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[M]ouse: a PS/2 to c64 adapter

4100951630_8cb9dc6164 (Custom)

[svofski] has a friend who is a pixel artist. They really wanted to try out their skills on a c64, but were missing a mouse. The original mouse for the c64 was not only serial, but used a different method of communication than more modern mice. [svofski] built this adapter to translate the ps/2 data to something the c64 can use. The writeup describes the build in detail and even has the PCB and source code available for download.


[via flickr]

Apple gives c64 emulator the boot


After making it to the top 20 in most regions, Apple has removed the c64 emulator for the iPhone from the App Store. Apparently the thorough app review process didn’t discover that the BASIC system had not been removed from the app, but was instead merely hidden.

Another revision of the emulator has been submitted for review but how long will that take?  What is the review process for if they’re not looking deep enough to find specific functions they don’t want an app to have? Approving apps and pulling them a few days later is another Hot Coffee waiting to happen.

[POCKET GAMER via Slashdot]

C64 emulator for iPhone approved — minus BASIC


After a lengthy process that had previously met with rejection, Manomio’s Commodore 64 emulator for the iPhone and iPod touch has finally been accepted by Apple. This marks the first time a multi-purpose emulation title has been approved by the App Store. The $4.99 C64 app comes bundled with five fully-licensed classic games, and additional titles can be purchased and downloaded directly within the application.

App Store policies prohibit software that could run downloadable code, which barred most emulation attempts in the past. A couple of Sega titles worked around this by nature of being single-purpose emulators. The condition by which the C64 title was finally approved was the removal of the BASIC programming language (though ironically it’s still shown in screen shots, even on the App Store). Since only sanctioned programs can be installed and run from within the application, no user-alterable code is present.

The C64 emulator is neat enough in itself, but the really encouraging news here is that a precedent has been set; the business model may open the floodgates for developers to bring more classic gaming titles to the iPhone platform. So download that SDK and get hacking!

[via TouchArcade]

Update: The iPhone Blog has a simple work-around for accessing BASIC!

Update 2: App pulled, no surprise. If you jumped on the opportunity while it was available, [George’s] comment might be of interest.

C64 Visual Debugger


Root Labs wrote about ICU64, a Commodore 64 emulator with a couple unusual features. The most special of these is the ability to show the entire working RAM of the system. Each RAM address lights up when accessed. The user can also zoom in or change the values at each address if they want. This sounds complicated, but the demo videos demonstrate the power of these abilities. This would also serve as a great primer on lower-level code’s memory management. Unfortunately [mathfigure], the author of ICU64, hasn’t released this out to the public yet, but should be released soon.

ICU64 has been released!

[thanks to mathfigure for following up with this]

Videos after the jump.

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C64 USB keyboard


[Maarten] told us about a C64 USB keyboard that was modified to be used as a standard input device. An interesting aspect of the project is the use of V-USB (formerly known as AVR-USB). V-USB is a software only approach to slow speed USB HID. In essence this is a two fold mod, The C64 keyboard is patched to a PC, and an off the shelf AVR is software-hacked to bit bang the USB communications. The author notes an initial problem with multiple key presses that was later corrected in the application. For the other side of the spectrum, we had covered the C64 twittering client, and a commodore 64 laptop.

C64 Twitter client


The last of the Commodore 64′s shortcomings has been addressed; it finally has a Twitter client. [Johan Van den Brande] wrote BREADBOX64 for use on the C64/128. It’s running on top of the open source Contiki operating system. The hardware is an MMC Replay cartridge with an ethernet adapter. If you don’t have the hardware available, you can run it inside an emulator like VICE. Embedded below is a C128D running the program.

(P.S. all of our posts are on @hackadaydotcom)

[Read more...]

Commodore 64 laptop


[Ben Heck] has just completed one of his more unique laptop game consoles. This time around it’s a Commodore 64, which he’s been attempting since 2006. Recently he scrapped everything and started fresh on what turned out to be the fastest build yet. While it certainly looks similar to his other laptops, he put in a lot of effort to give it the appearance of an 80′s computer from the beige color to the texture. He used an original C64C motherboard since it was the final and smallest revision and coupled that with an original keyboard. A 1541-III-DTV allows use of an SD card as a floppy device. Just drag any disk image onto the card and it’s ready to go. Check out a video of it in use below.

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