Perhaps one of the clearest indications of the Anthropocene may be the presence of plastic. Starting with the commercialization of Bakelite in 1907 by Leo Baekeland, plastics have taken the world by storm. Courtesy of being easy to mold into any imaginable shape along with a wide range of properties that depend on the exact polymer used, it’s hard to imagine modern-day society without plastics.
Yet as the saying goes, there never is a free lunch. In the case of plastics it would appear that the exact same properties that make them so desirable also risk them becoming a hazard to not just our environment, but also to ourselves. With plastics degrading mostly into ever smaller pieces once released into the environment, they eventually become small enough to hitch a ride from our food into our bloodstream and from there into our organs, including our brain as evidenced by a recent study.
Multiple studies have indicated that this bioaccumulation of plastics might be harmful, raising the question about how to mitigate and prevent both the ingestion of microplastics as well as producing them in the first place.
Here at Hackaday, we pride ourselves on bringing you the latest and greatest projects for your viewing pleasure. But sometimes we come across a creation so interesting that we find ourselves compelled to write about it, even if it’s already been hanging around the Internet for years. This may or may not be due to the fact that we just re-watched Crimson Tide, and found ourselves on a self-imposed dive into a very particular rabbit hole…
If you’ve seen Crimson Tide, or the first few minutes of WarGames, you might already know what this post is about. Both films prominently make use of a one-time authentication device which the user snaps in half to reveal a card that has some secret code printed on it — and as it turns out, there are at least two different projects that aim to replicate the props used in the movies.
What would it be like to have to design and build a ventilator, suitable for clinical use, in ten days? One that could be built entirely from locally-sourced parts, and kept oxygen waste to a minimum? This is the challenge [John Dingley] and many others faced at the start of COVID-19 pandemic when very little was known for certain.
Back then it was not even known if a vaccine was possible, or how bad it would ultimately get. But it was known that hospitalized patients could not breathe without a ventilator, and based on projections it was possible that the UK as a whole could need as many as 30,000 ventilators within eight weeks. In this worst-case scenario the only option would be to build them locally, and towards that end groups were approached to design and build a ventilator, suitable for clinical use, in just ten days.
A ventilator suitable for use on a patient with an infectious disease has a number of design constraints, even before taking into account the need to use only domestically-sourced parts.
[John] decided to create a documentary called Breathe For Me: Building Ventilators for a COVID Apocalypse, not just to tell the stories of his group and others, but also as a snapshot of what things were like at that time. In short it was challenging, exhausting, occasionally frustrating, but also rewarding to be able to actually deliver a workable solution.
In the end, building tens of thousands of ventilators locally wasn’t required. But [John] felt that the whole experience was a pretty unique situation and a remarkable engineering challenge for him, his team, and many others. He decided to do what he could to document it, a task he approached with a typical hacker spirit: by watching and reading tutorials on everything from conducting and filming interviews to how to use editing software before deciding to just roll up his sleeves and go for it.
We’re very glad he did, and the effort reminds us somewhat of the book IGNITION! which aimed to record a history of technical development that would otherwise have simply disappeared from living memory.
You can watch Breathe for Me just below the page break, and there’s additional information about the film if you’d like to know a bit more. And if you are thinking the name [John Dingley] sounds familiar, that’s probably because we have featured his work — mainly on self-balancing personal electric vehicles — quite a few times in the past.
Right up front, we’ll say that [likeablob]’s pizza-faced clock gives us mixed feelings about our AI-powered future. On the one hand, if that’s Stable Diffusion’s idea of what a pizza looks like, then it should be pretty easy to slip the virtual chains these algorithms no doubt have in store for us. Then again, if they do manage to snare us and this ends up on the menu, we’ll pray for a mercifully quick end to the suffering.
The idea is pretty simple; the clock’s face is an empty pizza pan that fills with pretend pizza as the day builds to noon, whereupon pizza is removed until midnight when the whole thing starts again. The pizza images are generated by a two-stage algorithm using Stable Diffusion 1.5, and tend to favor suspiciously uncooked whole basil sprigs along with weird pepperoni slices and Dali-esque globs of cheese. Everything runs on a Raspberry Pi Zero W, with the results displayed on a 4″ diameter LCD with an HDMI adapter. Alternatively, you can just hit the web app and have a pizza clock on your desktop. If pizza isn’t your thing, fear not — other food and non-food images are possible, limited only by Stable Diffusion’s apparently quite limited imagination.
One of the most popular evergreen toys is also one of the simplest, wooden track with push-along trains. We all know the brand name, and savvy parents know to pick up the much cheaper knock-off because the kid won’t know the difference. But a really cool kid shouldn’t have to push their train around by hand, and thus [Lauri] has given the wooden track a real, powered, locomotive.
In the 3D printed chassis goes a small geared motor driving one axle, with an ESP32 and a motor driver taking care of the smarts. Power comes from an 18650 cell, which almost looks like the right scale for a fake steam boiler. The surprise with this train comes in the front axle, this machine has steering. We’re curious, because isn’t the whole point of a train that the track directs it where it needs to go? Or perhaps a little help is required in the absence of a child’s guidance when it comes to points. Either way, with remote control we guess there would be few kids who wouldn’t want one. We certainly do.
As of about a day ago, Google’s reasonably new Find My network just got more useful. [Leon Böttger] released his re-implementation of the Android tracker network: GoogleFindMyTools. Most interestingly for us, there is example code to turn an ESP32 into a trackable object. Let the games begin!
Everything is in its first stages here, and not everything has been implemented yet, but you are able to query devices for their keys, and use this to decrypt their latest location beacons, which is the main use case.
The ESP32 code appears not to support MAC address randomization just yet, so it’s possibly more trackable than it should be, but if you’re just experimenting with the system, this shouldn’t be too much of a problem. The README also notes that you might need to re-register after three days of use. We haven’t gotten to play with it just yet. Have you?
The ESP32 family are the microcontrollers which just keep on giving, as new versions keep them up-to-date and plenty of hackers come up with new things for them. A popular device is a general purpose computer with a QWERTY keypad, and the latest of many we’ve seen comes from [StabbyJack]. It’s a credit card sized machine whose special trick is that its keyboard is integrated in the 3D printing of its case. We’ve seen rubber membranes and push in keys, but this one has flexible print-in-place keys that line up on the switches on its PCB.
It’s not complete yet but the hardware appears to be pretty much there, and aside from that keyboard it has an ESP32-S3 and a 1.9″ SPI LCD. When finished it aims for an ambitious specification, with thermal camera and time-of-flight range finder hardware, along with an OS and software to suit. We like it a lot, though we suspect it might be a little small for our fingers.