Harvesting energy from the human body may sound scary, but fortunately a Matrix-style setup exists only as a cinematic fiction. Instead a typical path lies in external contraptions that use the body’s natural motions to drive a small generator, a bit of flexible piezo material, and so on. A popular target for harvesting the body’s kinetic energy is the knee joint, as this has a comparatively large range of motion and is fairly easy to use.
Thus a team from Hong Kong university opted to pick this part of the human anatomy for their experiment as well. While at first glance their results do not seem particularly impressive, with up to 1.6 mW of power generated, a look at their published results in the Applied Physics Letters journal showed their reasoning behind this setup. While one generator-based setup referenced produces on average 4.8 Watt of power, the device itself weighs 1.6 kg and increases the rate at which the person wearing it burns calories by a significant amount.
The goal for this device was to have a way to generate significant amounts of power without having the user exerting themselves more than usual. This led to them using flexible piezoelectric composites, resulting in a weight of just 307 grams, based upon two M8514-P2 pieces (Smart Materials Corp. manufacturer). Tests with volunteers on a treadmill show that users do not burn more calories than without.
As with all piezo materials, they can flex a bit, but not too much, so a lot of time and effort went into calculating the optimal bend radius in different usage scenarios. While around 1 mW of power is not massive, it is a reliable source of power for individuals who do any amount of walking during the day and doesn’t require any effort beyond strapping the device onto one’s legs.
It’s a simple goal: build a waterproof box full of environmental sensors that can run continuously for the next century. OK, so maybe it’s not exactly “simple”. But whatever you want to call this epic quest to study and record the planet we call home, [sciencedude1990] has decided to make his mission part of the 2019 Hackaday Prize.
The end goal might be pretty lofty, but we think you’ll agree that the implementation keeps the complexity down to a minimum. Which is important if these solar-powered sensor nodes are to have any chance of going the distance. A number of design decisions have been made with longevity in mind, such as replacing lithium ion batteries that are only good for a few hundred recharge cycles with supercapacitors which should add a handful of zeros to that number.
At the most basic level, each node in the system consists of photovoltaic panels, the supercapacitors, and a “motherboard” based on the ATmega256RFR2. This single-chip solution provides not only an AVR microcontroller with ample processing power for the task at hand, but an integrated 2.4 GHz radio for uploading data to a local base station. [sciencedude1990] has added a LSM303 accelerometer and magnetometer to the board, but the real functionality comes from external “accessory” boards.
Along the side of the main board there’s a row of ports for external sensors, each connected to the ATmega through a UART multiplexer. To help control energy consumption, each external sensor has its own dedicated load switch; the firmware doesn’t power up the external sensors until they’re needed, and even then, only if there’s enough power in the supercapacitors to do so safely. Right now [sciencedude1990] only has a GPS module designed to plug into the main board, but we’re very interested in seeing what else he (and perhaps even the community) comes up with.
For several years now, a more energy-efficient version of Bluetooth has been available for use in certain wireless applications, although it hasn’t always been straightforward to use. Luckily now there’s a development platform for Bluetooth Low Energy (BLE) from Texas Instruments that makes using this protocol much easier, as [Markel] demonstrates with a homebrew video game controller.
The core of the project is of course the TI Launchpad with the BLE package, which uses a 32-bit ARM microcontroller running at 48 MHz. For this project, [Markel] also uses an Educational BoosterPack MKII, another TI device which resembles an NES controller. To get everything set up, though, he does have to do some hardware modifications to get everything to work properly but in the end he has a functioning wireless video game controller that can run for an incredibly long time on just four AA batteries.
If you’re building a retro gaming console, this isn’t too bad a product to get your system off the ground using modern technology disguised as an 8-bit-era controller. If you need some inspiration beyond the design of the controller, though, we have lots of examples to explore.
Continue reading “Explore Low-Energy Bluetooth By Gaming”
Sometimes you start a project with every intention of using it in a specific way, or maybe your plan is to have a very well-defined set of features. Often, though, our projects go in a completely different direction than we might have intended. That seems to be the case with [Dave] and his Pips. These tiny devices were originally intended to be used by people with disabilities, but it turns out that they’re a perfect platform for this “Internet of Things” thing that we’ve been hearing so much about.
Built around the Bright Blue Bean microcontroller platform to take advantage of its low energy requirements, the Pips were originally intended to be placed around the house where they would light up to remind the user to perform some task. Once the button was pushed, the next Pip in the sequence would activate. While they are quite useful for people with cognitive or sensory impairments, they can also be used in a similar way to the Amazon Dash button or any other simple internet-enabled device. Especially when used in conjunction with a home automation setup, this device could be used in novel ways, such as automating your morning routine without having to add a weight sensor to your bed.
We are also pleased to see that all of the project files are available on GitHub for anyone looking to try this out. Its interesting when something that was originally intended to help out anyone with a disability finds a use somewhere else that it might not have originally been intended for. After all, though, the principle of using things in novel ways is kind of the entire basis of this community.
Bluetooth is one of the mainstays of the mobile gadget world, allowing mobile devices to communicate easily over short distances. It’s how your wireless headset talks to your cell phone without the complexity and power requirements of WIFi. In particular, the Bluetooth Low Energy (BLE) component is interesting for those who build portable gadgets, because it requires a very small amount of power. Continue reading “Hackaday Dictionary: Bluetooth Low Energy”
[Patrick] was looking for an easier way to control music and movies on his computer from across the room. There is a huge amount of remote control products that could be purchased to do this, but as a hacker [Patrick] wanted to make something himself. He calls his creation, “Dial” and it’s a simple but elegant solution to the problem.
Dial looks like a small cylindrical container that sits on a flat surface. It’s actually split into a top and bottom cylinder. The bottom acts as a base and stays stationary while the top acts as a dial and a push button. The case was designed in SOLIDWORKS and printed on a 3D printer.
The Dial runs on an Arduino Pro mini with a Bluetooth module. The original prototype used Bluetooth 2.0 and required a recharge after about a day. The latest version uses the Bluetooth low energy spec and can reportedly last several weeks on a single charge. Once the LiPo battery dies, it can be recharged easily once plugged into a USB port.
The mechanical component of the dial is actually an off-the-shelf rotary encoder. The encoder included a built-in push button to make things easier. The firmware is able to detect rotation in either direction, a button press, a double press, and a press-and-hold. This gives five different possible functions.
[Patrick] wrote two pieces of software to handle interaction with the Dial. The first is a C program to deal with the Bluetooth communication. The second is actually a set of Apple scripts to actually handle interaction between the Dial and the various media programs on his computer. This allows the user to more easily write their own scripts for whatever software they want. While this may have read like a product review, the Dial is actually open source! Continue reading “Dial Is A Simple And Effective Wireless Media Controller”