[Outer World Apps] noted that there was no PDP-8/V made by DEC — a variant that used vacuum tubes. So he’s decided to make one using about 320 6J6A tubes. He’s got a plan and a few boards completed — we can’t wait to see it finished.
The logic is actually done by crystal rectifiers, but the tubes do inversion. To make an and/or/invert gate requires a single triode or half of a 6J6A. A D flip flop requires three tubes or two tubes for a latch. In addition to the “crystal diodes,” the memory and I/O are a Raspberry Pi, and there are transistors to do level conversion between the tube logic and the Pi.
[Kyle Owen], collector of antique tech, decided to try his hand at music arrangement — for the PDP-8 computer, that is (listen to the video below the break). He’s using a program submitted by Richard Wilson to the Digital Equipment Corporation Users Society (DECUS) in 1976, appropriately named MUSIC. It runs on OS/8 and is written in the PDP-8 assembly language PAL8. Using the syntax of MUSIC, [Kyle] arranged Gershon Kingsley’s famous Moog synthesizer hit “Popcorn” (the Hot Butter version from 1972).
You might notice the lack of a disk or tape drive in his setup. That’s because [Kyle] is using an RK05 disk emulator he wrote back in 2014. It’s running on a Raspberry Pi and connects over serial, which he says is slower than an RK05 but faster than a tape drive. He has connected up a Cordovox amplifier cabinet for this demonstration, but the original means of listening to the MUSIC output was an AM radio held near the computer (hear the second video below the break). This worked by executing the PDP-8 CAF instruction at a desired frequency, say 440 Hz.
Thus, when this instruction is executed, logic all over the computer goes “zap”, clearing out various registers. Now, if a radio is held close to the computer, it will pick up some of this energy, and at 440 times a second, will deliver a pulse to the speaker. The result is that you will hear a tone from the radio — as a matter of fact, you will hear an A.
[Joe Wingbermuehle] has an interest in computers-of-old, and some past experience of building computers on perfboard from discrete transistors, so this next project, Q2, is a complete implementation of a PDP8-like microcomputer on a single PCB. Like the DEC PDP-8, this is a 12-bit machine, but instead of the diode-transistor logic of the DEC, the substantially smaller Q2 uses a simple NMOS approach. Also, the DEC has core memory, but the Q2 resorts to a pair of SRAM ICs, simply because who wants to make repetitive memory structures with discrete 2N7002 transistors anyway?
Like the PDP-8, this machine uses a bit-serial ALU, which allows the circuit to be much smaller than the more usual ALU structure, at the expense of needing a clock cycle per bit per operation, i.e. a single ALU operation will take 12 clock cycles. For this machine, the instruction cycle time is either 8 or 32 clocks anyway, and at a maximum speed of 80 kHz it’s not exactly fast (and significantly slower than a PDP-8) but it is very small. Small, and perfectly formed.
The machine is constructed from 1094 transistors, with logic in an NMOS configuration, using 10 K pullup resistors. This is not a fast way to build a circuit, but it is very compact. By looking at the logic fanout, [Joe] spotted areas with large fanouts, and reduced the pull-up resistors from 10 K to 1 K. This was done in order to keep the propagation delay within bounds for the cycle time without excessive power usage. Supply current was kept to below 500 mA, allowing the board to be powered from a USB connector. Smart!
Memory is courtesy of two battery-backed 6264 SRAMs, with the four 12-bit general purpose registers built from discrete transistors. An LCD screen on board is a nice touch, augmenting the ‘front panel’ switches used for program entry and user input. A 40-pin header was added, for programming via a Raspberry Pi in case the front panel programming switches are proving a bit tedious and error prone.
In terms of the project write-up, there is plenty to see, with a Verilog model available, a custom programming language [Joe] calls Q2L, complete with a compiler and assembler (written in Rust!) even an online Q2 simulator! Lots of cool demos, like snake. Game of Life and even Pong, add some really lovely touches. Great stuff!
We like retro-computing and we like open source standards that allow easy project sharing. Vintage DEC computer enthusiast [Jay Logue] combines both of these in his recent project on GitHub, where he shares several KiCad templates for making your own Flip-Chip modules. Although named after the semiconductor packaging technique we are familiar with today, DEC Flip-Chips were introduced in 1964 as a modular electronics packaging system. These were used in many of DEC’s Programmable Data Processor (PDP) computers, beginning with the PDP-8 in 1965. DEC also had a Digital Laboratory Module family, which was a roll-your-own custom electronic system. The 1968 Digital Logic Handbook shows the available modules, and has the look and feel of the TTL Cookbook book which would come along six years later.
Flip-Chips came in a variety of sizes over the years: single-, double-, and quad-, and hex-height boards having standard- and extended-length. The PCB’s have 18 gold-plated fingers on one edge, later extended to 36 fingers double-sided, which plug into a backplane. Interconnections were typically wire-wrapped. A single height board is 127 x 62 mm (5 x 2-7/16 inches) with a labeled extractor bracket on one end. [Jay]’s repository has templates for five of the most popular variations, and making other sizes should be straightforward using these templates as a starting point.
It’s probably a dream most of us share, to stumble upon a dusty hall full of fascinating abandoned tech frozen in time as though its operators walked away one day and simply never returned. It’s something documented by some Russian urban explorers who found an unremarkable office building with one of its floors frozen sometime around the transition from Soviet Union to Russian Federation. In it they found their abandoned tech, in the form of a cross-section of Soviet-era computers from the 1970s onwards.
As you might expect, in a manner it mirrors the development of civilian computing on the capitalist side of the Iron Curtain over a similar period, starting with minicomputers the size of several large refrigerators and ending with desktop microcomputers. The minis seem to all be Soviet clones of contemporary DEC machines. with some parts of them even looking vaguely familiar. The oldest is a Saratov-2, a PDP/8 clone which we’re told is rare enough for no examples to have been believed to have survived until this discovery. We then see a succession of PDP/11 clones each of which becomes ever smaller with advancements in semiconductor integration, starting with the fridge-sized units and eventually ending up with desktop versions that resemble 1980s PCs.
While mass-market Western desktop machines followed the path of adopting newer architectures such as the Z80 or the 8086 the Soviets instead took their minicomputer technology to that level. It would be interesting to speculate how these machines might further have developed over the 1990s had history been different. Meanwhile we all have a tangible legacy of Soviet PDP/11 microcomputers in the form of Tetris, which was first written on an Elektronika 60.
We know that among our readers there is likely to be a few who encountered similar machines in their heyday, and we hope they’ll share their recollections in the comments. Meanwhile we hope that somehow this collection can be preserved one day. If your thirst for dusty mincomputers knows no bounds, read about the collectors who bought an IBM machine on eBay and got more than they bargained for.
If you ever go to a computer history museum, you’ll be struck by how bland most modern computers look. Prior to 1980 computers had lights and switches, and sometimes dials and meters. Some had switchboard-like wiring panels and some even had oscilloscope-like displays. There’s something about a machine with all those switches and lights and displays that gets your hacker juices flowing. Have you ever wanted to get started in retrocomputing? Is it difficult? Do you need a lot of money? That depends on what your goals are.
There are at least three ways you can go about participating in retrocomputing: You can pony up the money to buy actual antique computers, you can build or buy old computers recreated with anywhere from zero to one hundred percent of period-authentic components, or you can experiment with emulators that run on a modern computer. As a hybrid of the second and third option there are also emulations in FPGAs.
You can see that the first option can be very expensive and you will probably have to develop a lot of repair and restoration skills. Watching [Mattis Lind] twiddle the bits on an actual PDP-8 in the clip above is great, but you’ll need to work up to it. The two techniques which get you going without the original hardware don’t have to break the bank or even cost anything presuming you already have a PC.
Although some sneer at emulation, for some machines it is almost the only way to go. You couldn’t buy the original EDSAC, for example. It is also a good way to get started without a lot of expense or risk. But regardless of how you do it, there’s one thing in common: you have to know how to operate the thing.
The Vintage Computer Festival East was last weekend, and now it’s time to wrap everything up. We’re going to start this off with a video of the biggest, most intolerable jerk on the planet walking around the boardwalk at Ashbury Park. Thanks to [Fran] for filming it.
That video, despite the wretched casting director, included the reveal of the PDP Straight-8, the 50-year-old minicomputer that was repaired and refurbished by [David Gesswein] just this year. You can see some pictures of that and more below, and a little more on [David]’s website.