Most CNC workflows start with a 3D model, which is then passed to CAM software to be converted into the G-code language that CNC machines love and understand. G-code, however, is simple enough that rudimentary coding skills are all you need to start writing your very own programmatic CNC tool paths. Any language that can output plain text is fully capable of enabling you to directly control powerful motors and rapidly spinning blades.
[siemenc] shows us how to use Grasshopper – a visual node-based programming system for Rhino 3D – to output G-code that makes some interesting patterns and shapes in wood when fed to a ShopBot. Though the Rhino software is a bit expensive and thus is not too widely available, [siemenc] walks through some background, theory, and procedures that could be useful and inspirational no matter what software or programming language you’re using to create your bespoke G-code.
For links to code and related blog posts, plus more lovely pictures of intricately carved plywood, check out [siemenc]’s personal site as well.
[via Bantam Tools]
As multitools have lots of different functions in one case, so [Shadwan’s] clock design incorporates a multitude of features. He started the design as a binary clock using a Fibonacci spiral for the shape. However, the finished clock has four modes. The original binary clock, an analog clock, a flashlight (all lights on), and a disco mode that strobes multiple lights.
[Shadwan] used Rhino to model the case and then produced it using a laser cutter. The brains are — small wonder — an Arduino. A 3D-printed bracket holds everything together. You can see the result in the video below.
Continue reading “Disco Flashlight Binary Analog Clock?”
When [Aaron Porterfield] accidentally broke his glasses frame, he saw it as an opportunity, rather than an unfortunate event. He decided he was going to design and print new ones to fit his prescription lenses!
The trickiest part of taking on a project like this is designing the glasses around the pre-existing lenses, because typically, lenses are cut to fit the frame — not vice versa. This is why we’re particularly impressed with the project. [Aaron] was able to 3D scan the lenses using his camera phone and Autodesk’s 123D Catch software (free) to create the lens model! Once he had the lens outline, he scaled it properly by measuring its maximum dimensions with calipers.
Now this is where it gets a bit tricky – designing the frames. [Aaron] is using Rhino to do the design work, and he’s actually laid out the steps quite nicely for anyone who wants to attempt something like this. He describes in detail matching the curvature of the lenses, designing the frame around it, and of course actually fitting the lenses in place.
There is a small caveat to this entire project — The frames were printed on a nice Stratasys polyjet 3D printer — due to the geometry, it might be a bit tricky (or impossible) to print on a traditional hobby FDM machine. Regardless — making your own glasses is some serious geek cred. Nice work [Aaron]!