Cheap FPGA PCIe Development

Typically, if you want to build an FPGA project inside a PC, you’d need a fairly expensive development board that plugs into the bus. However, [CircuitValley] found some IBM RS-485 boards that are little more than a PCIe board with an Intel FPGA onboard. These are widely avaiable on the surplus market for around $20 shipped. He’s been documenting how to use them.

The FPGA onboard is a Cyclone IV with about 21,000 logic elements and a little over 750 kbits of memory. The board itself has configuration memory, power management, and a few connectors. The JTAG header is unpopulated, but the footprint is there. You simply need to supply a surface-mount pin header and an external JTAG probe, and you can program. Even if you aren’t interested in using an FPGA board, the reverse engineer steps are fun to watch.

The situation reminds us a little of the RTL-SDR — when a device uses a programmable device to perform nearly all of its functions, it is subject to your reprogramming. What would you do with a custom PCIe card? You tell us. Need a refresher on the bus? We can help. Thinking of building some sort of FPGA accelerator? Maybe try RIFFA.

Continue reading “Cheap FPGA PCIe Development”

Did You Know YoSys Knows VHDL Too?

We’ve been fans of the Yosys / Nextpnr open-source FPGA toolchain for a long while now, and like [Michael] we had no idea that their oss-cad-suite installer sets up everything so that you can write in Verilog or VHDL, your choice. Very cool!

Verilog and VHDL are kind of like the C and ADA of the FPGA world. Verilog will seem familiar to you if you’re used to writing code for computers. For instance, it will turn integer variables into wires that carry the binary values for you. VHDL code looks odd from a software programmer’s perspective because it’s closer to the hardware and strongly typed: an 8-bit integer isn’t the same as eight wires in VHDL. VHDL is a bigger jump if you have software in your brain, but it’s also a lot closer to describing how the hardware actually works.

We learned Verilog, because it’s what Yosys supported. But thanks to GHDL, a VHDL analyzer and synthesizer, and the yosys-ghdl-plugin, you can write your logic in VHDL too. Does this put an end to the FPGA-language holy wars? Thanks, Yosys.

[Michael] points out that this isn’t really news, because the oss-cad-suite install has been doing this for a while now, but like him, it was news to us, and we thought we’d share it with you all.

Want to get started with FPGAs and the open-source toolchain? Our own [Al Williams] wrote up a nice FPGA Boot Camp series that’ll take you from bits to blinking in no time.

Supercon 2023: Building A Portable Vectrex, The Right Way

The Vectrex was a unique console from the early 1980s. Developed by a company you’ve probably never heard of—Smith Engineering—it was put into production by General Consumer Electronics, and later sold by Milton Bradley. It was an outright commercial failure, but it’s remembered for its sharp vector display and oddball form factor.

The Vectrex was intended for tabletop use in a home environment. However, [Jeroen Domburg], also known as [Sprite_tm], decided to set about building a portable version. This wasn’t easy, but that just makes the development process a more interesting story. Thankfully for us, [Sprite_tm] was kind enough to tell the tale at the 2023 Hackaday Supercon.

Continue reading “Supercon 2023: Building A Portable Vectrex, The Right Way”

Tridora: A Full-Custom CPU Designed For Pascal

[Sebastian Lederer] has created Tridora: an unusual stack-based CPU core intended for FPGA deployment, co-developed with its own Pascal compiler. The 32-bit word machine is unusual in that it has not one but three stacks, 16-bit instruction words, and a limited ISA, more like those of the 8-bit world. No multiply or divide instructions will be found in this CPU.

The design consists of about 500 lines of Verilog targeting the Digilent Arty-A7 FPGA board, which is based around the Xilinx Artix-7 FPGA line. [Sebastian] plans to support the Nexys A7 board, which boasts a larger FPGA array but has less RAM onboard. The CPU clocks in at 83 MHz with four clock cycles per instruction, so over 20 MIPS, which is not so shabby for a homebrew design. Wrapped around that core are a few simple peripherals, such as the all-important UART, an SD card controller and a VGA display driver. On the software side, the Pascal implementation is created from scratch with quite a few restrictions, but it can compile itself, so that’s a milestone achieved. [Sebastian] also says there is a rudimentary operating system, but at the moment, it’s a little more than a loader that’s bundled with the program image.

The Tridora Gitlab project hosts the Verilog source, an emulator (written in Golang, not Pascal) and a suite of example applications. We see quite a few custom CPUs, often using older or less popular programming languages. Here’s an FPGA-based Forth machine to get you started. Implementing programming languages from scratch is also a surprisingly common hack. Check out this from-scratch compiler for the Pretty Laughable Programming language.

Exploring TapTo NFC Integration On The MiSTer

[Ken] from the YouTube channel What’s Ken Making is back with another MiSTer video detailing the TapTo project and its integration into MiSTer. MiSTer, as some may recall, is a set of FPGA images and a supporting ecosystem for the Terasic DE10-Nano FPGA board, which hosts the very capable Altera Cyclone V FPGA.

The TeensyROM C64 cart supports TapTo

The concept behind TapTo is to use NFC cards, stickers, and other such objects to launch games and particular key sequences. This allows an NFC card to be programmed with the required FPGA core and game image. The TapTo service runs on the MiSTer, waiting for NFC events and launching the appropriate actions when it reads a card. [Ken] demonstrates many such usage scenarios, from launching games quickly and easily with a physical ‘game card’ to adding arcade credits and even activating cheat codes.

As [Ken] points out, this opens some exciting possibilities concerning physical interactivity and would be a real bonus for people less able-bodied to access these gaming systems. It was fun to see how the Nintendo Amiibo figures and some neat integration projects like the dummy floppy disk drive could be used.

TapTo is a software project primarily for the MiSTer system, but ports are underway for Windows, the MiSTex, and there’s a working Commodore 64 game loader using the TeensyROM, which supports TapTo. For more information, check out the TapTo project GitHub page.

We’ve covered the MiSTer a few times before, but boy, do we have a lot of NFC hacks. Here’s an NFC ring and a DIY NFC tag, just for starters.

Continue reading “Exploring TapTo NFC Integration On The MiSTer”

Hackaday Links Column Banner

Hackaday Links: August 18, 2024

They’re back! The San Francisco autonomous vehicle hijinks, that is, as Waymo’s fleet of driverless cars recently took up the fun new hobby of honking their horns in the wee hours of the morning. Meat-based neighbors of a Waymo parking lot in the South Market neighborhood took offense at the fleet of autonomous vehicles sounding off at 4:00 AM as they shuffled themselves around in the parking lot in a slow-motion ballet of undetermined purpose. The horn-honking is apparently by design, as the cars are programmed to tootle their horn trumpets melodiously if they detect another vehicle backing up into them. That’s understandable; we’ve tootled ourselves under these conditions, with vigor, even. But when the parking lot is full of cars that (presumably) can’t hear the honking and (also presumably) know where the other driverless vehicles are as well as their intent, what’s the point? Luckily, Waymo is on the case, as they issued a fix to keep the peace. Unfortunately, it sounds like the fix is just to geofence the lot and inhibit honking there, which seems like just a band-aid to us.

Continue reading “Hackaday Links: August 18, 2024”

A Really Low Level Guide To Doing Ethernet On An FPGA

With so much of our day-to-day networking done wirelessly these days, it can be easy to forget about Ethernet. But it’s a useful standard and can be a great way to add a reliable high-throughput network link to your projects. To that end, [Robert Feranec] and [Stacy Rieck] whipped up a tutorial on how to work with Ethernet on FPGAs. 

As [Robert] explains, “many people would like to transfer data from FPGA boards to somewhere else.” That basically sums up why you might be interested in doing this. The duo spend over an hour stepping through doing Ethernet at a very low level, without using pre-existing IP blocks to make it easier. The video explains the basic architecture right down to the physical pins on the device and what they do, all the way up to the logic blocks inside the device that do all the protocol work.

If you just want to get data off an embedded project, you can always pull in some existing libraries to do the job. But if you want to really understand Ethernet, this is a great place to start. There’s no better way to learn than doing it yourself. Files are on GitHub for the curious. Continue reading “A Really Low Level Guide To Doing Ethernet On An FPGA”