest.
The nice part is that he’s built a handy Python script to generate printable files for the punch cards, which encode 16 bytes of information and 4 bytes of error correction using the Reed-Solomon algorithm. That’s just enough for a password and the error correction means up to two bytes can be recovered in the case of read failure.
The reading is where this gets interesting — again, [Bitroller] provides a handy script, but this one uses OpenCV to read the entire punch card at once from a webcam image, using the contrast between a black table and the light-colored PLA cards. It’s massively overkill and would have needed a supercomputer in the days when punch cards were common I/O, but that’s what makes this a great hack.
We only have one quibble: if you use additive manufacturing, can you still call it a punch card? Nothing was punched out, after all.
If you think punch cards are totally irrelevant in the modern day, well, you might be right– but that doesn’t stop us from playing with them. If punch cards make you think of Big Iron in the early days of computing, maybe think further back– they were used for everything from Jacquard looms to the original MIDI.
After the digital camera rose to prominence, it became a cool hobby to keep taking photos on film. It was even cooler if you did the same with an old motion picture camera. The retro film revival has kept a dedicated bunch of photo labs in business over the years, but it’s still possible to save some cash on development by doing it yourself. If that’s your game, you might try mixing up your own development chemicals.
As explained by [No Grain No Gain], it’s quite possible to mix up your own ECN-2 chemistry from scratch if you know what you’re doing. ECN-2 is the chemistry you’ll want if you’re trying to develop any of Kodak’s Vision3 films, along with CineStill films.
The problem with traditional methods of making developer is that once it’s mixed up, it doesn’t keep well, and the more you use it, the worse the quality gets. To beat this problem, this method involves producing two stock solutions which can be kept on the shelf for long periods of time. They can then be combined together with a little CD-3 developer on an as-needed basis. This makes it easy to always have fresh developer on hand for the best possible results on every roll processed. To make everything, you’ll need sodium sulfite, potassium bromide, sodium carbonate, sodium bicarbonate, and the specialist CD-3 developing agent. It’s then a simple job to mix up the dry chemicals with a bunch of distilled water to make the two necessary solutions to keep on hand. The video also explains how to deal with RemJet films if you happen to be shooting those.
[No Grain No Gain] estimates that this method can cut the cost of development to as little as 50 cents a roll. There’s plenty of labor involved, but if you want the freshest, best developer on hand for your home lab, it’s a method worth considering.
The HP-41C analog on my phone gives the right answer.
Three resistors in parallel: 4.7 k,Ω 22 kΩ, and 3.3 kΩ. Quick! What’s the equivalent value? You can estimate it, of course, but if you want the actual 1.8 kΩ (approximately) answer, you probably reached for some kind of calculating aid. I have two slide rules on my desk, and plenty more a few steps away, but I don’t use them much, honestly. I have a very old HP-41C — arguably the best calculator ever made — but I am usually afraid to use it as it is almost 50 years old and difficult to repair. I also have an HP-28S on my desk, a replica HP-41C, and a few others in desk drawers. There are also dozens of calculators on my desktop computer, my phone –including the official HP Prime app — and the web browser.
I often see newer calculators from HP, like the Prime G2, or “new” HP-like calculators like the ones from SwissMicros, and think I should pick one up. Well, technically, HP licensed their calculators to Moravia, so even a “real” HP calculator isn’t from HP anymore. But, in the end, I always realize that my need for a physical calculator is so diminished that I can’t justify buying anything new, and I can barely even spring for a $10 one at the thrift store unless it is a real collectible.
Mind you, I’m not talking about RPN versus algebraic. I could say the same thing for TI, Casio, or Sharp calculators. I just don’t know why I need one anymore, even though I still, for some strange reason, want them.
The Prime seems impressive, if I could ever find time to finish reading the manual.
For the record, I did use an HP-41C to check the resistor math, but it was in the form of an app on my phone, not a real calculator. On the same computer I’m writing this on, I have HP-41C emulators, the Prime emulator, and a bunch of other calculators. Yet I still pick up my phone and use the familiar key layout of the HP-41C. I don’t know why. The replica 41C, unfortunately, has a landscape-oriented keyboard, so while I like it, it doesn’t satisfy my finger’s muscle memory.
Which leads to this Ask Hackaday. Do you use a calculator? Why? If you don’t, do you use a fake calculator on your phone or computer? Or do you just send your math to Google or Wolfram? I suspect some of the answer will be generational. I was in high school before calculators started showing up in schools, but they took over quickly.
There is something satisfying about having a purpose-built device to do your math. No long boot sequence. No switching apps. No messages coming in while you are typing in numbers. For the ultimate convenience, you could wear it on your wrist. The Apollo mission that docked with a Russian spacecraft carried an HP-65, and nine early Space Shuttle missions used an HP-41C. But even astronauts now don’t have a standard-issue calculator. Pilots sometimes use electronic E6Bs, but many still use the mechanical version.
Of course, I do collect slide rules, so maybe I just need to accept that calculators are yet another tech relic to collect. But someone is still buying them. I’d like to be one of them.
As time marches on, the retro gaming community gets more and more access to older systems. This is partially a product of modern computing having much more power to emulate more demanding systems, but also because many in the community have spent more time with their favorite systems. Such is the case for [tschicki] who has spent considerable time and effort reverse engineering the Playstation 2 to come up with this custom mainboard for a handheld version that still uses some of the original chips from the console.
This Playstation 2 handheld console is designed almost completely from the ground up, not just including the impressive main board but also its modernized features, including USB power delivery handled by an RP2040, digital video output, support for modern storage media like SD cards, a customized boot ROM, and upgraded audio. The DualShock 2 controller is also implemented within the handheld, and the case itself is designed to be 3D printed. It’s an impressive effort which preserves the original feel of the console without relying too much on ancient hardware for everything.
Before jumping in to building one yourself, though, [tschicki] cautions that this project is not for the faint of heart, as it requires some specilized tools and a high degree of skill, but for those still wishing to attempt this build all of the instructions are available on the project site. For such a popular console it’s no surprise we’ve seen plenty of other handheld PS2s before, from this one which uses an original PS2 mainboard to this one we featured way back in 2010.