Parking Assistant Helps Back Up The Car Without Going Too Far

Sure, [Ty Palowski] could have just hung a tennis ball from the ceiling, but that would mean getting on a ladder, testing the studfinder on himself before locating a ceiling joist, and so on. Bo-ring. Now that he finally has a garage, he’s not going to fill it with junk, no! He’s going to park a big ol’ Jeep in it. Backwards.

The previous owner was kind enough to leave a workbench in the rear of the garage, which [Ty] has already made his own. To make sure that he never hits the workbench while backing into the garage, [Ty] made an adorable stoplight to help gauge the distance to it. Green mean’s he’s good, yellow means he should be braking, and red of course means stop in the name of power tools.

Inside the light is an Arduino Nano, which reads from the ultrasonic sensor mounted underneath the enclosure and lights up the appropriate LED depending on the car’s distance. All [Ty] has to do is set the distance that makes the red light come on, which he can do with the rotary encoder on the side and confirm on the OLED. The distance for yellow and green are automatically set from red — the yellow range begins 24″ past red, and green is another 48″ past yellow. Floor it past the break to watch the build video.

The humble North American traffic signal is widely recognized, so it’s a good approach for all kinds of applications. Teach your children well: start them young with a visual indicator of when it’s okay to get out of bed in the morning.

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Circuit Board Origami Puts You Face-to-Face With Low-Poly Electronics

Paper craft has been around almost as long as paper itself. It’s fun to mimic paper craft and origami with low-poly 3D prints, and [Stephen Hawes] wondered whether it could be done with copper-clad PCBs. Two years after the question arose, we have the answer in the form of a fantastical mask with light-up eyes. Check it out in the video below.

[Stephen] started with a model (Update: [kongorilla]’s 2012 low poly mask model from back in 2012 was the starting point for this hack) from the papercraft program Pepakura Designer, then milled out dozens of boards. Only a few of them support circuitry, but it was still quite the time-consuming process. The ATmega32U4 on the forehead along with the fold-traversing circuitry serve to light up the WS2812B eyes. Power runs up the copper tube, which doubles as a handy mounting rod to connect to the 3D printed base.

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3D POV Display Has The Shakes

Persistence of vision projects are a dime a dozen, but by adding a third dimension [Madaeon] succesfully created one to stand out from the crowd. Instead of waving around a single line of LEDs, he is moving a 2D grid of them vertically to create a volumetric POV display.

The display consists of oscillating 3D printed piston, powered by a small geared motor, on top of which sits a 8 x 8 RGB LED grid and diffusing film. The motor drives a cylindrical cam, which moves a piston that sits over it, while an optical end stop detects the bottom of the piston’s travel to keep the timing correct. [Madaeon] has not added his code to the project page, but the 3D files for the mechanics are available. The current version creates a lot of vibration, but he plans to improve it by borrowing one of  [Karl Bugeja]’s ideas, and using flexible PCBs and magnets.

He also links another very cool volumetric display that he constructed a few years ago. It works by projecting images from a small DLP projector onto an oscillating piece of fabric, to created some surprisingly high definition images.

POV displays are good projects for learning, so if you want to build your own, take a look a simple POV business card, or this well-documented POV spinning top.

Sudden Death Rainbow Sorting Game Reveals Your True Colors

When [marzsman]’s eight-year-old daughter thought up a game they could play together involving rainbows, he was all ears. She is a certified rainbow expert, after all. They had a few R&D sessions and came up with a rainbow sorting speed trial game that looks fun to play and fairly easy to build.

Press that blue button on the side, and the RGB LEDs along the top are put in randomized order. The object of this game is simple — just sort the rainbow before the other player by pressing each LED’s corresponding arcade button. Whoever sorts faster is rewarded with a rainbow animation behind their set of way-cool clear buttons.

Inside the laser-cut box is an Espruino, which is a handy little microcontroller that speaks JavaScript. All of the arcade buttons are wired up as a key matrix. The astute among you have noticed there is six of everything, and that’s because indigo light is too hard to distinguish from blue. Check out the intense gameplay after the break.

If [marzsman]’s daughter wants to learn computer science, rainbows are good for that, too.

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Metasurface Design Methods Can Make LED Light Act More Like Lasers

Light-emitting diodes (LEDs) are not exactly new technology, but their use over time has evolved from rather dim replacements of incandescent signal lights in control panels to today’s home lighting. Although LEDs have the reputation of being power-efficient, there is still a lot of efficiency to be gained.

UC Santa Barbara researchers [Jonathan Schuller] and his team found that a large number of the photons that are generated never make it out of the LED. This means that the power that was used to generate these photons was essentially wasted. Ideally one would be able to have every single photon successfully make it out of the LED to contribute to the task of illuminating things.

In their paper titled ‘Unidirectional luminescence from InGaN/GaN quantum-well metasurfaces‘  (pre-publication Arxiv version) they describe the problem of photon emission in LEDs. Photons are normally radiated in all directions, causing a ‘spray’ of photons that can be guided somewhat by the LED’s packaging and other parameters. The challenge was thus to start at the beginning, having the LED emit as many photons in one direction as possible.

Their solution was the use of a metasurface-based design, consisting out of gallium nitride (GaN) nanorods on a sapphire substrate. These were embedded with indium gallium nitride (InGaN) quantum wells which emit the actual photons. According to one of the researchers, the idea is based on subwavelength antenna arrays already used with coherent light sources like lasers.

With experiments showing the simulated improvements, it seems that this research may lead to even brighter, more efficient LEDs before long if these findings translate to mass production.

(Thanks, Qes)

Seven-Segment Single-Steps Through The Time

Have you ever looked at the time, and then had to look again because it just didn’t register? This phenomenon seems more prevalent with phone timepieces, but it’s been known to happen with standard wall clocks, too. This latest offering in a stream of unusual clocks fashioned by [mircemk] solves that problem by forcing the viewer to pay attention as the time flashes by in a series of single digits, separated by a hyphen.

Inside the boxy blue base is an Arduino Nano, a DS3231 real-time clock module, and a perfboard full of transistors for switching the LED strips inside the segments. There’s an LED on the front that blinks the seconds, and honestly, we’re kind of on the fence about this part. It would be nice if it faded in and out, or was otherwise a little less distracting, but it did grow on us as we watched the demo.

We love the way this clock celebrates the seven-segment display, and only wish it were much bigger. The STLs and code are available if you want to make one, though they only cover the 7-segment part — the base is made of foam board. Check out the demo and build video after the break.

Would you rather hear the time go by in gentle chimes? Here’s chime clock that uses old hard drive actuators.

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Thunder Pack Is A Bolt Of Lightning For Wearables

Do you need portable power that packs a punch? Sure you do, especially if you want to light up the night by mummifying yourself with a ton of LED strips. You aren’t limited to that, of course, but it’s what we pictured when we read about [Jeremy]’s Thunder Pack. With four PWM channels at 2.3 A each, why not go nuts? [Jeremy] has already proven the Thunder Pack out by putting it through its paces all week at Burning Man.

Click to embiggen!

After a few iterations, [Jeremy] has landed on the STM32 microcontroller family and is currently working to upgrade to one with enough flash memory to run CircuitPython.

The original version was designed to run on a single 18650 cell, but [Jeremy] now has three boards that support similar but smaller rechargeable cells for projects that don’t need quite as much power.

We love how small and powerful this is, and the dongle hole is a great touch because it opens up options for building it into a wearable. [Jeremy] made a fantastic pinout diagram and has a ton of code examples in the repo. If you want to wade into the waters of wearables, let whimsical wearables wizard [Angela Sheehan] walk you through the waves.