2025 Component Abuse Challenge: Digital Logic With Analog Components

[Tim] noticed recently that a large number of projects recreating discrete logic tend to do so with technology around 70 years old like resistor-transistor logic (RTL) or diode-transistor logic (DTL). To build something with these logic families nowadays requires an intense treasure hunt of antique components bordering on impossible and/or expensive. Rather than going down this rabbit hole he decided to invent a somewhat new logic system using analog components in this entry in our Component Abuse Challenge.

The component in question here is an analog multiplexer, which is normally used to select one of two (or several) signal lines and pass them through to an output. Unlike digital multiplexers which only pass 1s and 0s, analog multiplexers can pass analog signals since the transistors aren’t driven to saturation. He has come up with an entire system of logic gates using these components, with trickier devices like latches eventually implemented with help from a capacitor.

The first attempt at using this logic system had a small mistake in it which caused these latches to behave as oscillators instead, due to a polarity mistake. But a second attempt with simplified design and reduced component count ended up working, proving out [Tim]’s concept. Not only that but his second prototype is functioning at an impressive 15 MHz, with a possibility of an even higher clock speed in future designs. Not bad!

A photo of the front-panel with a bunch of lamps and knobs.

The Making Of A Minimalist Analog Drum Machine

Our hacker [Moritz Klein] shows us how to make a minimalist analog drum machine. If you want the gory details check out the video embedded below and there is a first class write-up available as a 78 page PDF manual too. Indeed it has been a while since we have seen a project which was this well documented.

A typical drum machine will have many buttons and LEDs and is usually implemented with a microcontroller. In this project [Moritz] eschews that complexity and comes up with an analog solution using a few integrated circuits, LEDs, and buttons.

The heart of the build are the integrated circuits which include two TL074 quad op amps, a TL072 dual op amp, a CD4520 binary counter, and eight CD4015 shift registers. Fifteen switches and buttons are used along with seven LEDs. And speaking of LEDs, our hacker [Moritz] seems to have an LED schematic symbol tattooed to his hand, and we don’t know about you, but this screams credibility to us! :)

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Checking Out A TV Pattern Generator From 1981

The picture on a TV set used to be the combined product of multiple analog systems, and since TVs had no internal diagnostics, the only way to know things were adjusted properly was to see for yourself. While many people were more or less satisfied if their TV picture was reasonably recognizable and clear, meaningful diagnostic work or calibration required specialized tools. [Thomas Scherrer] provides a close look at one such tool, the Philips PM 5519 GX Color TV Pattern Generator from 1981.

This Casio handheld TV even picked up the test pattern once the cable was disconnected, the pattern generator acting like a miniature TV station.

The Philips PM 5519 was a serious piece of professional equipment for its time, and [Thomas] walks through how the unit works and even opens it up for a peek inside, before hooking it up to both an oscilloscope and a TV in order to demonstrate the different functions.

Tools like this were important because they could provide known-good test patterns that were useful not just for troubleshooting and repair, but also for tasks like fine-tuning TV settings, or verifying the quality of broadcast signals. Because TVs were complex analog systems, these different test patterns would help troubleshoot and isolate problems by revealing what a TV did (and didn’t) have trouble reproducing.

As mentioned, televisions at the time had no self-diagnostics nor any means of producing test patterns of their own, so a way to produce known-good reference patterns was deeply important.

TV stations used to broadcast test patterns after the day’s programming was at an end, and some dedicated folks have even reproduced the hardware that generated these patterns from scratch.

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The Tape Speed Keyboard

For those who experienced any part of the 1960s, even if it’s just experiencing the music from that era here in the future, the sound of the Mellotron is immediately recognizable. The Moody Blues were famous for using the tape-based instrument, and the Beatles and David Bowie produced hits with it as well. It’s haunting sounds are still highly prized today, but the complexity, cost, and maintenance requirement for the tape loops and other moving parts can put many musicians off from owning one. But [Japhy Riddle] has built an instrument without these downsides called the Tape Speed Keyboard.

Unlike the Mellotron which used a tape loop for each of its keys, the Tape Speed Keyboard uses only a single cassette tape. As the name implies, it changes the pitch of the sound by modulating the speed of the single tape housed in its own tape deck. The keyboard itself started off life as a Casio MT-35 but since this is a completely analog instrument, it was rewired so each key is connected to a potentiometer whose output voltage is tuned to a specific tape speed. [Japhy] reports that this is similar to tuning an analog piano and the process can be equally temperamental.

With everything electronic working, [Japhy] turned to making this a more acceptable musical instrument. Predictably, turning the motor on and off for each key press came with a bit of delay, causing the sound to come out goofy and muddy. To solve this problem he changed the design to make the tape play continuously rather than start and stop for a key press, and then modified other keys to be on-off switches for sound output. Since cassette tapes have two sides, he can also play either of two sounds in this way.

With the final polish on, the Tape Speed Keyboard is able to produce completely unique compositions that separate it from even the venerable Mellotron. Be sure to check out the video linked below to hear its sound. There have been plenty of other musical projects based around tape decks as well, including this one inspired by the original Mellotron and this tape deck-based guitar effects pedal.

Thanks to [splashbun] for the tip!

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A sine wave and triangle wave on a black background

2025 One Hertz Challenge: Op-Amp Madness

Sometimes, there are too many choices in this world. My benchtop function generator can output a sine, square, or saw wave anywhere from 0.01 Hz up to 60 MHz? Way too many choices. At least, that’s what we suspect [Phil Weasel] was thinking when he built this Analog 1 Hz Sinewave Generator.

Rendering of a PCB
A KiCad rendering of [Phil]’s design
[Phil]’s AWG (which in this case stands for Anything as long as it’s a 1 Hz sine Wave Generator) has another unique feature — it’s built (almost) entirely with op-amps. A lot of op-amps (37, by our count of the initial schematic he posted). His design is similar to a Phased Locked Loop (PLL) and boils down to a triangle wave oscillator. While a 1 Hz triangle wave would absolutely satisfy judges of the One Hertz Challenge, [Phil] had set out to make a sine wave. Using a feedback loop and some shaping/smoothing tricks (and more op-amps), he rounded off the sharp peaks into a nice smooth sine wave.

Sometimes we make things much more complicated than we need to, just to see if we can. This is one of those times. Are there much simpler ways to generate a sine wave? Yes — but not exclusively using op-amps! This entry brings stiff competition to the “Ridiculous” category of the 2025 One Hertz Challenge.

Super8 Camera Brought To The Modern World

Certain styles of photography or videography immediately evoke an era. Black-and-white movies of flappers in bob cuts put us right in the roaring 20s, while a soft-focused, pastel heavy image with men in suits with narrow ties immediately ties us to the 60s. Similarly, a film shot at home with a Super 8 camera, with its coarse grain, punchy colors, and low resolution brings up immediate nostalgia from the 80s. These cameras are not at all uncommon in the modern era, but the cartridges themselves are definitely a bottleneck. [Nico Rahardian Tangara] retrofitted one with some modern technology that still preserves that 80s look.

The camera he’s using here is a Canon 514XL-S that was purchased for only $5, which is a very common price point for these obsolete machines, especially since this one wasn’t working. He removed all of the internal components except for a few necessary for the camera to work as if it still was using film, like the trigger mechanism to allow the camera to record. In the place of tape he’s installed a Raspberry Pi Zero 2W and a Camera Module 3, so this camera can record in high definition while retaining those qualities that make it look as if it’s filmed on an analog medium four decades ago.

[Nico] reports that the camera does faithfully recreate this early era of home video, and we’d agree as well. He’s been using it to document his own family in the present day, but the results he’s getting immediately recall Super 8 home movies from the 80s and early 90s. Raspberry Pis are almost purpose-built for the task of bringing older camera technology into the modern era, and they’re not just limited to video cameras either. This project put one into an SLR camera from a similar era.

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NES Zapper Becomes Telephone

Although there was a time in the 80s (and early 90s for fans of the SuperScope) where light guns were immensely popular, with games like DuckHunt cultural touchstones, their time in the video game world has largely come to an end. We might occasionally pick up a Zapper for the NES and play this classic out of nostalgia, but plenty of people are looking for other things that these unique video game controllers can do instead. [Nick] has turned one of his old NES peripherals into a wireless phone.

The way the original Zapper worked was by looking for a certain pattern of pixels that displayed for a fraction of a second whenever the trigger was pulled. Bypassing the anti-cheat mechanism that looks only for qualities of light coming from CRT screens of the day effectively turns the light gun into an analog light sensor which is used for receiving the audio from the phone’s base station via a laser. Of course there were no microphones present within the original hardware so one is added, wiring its output to another laser that communicates to the base station. With the light gun pointed directly at this base station, audio is communicated back and forth by varying the strengths of these small lasers and listening to them on the other end with photodiodes.

[Nick] does point out that this isn’t a great phone, largely because it needs to be pointed exactly at the right spot to work at all, although we do agree that it’s an interesting project that demonstrates what the original hardware could do with a few of its limitations removed. There are a few other ways of bringing these devices into the modern world, with one of our favorites being this laser pointer with additional hardware from a Wiimote that could also function as a mouse.

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