The Nintendo Famicom Reimagined As A 2003-era Family Computer

If there’s one certainty in life, it is that Nintendo Famicom and similar NES clone consoles are quite literally everywhere. What’s less expected is that they were used for a half-serious attempt at making an educational family computer in the early 2000s. This is however what [Nicole Branagan]  tripped over at the online Goodwill store, in the form of a European market Famiclone that was still in its original box. Naturally this demanded an up-close investigation and teardown.

The system itself comes in the form of a keyboard that seems to have been used for a range of similar devices based on cut-outs for what looks like some kind of alarm clock on the top left side and a patched over hatch on the rear. Inside are the typical epoxied-over chips, but based on some scattered hints it likely uses a V.R. Technology’s VTxx-series Famiclone. The manufacturer or further products by them will sadly remain unknown for now.

While there’s a cartridge slot that uses the provided 48-in-1 cartridge – with RAM-banked 32 kB of SRAM for Family BASIC – its compatibility with Famicom software is somewhat spotty due to the remapped keys and no ability to save, but you can use it to play the usual array of Famicom/NES games as with the typical cartridge-slot equipped Famiclone. Whether the provided custom software really elevates this Famiclone that much is debatable, but it sure is a fascinating entry.

Reverse-Engineering Mystery TV Equipment: The Micro-Scan

[VWestlife] ended up with an obscure piece of 80s satellite TV technology, shown above. The Micro-Scan is a fairly plan metal box with a single “Tune” knob on the front. At the back is a power switch and connectors for TV Antenna, TV Set, and “MW” (probably meaning microwave). There’s no other data. What was this, and what was it for?

Satellite TV worked by having a dish receive microwave signals, but televisions could not use those signals directly. A downconverter was needed to turn the signal into something an indoor receiver box (to which the television was attached) could use, allowing the user to select a channel to feed into the TV.

At first, [VWestlife] suspected the Micro-Scan was a form of simple downconverter, but that turned out to not be the case. Testing showed that the box didn’t modify signals at all. Opening it up revealed the Micro-Scan acts as a combination switchbox and variable power supply, sending a regulated 12-16 V (depending on knob position) out the “MW” connector.

So what is it for, and what does that “Tune” knob do? When powered off, the Micro-Scan connected the TV (plugged into the “TV Set” connector) to its normal external antenna (connected to “TV Antenna”) and the TV worked like a normal television. When powered on, the TV would instead be connected to the “MW” connector, probably to a remote downconverter. In addition, the Micro-Scan supplied a voltage (the 12-16 V) on that connector, which was probably a control voltage responsible for tuning the downconverter. The resulting signal was passed unmodified to the TV.

It can be a challenge to investigate vintage equipment modern TV no longer needs, especially hardware that doesn’t fit the usual way things were done, and lacks documentation. If you’d like to see a walkthrough and some hands-on with the Micro-Scan, check out the video (embedded bel0w).

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An Amiga Demo With No CPU Involved

Of the machines from the 16-bit era, the Commodore Amiga arguably has the most active community decades later, and it’s a space which still has the power to surprise. Today we have a story which perhaps pushes the hardware farther than ever before: a demo challenge for the Amiga custom chips only, no CPU involved.

The Amiga was for a time around the end of the 1980s the most exciting multimedia platform, not because of the 68000 CPU it shared with other platforms, but because of its set of custom co-processors that handled tasks such as graphics manipulation, audio, and memory. Each one is a very powerful piece of silicon capable of many functions, but traditionally it would have been given its tasks by the CPU. The competition aims to find how possible it is to run an Amiga demo entirely on these chips, by using the CPU only for a loader application, with the custom chip programming coming entirely from a pre-configured memory map which forms the demo.

The demoscene is a part of our community known for pushing hardware to its limits, and we look forward to seeing just what they do with this one. If you have never been to a demo party before, you should, after all everyone should go to a demo party!


Amiga CD32 motherboard: Evan-Amos, Public domain.

Screenshot of Lazarus IDE on MacOS Ventura

The Case For Pascal, 55 Years On

The first version of Pascal was released by the prolific [Niklaus Wirth] back in 1970. That’s 55 years ago, an eternity in the world of computing. Does anyone still use Pascal in 2025? Quite a few people as it turns out, and [Huw Collingbourne] makes the case why you might want to be one of them in a video embedded below.

In all fairness, when [Huw] says “Pascal” he isn’t isn’t talking about the tiny language [Wirth] wrote back when the Apollo Program was a going concern. He’s talking about Object Pascal, as either Free Pascal or Delphi– which he points out are regularly the tenth most popular of all programming languages. (Index.dev claims that it has climbed up to number nine this year, just behind Go.) As a professional move, it might not be the most obvious niche but it might not be career suicide either. That’s not his whole argument, but it’s required to address the criticism that “nobody uses Pascal anymore”.

Pascal, quite simply, can make you a better programmer. That, as [Huw] points out, was an explicit goal of the language. Before Python took over the education world, two generations of high school students learned Pascal. Pascal’s strong typing and strict rules for declaration taught those kids good habits that hopefully carried over to other languages. It might help you, too.

For experienced programmers, Pascal is still a reasonable choice for cross-platform development. Free Pascal (and the Lazarus IDE) brings the graphical, drag-and-drop ease that once made Delphi rule the Windows roost to any modern platform. (And Delphi, a commercial Pascal product, is apparently still around.) Free Pascal lets you code on Linux or Mac, and deploy on Windows, or vice-versa. While you could do that on Python, Pascal gets you a lot closer to the metal than Python ever could.

Sure, it’s a modern object-oriented language now, with objects and classes and hierarchies and all that jazz– but you don’t always have to use them. If you want to go low-level and write your Pascal like it’s 1985, you can. It’s like being able to switch into C and manipulate pointers whenever you want.

On some level, perhaps the answer to the question “Why use Pascal in 2025” is simply– why not? It’s likely that the language can do what you want, if you take the time to learn how. You can even use it on an Arduino if you so wish– or go bare metal on the Raspberry Pi.

Thanks to [Stephen Walters] for the tip.

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Phonenstien Flips Broken Samsung Into QWERTY Slider

The phone ecosystem these days is horribly boring compared to the innovation of a couple decades back. Your options include flat rectangles, and flat rectangles that fold in half and then break. [Marcin Plaza] wanted to think outside the slab, without reinventing the wheel. In an inspired bout of hacking, he flipped a broken Samsung zFlip 5 into a “new” phone.

There’s really nothing new in it; the guts all come from the donor phone. That screen? It’s the front screen that was on the top half of the zFlip, as you might have guessed from the cameras. Normally that screen is only used for notifications, but with the Samsung’s fancy folding OLED dead as Disco that needed to change. Luckily for [Marcin] Samsung has an app called Good Lock that already takes care of that. A little digging about in the menus is all it takes to get a launcher and apps on the small screen.

Because this is a modern phone, the whole thing is glued together, but that’s not important since [Marcin] is only keeping the screen and internals from the Samsung. The new case with its chunky four-bar linkage is a custom design fabbed out in CNC’d aluminum. (After a number of 3D Printed prototypes, of course. Rapid prototyping FTW!)

The bottom half of the slider contains a Blackberry Q10 keyboard, along with a battery and Magsafe connector. The Q10 keyboard is connected to a custom flex PCB with an Arduino Micro Pro that is moonlighting as a Human Input Device. Sure, that means the phone’s USB port is used by the keyboard, but this unit has wireless charging,so that’s not a great sacrifice. We particularly like the use of magnets to create a satisfying “snap” when the slider opens and closes.

Unfortunately, as much as we might love this concept, [Marcin] doesn’t feel the design is solid enough to share the files. While that’s disappointing, we can certainly relate to his desire to change it up in an era of endless flat rectangles.  This project is a lot more work than just turning a broken phone into a server, but it also seems like a lot more fun.

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Applying Thermal Lining To Rocket Tubes Requires A Monstrous DIY Spin-caster

[BPS.space] takes model rocketry seriously, and their rockets tend to get bigger and bigger. If there’s one thing that comes with the territory in DIY rocketry, it’s the constant need to solve new problems.

Coating the inside of a tube evenly with a thick, goopy layer before it cures isn’t easy.

One such problem is how to coat the inside of a rocket motor tube with a thermal liner, and their solution is a machine they made and called the Limb Remover 6000 on account of its ability to spin an 18 kg metal tube at up to 1,000 rpm which is certainly enough to, well, you know.

One problem is that the mixture for the thermal liner is extremely thick and goopy, and doesn’t pour very well. To get an even layer inside a tube requires spin-casting, which is a process of putting the goop inside, then spinning the tube at high speed to evenly distribute the goop before it cures. While conceptually straightforward, this particular spin-casting job has a few troublesome difficulties.

For one thing, the uncured thermal liner is so thick and flows so poorly that it can’t simply be poured in to let the spinning do all the work of spreading it out. It needs to be distributed as evenly as possible up front, and [BPS.space] achieves that with what is essentially a giant syringe that is moved the length of the tube while extruding the uncured liner while the clock is ticking. If that sounds like a cumbersome job, that’s because it is.

The first attempt ended up scrapped but helped identify a number of shortcomings. After making various improvements the second went much better and was successfully tested with a 12 second burn that left the tube not only un-melted, but cool enough to briefly touch after a few minutes. There are still improvements to be made, but overall it’s one less problem to solve.

We’re always happy to see progress from [BPS.space], especially milestones like successfully (and propulsively) landing a model rocket, and we look forward to many more.

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