Hacking A Reverse Osmosis Water Filter Through Its Smart Faucet

Reverse-osmosis (RO) systems are one way to ensure that you get very clean drinking water. The Waterdrop G3P600 variety that [Tomasz Wasilczyk] recently purchased is definitely among the fanciest and ‘smartest’, with the faucet having its own 7-segment display and gaggle of LEDs connected to the actual RO unit with a four-pin connector. This naturally meant that whatever protocol runs on this cable had to be reverse-engineered for science.

Now with more custom PCB. (Credit: Tomasz Wasilczyk)
Now with more custom PCB.

The main practical benefit here is to make the system smarter — such as plugging it into a home automation system with ESPHome support, as well as make it play nice with refrigerator lines.

What automation and monitoring options exist here thus depend on what data gets sent between the RO unit and the faucet. Fortunately this turned out to be quite extensive, ranging from filter health, the water quality and pump status as well as air temperature and faucet state.

Unsurprisingly the four-pin connector turned out to be a basic serial link, with 5 V, ground and a 9,600 baud connection. From this it was easy enough to deduce the protocol, and by looking at what lit up on the faucet, a custom PCB wasn’t far behind.

After one blown-up fuse later due to getting 24 V instead of 12 V on the RO unit when tapping off power, the unit popped to life and was able to be connected to Home Assistant, from where the entire functionality and what triggered what could be mapped out. Of course, there’s still more to be discovered and reverse-engineered in the unit, but this seems like a good place to start.

Web Tool Lets You Take Steam Controller For A Drive

One of the simplest robots to make is a bristlebot — a motor with an offset weight is attached to the head of a toothbrush, and the resulting vibrations will move the contraption across a flat surface. [Very Lazy Pixels] recently took this idea a bit further by turning the Steam Controller into a steerable, bristlebot-like robot.

To drive one’s Steam Controller across a desk, all that is needed is for a computer with a paired controller and a Chromium-based browser. From there, using the WASD buttons, the web interface converts traditional video game inputs into controller motion by spinning the controller’s rumble motors at a specific frequency. With precise control of these motors, the controller can move forwards and backwards and even turn, which is a great deal more advanced than the traditional bristlebots generally manage.

Part of what makes this possible is Valve’s willingness to release information about many of their products to the general public, enabling anyone to modify or upgrade those products to their liking. While not completely open source, it’s a step in the right direction and enables fun projects like these. We’ve seen other Valve products turned into surprisingly barebones single-board computers as well as custom portable workstations thanks to this philosophy.

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