Beautiful Engineering In This Laser Unit From A Tornado Jet Fighter

Those of use hailing from the UK may be quite familiar with the Royal Air Force’s Tornado fighter jet, which was designed to fight in a theoretical nuclear war, and served the country for over 40 years. This flying deathtrap (words of an actual serving RAF fighter pilot this scribe met a few years ago) was an extremely complex machine, with state-of-the-art tech for its era, but did apparently have a bit of a habit for bursting into flames occasionally when in the air!

Anyway, the last fleet is now long retired and some of the tech inside it is starting to filter down into the public domain, as some parts can be bought on eBay of all places. [Mike] of mikeselectricstuff has been digging around inside the Tornado’s laser head unit,  which was part of the bomber’s laser-guided missile subsystem, and boy what a journey of mechanics and electronics this is!

Pulse-mode optically pumped YAG laser

This unit is largely dumb, with all the clever stuff happening deep in an avionics bay, but there is still plenty of older high-end tech on display. Using a xenon-discharge-tube pumped yttrium aluminum garnet (YAG) laser, operating in pulsed mode, the job of the unit is to illuminate the ground target with an IR spot, which the subsequently fired missiles will home on to.

Designed for ground-tracking, whilst the aircraft is operating at speed, the laser head has three degrees of moment, which likely is synchronized with the aircraft movement to keep the beam steady. The optical package is quite interesting, with the xenon tube and YAG rod swimming in a liquid cooling bath, inside a metal housing. The beam is bounced around inside the housing using many prisms, and gated with a Q-switch which allows the beam to build up in intensity, before be unleashed on the target. Also of note is the biggest photodiode we’ve ever seen — easily over an inch in diameter, split into four quadrants, enabling the sensor to resolve direction changes in the reflected IR spot and track its error. A separate photodiode receiver forms part of the time-of-flight optical range finder, which is also important information to have when targeting.

There are plenty of unusual 3-phase positioning motors, position sensors, and rate gyros in the mix, with the whole thing beautifully crafted and wired-up military spec. It is definitely an eye opener for what really was possible during the cold war years, even if such tech never quite filtered down to civilian applications.

We’ve seen a few bits about the Tornado before, like this over-engineered attitude indicator, and here’s the insides of an old aircraft QAR (Quick Access Recorder)

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A Soft Thumb-Sized Vision-Based Touch Sensor

A team from the Max Planck Institute for Intelligent Systems in Germany have developed a novel thumb-shaped touch sensor capable of resolving the force of a contact, as well as its direction, over the whole surface of the structure. Intended for dexterous manipulation systems, the system is constructed from easily sourced components, so should scale up to a larger assemblies without breaking the bank. The first step is to place a soft and compliant outer skin over a rigid metallic skeleton, which is then illuminated internally using structured light techniques. From there, machine learning can be used to estimate the shear and normal force components of the contact with the skin, over the entire surface, by observing how the internal envelope distorts the structured illumination.

The novelty here is the way they combine both photometric stereo processing with other structured light techniques, using only a single camera. The camera image is fed straight into a pre-trained machine learning system (details on this part of the system are unfortunately a bit scarce) which directly outputs an estimate of the contact shape and force distribution, with spatial accuracy reported good to less than 1 mm and force resolution down to 30 millinewtons. By directly estimating normal and shear force components the direction of the contact could be resolved to 5 degrees. The system is so sensitive that it can reportedly detect its own posture by observing the deformation of the skin due its own weight alone!

We’ve not covered all that many optical sensing projects, but here’s one using a linear CIS sensor to turn any TV into a touch screen. And whilst we’re talking about using cameras as sensors, here’s a neat way to use optical fibers to read multiple light-gates with a single camera and OpenCV.

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USB Temperature Logger With Some Extra Tricks

Many of us electronics hacker types tend to have at least the same common equipment on our benches, namely a multimeter, an oscilloscope, some sort of adjustable power supply, and maybe a logic analyzer. These are great tools covering many bases, but dealing with temperature measurements is often neglected. A sudden need for such often results in just buying a either dedicated measurement unit, or some cheap eBay thermocouple board and just rolling with a few hacks. [Jana Marie Hemsing] had a need for measuring the thermal side of things, and got fed up with hacking with piles of boards, and designed herself a proper instrument for the task.

The result is a very tidy four-channel thermocouple frontend, feeding the data into the host computer via USB. Each of the four channels can either be a K-type input or a NTC thermistor input, decided at board assembly time, but you could just build two units with four channels of each and cover all bases. The K-type thermocouple input is based around the MAX31855 series device. While the ‘KASA’ suffixed device is probably most common, if you need to dedicate some channels to handling one of the other six or so other common thermocouple types, that just needs the appropriate MAX31855 variant dropping in, and you’re good to go.

For the controller, [Jana] has chosen the common STM32F0x microcontroller, which handles all the USB protocol side of things. The extra functionality added allows direct driving of a heater controller via the DRV8837 H-Bridge, with a extra few open collector outputs for other things you might want to drive. This allows the logger to function as a kind-of thermal IO device. Firmware is written in good old fashioned STM32 HAL, using the standard STM32CubeMX and the GCC toolchain. It looks like the Makefile came via the STM32 Project Generator route. The firmware has a neat trick up its sleeve too; with a flick of the switch on the back, the firmware can switch between outputting CSV data over a standard USB CDC link (a virtual serial port), or it can present a SCPI terminal interface, enabling integration into existing SCPI-based test flows. Nice work!

We’ve seen a few logging projects on these fair pages, like this battery powered ESP32 logger device. If IoT logging is more your thing, here you go.

DIY Injection Molder Built From A Cheap Pneumatic Press

[Kurt Schaefer] was watching YouTube videos of people making molds for injection molding purposes using what he considered to be the toy 3018 CNC machines, and looking at the results, decided he needed a piece of the action. However, once you have molds, the next obvious issue to address is lack of access to an injection molding machine. But these things are expensive. As luck would have it, you can get a nice-looking pneumatic press for less than $350, and with a little more money spent, [Kurt] found he could convert it into a functional injection molding machine (video, embedded below), and get some half-decent results out of it.

After ordering the press on eBay, what eventually arrived was quite a mess, having clearly been inadequately packed for its weight, and had sustained some damage in transit. Despite this, it seemed the functional bits were fine, so [Kurt] decided to press on with the build. The first obvious change is the requirement of a heated chamber to deal with the feedstock material. Using an off-the-shelf injection molding chamber by buster beagle 3D, only a few standoffs and a support bracket needed machining in order to complete the mechanics. A common PID controller available from the usual suppliers, with some heat bands wrapped around the chamber, dealt with the injection temperature requirements, and some 3D printed enclosures wrapped it all up neatly.

After some initial wobbles, and a couple of hacks to the design, [Kurt] got some pretty good results out of this simple setup, and it appears to be pretty tune-able and repeatable, which will help maintain the quality of those results. In short, a neat hack of easy to get parts, and perhaps a welcome addition to a hackerspace near you?

3D printed parts are available on the Thingiverse page, as well as a Fusion360 CAD model. The shopping list for parts can be found in the video description, if you want to have a go at reproducing this.

We’ve seen a few DIY injection molding attempts over the years, like this slick plastic molding setup. Here’s one with 3D-printed molds, and if you just need something the right shape, you could just injection mold with a hot glue.

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Compressed Air Jumping Shoes Are Not For The Faint-Hearted

[Ian Charnas] has taken a short break from building things that might injure himself, by building something that could injure somebody else instead. (Video, embedded below) Well, hopefully not anyway. After working with YouTuber [Tyler Csatari] on a few ideas, [Tyler] was insistent on getting some power-assisted jumping shoes, so [Ian] set to work mounting some compressed-air powered pistons to a pair of walking shoes. With a large backpack housing the 200 PSI air cylinder, control valves and timers. The whole affair looks solidly constructed, if a little ungainly, but does seem to work surprisingly well.

After some initial calculations of how much force each piston could exert before risking leg injury, he found that whilst it did work, to an extent, the pressure required was beyond the capability of the compressor they had on hand. After a shopping trip, a bigger compressor was located, but that still needed a modification to get anywhere near its maximum 200 psi rating. The thing is, that modification was to bypass the regulator and the safety valve, and this is definitely something you don’t want to be making a habit of. Compressed air systems like this can hold quite a bit of an explosion potential if pushed beyond reasonable limits, and care needs to be taken to keep things within safe bounds.

Cost-wise, [Ian] does mention a figure of around $3,000 USD making it a bit of a pricey project, but hey a YouTuber’s paying the bill, so it must just be a drop in the ocean for them?

Just to illustrate how useful compressed air is as a method of storing energy, here’s a compressed-air powered helicopter, and a 3D printed wankel rotary engine, which must’ve been tough to dial in and get working!

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Bend Your Vase Mode Prints By Hacking The GCode

[Stefan] from CNCKitchen wanted to make some bendy tubes for a window-mountable ball run, and rather than coming up with some bent tube models, it seemed there might be a different way to achieve the desired outcome. Starting with a simple tube model designed to be quickly printed in vase mode, he wrote a Python script which read in the G-Code, and modified it allow it to be bent along a spline path.

Vase mode works by slowly ramping up the Z-axis as the extruder follows the object outline, but the slicing process is still essentially the same, with the object sliced in a plane parallel to the bed. Whilst this non-planar method moves the Z-axis in sync with the horizontal motion (although currently limited to only one plane of distortion, which simplifies the maths a bit) it is we guess still technically a planar solution, but just an inclined plane. But we digress, non-planar in this context merely means not parallel to the bed, and we’ll roll with that.

[Stefan] explains that there are quite a few difficulties with this approach. The first issue is that on the inside of the bend, the material flow rate needed to be scaled back to compensate. But the main problem stems from the design of the extruder itself. Intended for operating parallel to the bed, there are often a few structures in the way of operating at an angle, such as fan mounts, and the hotend itself. By selecting an appropriate machine and tweaking it a bit, [Stefan] managed to get it to work at angles up to 30 degrees off the horizontal plane. One annoyance was that the stock nozzle shape of his E3D Volcano hotend didn’t lend itself to operating at such an inclination, so he needed to mount an older V6-style tip with an adapter. After a lot of tuning and fails, it did work and the final goal was achieved! If you want to try this for yourselves, the code for this can be found on the project GitHub.

If you want to learn more about non-planar printing, we’ve covered the process of non-planar slicing a while back, and if you think your 2.5D printer doesn’t quite have the range for really funky print paths, then you may want to look into a robot arm based printer instead.

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Super Simple Camera Slider With A Neat Twist

When you get into making videos of products or your own cool hacks, at some point you’re going to start wondering how those neat panning and rotating shots are achieved. The answer is quite often some kind of mechanical slider which sends the camera along a predefined path. Buying one can be an expensive outlay, so many people opt to build one. [Rahel zahir Ali] was no different, and designed and built a very simple slide, but with a neat twist.

This design uses a geared DC motor, taken from a car windscreen wiper. That’s a cost effective way to get your hands on a nice high-torque motor with an integral reduction gearbox. The added twist is that the camera mount is pivoted and slides on a third, central smooth rod. The ends of this guide rod can be offset at either end, allowing the camera to rotate up to thirty degrees as the slide progresses from one end to the other. With a few tweaks, the slider can be vertically mounted, to give those up-and-over shots. Super simple, low tech and not an Arduino in sight.

The CAD modelling was done with Fusion 360, with all the models downloadable with source, in case someone needs to adapt the design further. We were just expecting a pile of STLs, so seeing the full source was a nice surprise, given how many open source projects like this (especially on Thingiverse) do often seem to neglect this.

Electronics consist of a simple DC motor controller (although [Rahel] doesn’t mention a specific product, it should not be hard to source) which deals with the speed control, and a DPDT latching rocker switch handles the motor direction. A pair of microswitches are used to stop the motor at the end of its travel. Other than a 3D printer, there is nothing at all special needed to make yourself quite a useful little slider!

We’ve seen a few slider designs, since this is a common problem for content creators. Here’s a more complicated one, and another one.

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