The first thing Jeremy Cook thought when he saw a video of Theo Jansen’s Strandbeest walking across the beach was how incredible the machine looked. His second thought was that there was no way he’d ever be able to build something like that himself. It’s a feeling that most of us have had at one time or another, especially when starting down a path we’ve never been on before.
But those doubts didn’t keep him from researching how the Strandbeest worked, or stop him from taking the first tentative steps towards building his own version. It certainly didn’t happen overnight. It didn’t happen over a month or even a year, either.
His first builds could barely move, and when they did, it wasn’t for long. But the latest version, which he demonstrated live in front of a packed audience at the LA College of Music, trotted across the stage with an almost otherworldly smoothness. To say that he’s gotten good at building these machines would be something of an understatement.
Jeremy’s talk is primarily focused on his Strandbeest creations, but it’s also a fascinating look at how a person can gradually move from inspiration to mastery through incremental improvements. He could have stopped after the first, second, or even third failure. But instead he persisted to the point he’s an expert at something he once believed was out of his reach.
I created a prototype 3D printer filament alarm that worked, but the process also brought some new problems and issues to the surface that I hadn’t foreseen when I first started. Today I’m going to dive further into the prototyping process to gain some insight on designing for a well-specified problem. What I came up with is an easy to build pendant that passively hangs from the filament and alerts you if anything about that changes.
I began with a need to know when my 3D printer was out of filament, so that I could drop whatever I was doing and insert a new spool of filament right up against the end of the previous spool. By doing this within four minutes of the filament running out, printing very large jobs could continue uninterrupted. The device I designed was called Mister Screamer.
We’re not surprised to see a car manufacturer using 3D-printing technology, but we think this may be the first time we’ve heard of 3D-prints going into production vehicles. You’ve likely heard of Christian von Koenigsegg’s cars if you’re a fan of BBC’s Top Gear, where the hypercar screams its way into the leading lap times.
Now it seems the Swedish car manufacturer has integrated 3D printing and scanning into the design process. Christian himself explains the benefits of both for iterative design: they roughed out a chair, adjusting it as they went until it was about the right shape and was comfortable. They then used a laser scanner to bring it into a CAD file, which significantly accelerated the production process. He’s also got some examples of brake pedals printed from ABS—they normally machine them out of aluminum—to test the fits and the feeling. They make adjustments as necessary to the prints, sometimes carving them up by hand, then break out the laser scanner again to capture any modifications, bring it back to CAD, and reprint the model.
Interestingly, they’ve been printing some bits and pieces for production cars out of ABS for a few years. Considering the low volume they are working with, it makes sense. Videos and more info after the jump.