If you’re in motorsport, or maritime, or mining fields, you can always call on a technician to come down and fix something when it’s broken. You can lay hands on the parts, reconfigure things, make repairs, and get something working again. In space, that’s seldom possible. If you’re lucky enough to have a manned mission, you might be able to make some running repairs; if you’re working with an unmanned robot, probe, or satellite, your options are altogether more limited. If you can’t find a fix, it’s game over—a particularly brutal result when huge budgets and years of work are on the line.
Janelle Wellons came down to Hackaday Europe to talk about space. More particularly, the engineering and debugging operations that keep all sorts of space programs alive. Her talk dives into some of the creative solutions engineers have had to come up with to save million-dollar missions from becoming unrecoverable boondoggles.







After the Orion capsule of the Artemis I lunar mission returned to Earth, it was found that massive chunks of its heatshield had been ripped off, posing a serious risk to any future missions. In a recent video in which [polymatt] takes a break from repairing old laptop shells and the like, he tries to