It’s 2021. Everyone and their mother is filming themselves doing stuff, and a lot of it is super cool content. But since most of us have to also work the video capture devices ourselves, it can be difficult to make compelling footage with a single, stationary overhead view, especially when there are a lot of steps involved. A slider rig is a good start, but the ability to move the camera in three dimensions programmatically is really where it’s at.
[KronBjorn]’s excellent automated overhead camera assistant runs on an Arduino Mega and is operated by typing commands in the serial monitor. It can pan ±20° from straight down and moves in three axes on NEMA-17 stepper motors. It moves really smoothly, which you can see in the videos after the break. The plastic-minimal design is interesting and reminds us a bit of an
ophthalmoscope phoropter — that’s that main rig at the eye doctor. There’s only one thing that would make this better, and that’s a dedicated macro pad.
If you want to build your own, you’re in luck — there’s quite a lot of detail to this project, including a complete BOM, all the STLs, code, and even assembly videos of the 3D-printed parts and the electronics. Slide past the break to check out a couple of brief demo videos.
Not enough room for a setup like this one? Try the pantograph version.
Continue reading “You Need An Automated Overhead Camera Assistant”
If you have any kind of business, chances are it involves stickers at some point in the process. More accurately it involves you peeling the backs off of sticker after sticker, slowly wasting time and working your way toward a repetitive stress injury. Why do that to yourself when you could have a machine do it for you?
That’s exactly the thinking behind [Mr Innovative]’s automatic label dispensing machine. All he has to do is load up the roll of labels, dial in the length of each label, and away the machine goes, advancing and dispensing and taking up the empty paper all at once. In fact, that’s how it works: the take-up reel is on the shaft of a NEMA-17 stepper motor, which gets its instructions from an Arduino Nano and an A4988 motor driver. Our favorite part is the IR sensor located underneath the sticker that’s ready to take — the machine doesn’t feed another until it senses that you’ve taken the previous sticker. We stuck the demo and build video after the break.
Our other favorite thing about this build is that [Mr Innovative] seems to have used the same PCB as his freaky fast bobbin winder.
Continue reading “An Automatic Label Dispenser For Quicker Stickers”
One of the worst things about sewing is finding out that your bobbin — that’s the smaller spool that works together with the needle and the larger spool to make a complete stitch — ran out of thread several stitches ago. If you’re lucky, the machine has a viewing window on the bobbin so you can easily tell when it’s getting dangerously close to running out, but many machines (ours included) must be taken halfway apart and the bobbin removed before it can be checked.
Having spare bobbins ready to go is definitely the answer. We would venture to guess that most (if not all) machines have a built-in bobbin winder, but using them involves de-threading the machine and setting it up to wind bobbins instead of sew. If you have a whole lot of sewing to do and can afford it, an automatic bobbin winder is a godsend. If you’re [Mr. Innovative], you build one yourself out of acrylic, aluminium, and Arduinos.
Here’s how it works: load up the clever little acrylic slide with up to twelve empty bobbins, then dial in the speed percentage and press the start button. The bobbins load one at a time onto a drill chuck that’s on the output shaft of a beefy 775 DC motor. The motor spins ridiculously fast, loading up the bobbin in a few seconds. Then the bobbin falls down a ramp and into a rack, and the thread is severed by a piece of nichrome wire.
An important part of winding bobbins is making sure the thread stays in place at the start of the wind. We love the way [Mr. Innovative] handled this part of the problem — a little foam doughnut around a bearing holds the thread in place just long enough to get the winding started. The schematic, BOM, and CAD files are available if you’d like to make one of these amazing machines for yourself. In the meantime, check out the demo/build video after the break.
Still not convinced that sewing is cool enough to learn? Our own [Jenny List] may be able to convert you. If that doesn’t get you, you might like to know that some sewing machines are hackable — this old girl has a second life as a computerized embroidery machine. If those don’t do it, consider that sewing machines can give you a second life, too.
Continue reading “Arduino Bobbin Winding Machine Is Freaky Fast”
Traditionally, the useless machine is a simple one that invites passersby to switch it on. When they do, the machine somehow, some way, turns itself off; usually with a finger or finger-like object that comes out from the box in what feels like an annoyed fashion. Honestly, that’s probably part of what drives people to turn them on over and over again.
But [Bart Blankendaal] has managed to turn the useless machine on its head. When this machine is switched to the on position, unseen forces inside the box will spin the toggle switch around 180° to the off position.
What’s really happening is that an Arduino is getting a signal from the toggle switch, and is then rotating it on a ball bearing with a stepper motor driven through an H-bridge.
It shouldn’t be too hard to make one of these yourself, given that [Bart] has provided the schematic and STLs. If we weren’t living in such touchy times, we might suggest building one of these into your Halloween candy distribution scheme somehow. Sell the switch as one that turns on a candy dispenser, and then actually dispense it after three or five tries.
Many see useless machines as tangible examples of existential quandary. Here is one that takes that sentiment a bit further by snuffing out a candle.
Continue reading “Finally, A Differently Useless Machine”
When [tnjyoung] was asked to build a huge lighted clock for a high school theater’s production of Cinderella with only two weeks before opening night, he probably wished for a fairy godmother of his own to show up and do it for him. But he and his team pulled it off, and it looks amazing. That medallion in the middle? It was laid out painstakingly by hand, using electrical tape.
This thing is 12 feet wide and weighs more than 500 pounds. Even so, it isn’t a permanent set piece, so it has to move up and down throughout the show on airplane cables. Now for the minutiae: there’s an Arduino Uno with built-in Wi-Fi that receives UDP commands from a phone to raise and lower the clock at the appropriate times. The ‘duino is also controlling two stepper motors, one for the hour hand and one for the minute hand.
Time is almost a minor character in the story of Cinderella, since she has to get back by midnight. Because of this, [tnjyoung] programmed a dozen or so time cues that move the steppers at various speeds to achieve different effects, like time flying by as she dances the night away with the Prince. Hour you still just sitting there? Sweep past the break to watch the build process fly by in a matter of minutes.
Got all the time in the world? Make a clock out of clocks. Clocks all the way down.
Continue reading “Giant Clock Made In The Nick Of Time”
It happens to everyone. You get your hands on an Etch-A-Sketch for the first time, and armed with the knowledge of how it works, you’re sure you can draw things other than rectangles and staircases. And then you find out the awful truth: you are not as precise as you think you are, and if you’re [QuintBUILDS], the circles you try to draw look like lemons, potatoes, or microbes.
Okay, yes, this definitely isn’t the first CNC-ified Etch-A-Sketch we’ve seen, but it just might be the coolest one. It’s certainly the most kid-friendly, anyway.
Most importantly, you can still pick it up and shake it to clear the screen, a feature sorely lacking in many of the auto-sketchers we scratch about. And if you’re not fully satisfied by this hack, be sure to check out the stop-motion video after the break that turns this baby into a touch-screen video player for Flatlanders.
Turn it over and you’ll find a Raspberry Pi 3 and a CNC hat. The knobs are belt-driven from a pair of NEMA-17 size stepper motors that interface to the knobs with tight-fitting pulleys. Power comes from four 18650s, and is metered by a battery management board that provides both overcharge and drain protection. At some point in the future, [QuintBUILDS] plans to move to a battery pack, because the cell holder is electrically unstable.
We love the welded frame and acrylic enclosure because they make the thing sturdy and portable. Also, we’re suckers for see-through enclosures. They’re clearly superior if you want to do what [QuintBUILDS] did and take it to an elementary school science fair to show the kids just how cool science can be if you stick with it.
If you don’t think motorized Etch-A-Sketches can be useful, maybe you just haven’t seen this clock build yet.
Continue reading “CNC Etch-A-Sketch: Stop Motion Is Logical Next Step”
For better or for worse, the tech world has fully committed to pushing as many of their products into “The Cloud” as possible. Of course, readers of Hackaday see right through the corporate buzzwords. It’s all just a fancy way of saying you have to poke some server over the Internet every time you want to use the service. In a way, [Matt Welsh] has perfectly demonstrated this concept with Escher. It’s a normal Etch-a-Sketch, but since somebody else owns it and you’ve got to have an active Internet connection to use it, that makes it an honorary citizen of the Cloud.
Escher takes the form of a 3D printed mount and replacement knobs for the classic drawing toy that allow two NEMA 17 steppers to stand in for human hands. Thanks to the clever design, [Matt] can easily pull the Etch-a-Sketch out and use it the old fashioned way, though admittedly the ergonomics of holding onto the geared knobs might take a little getting used to. But who wants to use their hands, anyway?
In terms of the electronics, the star of the show is the the Adafruit Feather HUZZAH32 development board, paired with a motor controller that can provide 12 V to the steppers. [Matt] even went through the trouble of making a custom voltage regulator PCB that steps down the stepper’s voltage to 5 V for the Feather. Totally unnecessary, just how we like it.
For the software folks in the audience, [Matt] goes into considerable detail about how he got his hardware talking to the web with Google Firebase. Even if the Internet of Sketches doesn’t quite tickle your fancy, we imagine his deep-dive on pushing G-Code files from the browser into the Feather will surely be of interest.
It probably will come as little surprise to hear this isn’t the first automatic Etch-a-Sketch that’s graced these pages over the years, but this might be the most fully realized version we’ve seen yet.