Drums are an exciting instrument to learn to play, but often prohibitive if there are housemates or close neighbors involved. For that problem there are still electronic drums which can be played much more quietly, but then the problem becomes one of price. To solve at least part of that one, [Jeremy] turned to using an Arduino to build a drum module on his own, but he still had to solve yet a third problem: how to make the Arduino fast enough for the drums to sound natural.
Playing music in real life requires precise timing, so the choice of C++ as a language poses some problems as it’s not typically as fast as lower-level languages. It is much easier to work with though, and [Jeremy] explains this in great detail over a series of blog posts detailing his drum kit’s design. Some of the solutions to the software timing are made up for with the hardware on the specific Arduino he chose to use, including an even system, a speedy EEPROM, hardware timers, and an ADC that can sample at 150k samples per second.
With that being said, the hardware isn’t the only thing standing out on this build. [Jeremy] has released the source code on his GitHub page for those curious about the build, and is planning on releasing several more blog posts about the drum kit build in the near future as well. This isn’t the only path to electronic drums, though, as we’ve seen with this build which converts an analog drumset into a digital one.