Failed Test Could Further Delay NASA’s Troubled SLS Rocket

The January 16th “Green Run” test of NASA’s Space Launch System (SLS) was intended to be the final milestone before the super heavy-lift booster would be moved to Cape Canaveral ahead of its inaugural Artemis I mission in November 2021. The full duration static fire test was designed to simulate a typical launch, with the rocket’s main engines burning for approximately eight minutes at maximum power. But despite a thunderous start start, the vehicle’s onboard systems triggered an automatic abort after just 67 seconds; making it the latest in a long line of disappointments surrounding the controversial booster.

When it was proposed in 2011, the SLS seemed so simple. Rather than spending the time and money required to develop a completely new rocket, the super heavy-lift booster would be based on lightly modified versions of Space Shuttle components. All engineers had to do was attach four of the Orbiter’s RS-25 engines to the bottom of an enlarged External Tank and strap on a pair of similarly elongated Solid Rocket Boosters. In place of the complex winged Orbiter, crew and cargo would ride atop the rocket using an upper stage and capsule not unlike what was used in the Apollo program.

The SLS core stage is rolled out for testing.

There’s very little that could be called “easy” when it comes to spaceflight, but the SLS was certainly designed to take the path of least resistance. By using flight-proven components assembled in existing production facilities, NASA estimated that the first SLS could be ready for a test flight in 2016.

If everything went according to schedule, the agency expected it would be ready to send astronauts beyond low Earth orbit by the early 2020s. Just in time to meet the aspirational goals laid out by President Obama in a 2010 speech at Kennedy Space Center, including the crewed exploitation of a nearby asteroid by 2025 and a potential mission to Mars in the 2030s.

But of course, none of that ever happened. By the time SLS was expected to make its first flight in 2016, with nearly $10 billion already spent on the program, only a few structural test articles had actually been assembled. Each year NASA pushed back the date for the booster’s first shakedown flight, as the project sailed past deadlines in 2017, 2018, 2019, and 2020. After the recent engine test ended before engineers were able to collect the data necessary to ensure the vehicle could safely perform a full-duration burn, outgoing NASA Administrator Jim Bridenstine said it was too early to tell if the booster would still fly this year.

What went wrong? As commercial entities like SpaceX and Blue Origin move in leaps and bounds, NASA seems stuck in the past. How did such a comparatively simple project get so far behind schedule and over budget?

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Repairing 200+ Raspberry Pis For A Good Cause

If somebody told you they recently purchased over 200 Raspberry Pis, you might think they were working on some kind of large-scale clustering project. But in this case, [James Dawson] purchased the collection of broken single-board computers with the intention of repairing them so they could be sent to developing countries for use in schools. It sounds like the logistics of that are proving to be a bit tricky, but we’re happy to report he’s at least made good progress on getting the Pis back up and running.

He secured this trove of what he believes to be customer returned Raspberries or the princely sum of £61 ($83 USD). At that price, even if only a fraction ended up being repairable, you’d still come out ahead. Granted all of these appear to be the original Model B, but that’s still a phenomenal deal in our book. Assuming of course you can find some reasonable way to triage them to sort out what’s worth keeping.

To that end, [James] came up with a Bash script that allowed him to check several hardware components including the USB, Ethernet, I2C, and GPIO. With the script on an SD card and a 3.5″ TFT plugged into the Pi’s header for output, he was able to quickly go through the box to get an idea of what sort of trouble he’d gotten himself into. He was only about half way through the process when he wrote this particular blog post, but by that point, he’d found just 40 Pis which wouldn’t start at all. He suspects these might be victims of some common issue in the power circuitry that he’ll investigate at a later date.

The majority of Pis he checked were suffering from nothing worse than some bent GPIO pins or broken SD card slots. Some of the more abused examples had their USB ports ripped off entirely, but were otherwise fine. Another 10 had dead Ethernet, and 4 appear to have damaged traces leading to their HDMI ports. While we’re interested in hearing if [James] can get those 40 dark Pis to fire back up, so far the results are quite promising.

Donating hardware is always a tricky thing, so for now [James] says he’ll be selling the repaired Pis on eBay and donating the proceeds to the Raspberry Pi Foundation so they can continue to develop hardware that will (potentially) accomplish their goal of giving students all over the world a functional computer.

Hide And Seek AI Shows Emergent Tool Use

Machine learning has come a long way in the last decade, as it turned out throwing huge wads of computing power at piles of linear algebra actually turned out to make creating artificial intelligence relatively easy. OpenAI have been working in the field for a while now, and recently observed some exciting behaviour in a hide-and-seek game they built.

The game itself is simple; two teams of AI bots play a game of hide-and-seek, with the red bots being rewarded for spotting the blue ones, and the blue ones being rewarded for avoiding their gaze. Initially, nothing of note happens, but as the bots randomly run around, they slowly learn. Over millions of trials, the seekers first learn to find the hiders, while the hiders respond by building barriers to hide behind. The seekers then learn to use ramps to loft over them, while the blue bots learn to bend the game’s physics and throw them out of the playfield. It ends with the seekers learning to skate around on blocks and the hiders building tight little barriers. It’s a continual arms race of techniques between the two sides, organically developed as the bots play against each other over time.

It’s a great study, and particularly interesting to note how much longer it takes behaviours to develop when the team switches from a basic fixed scenario to an changable world with more variables. We’ve seen other interesting gaming efforts with machine learning, too – like teaching an AI to play Trackmania. Video after the break.

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No More Cows: Iconic 1990s Download Site Finally Shuttered By Tucows

In the early and mid 1990s there were a host of big players in the nascent public Internet that played their part in guiding the adventurous early Web users on their way. Many of them such as Netscape or Altavista have fallen by the wayside, while players such as Lycos and Yahoo are still in existence but shadows of their former selves. Some other companies broadened their businesses to become profitable and still exist quietly getting on with whatever they do. An example is Tucows, now a major domain name registrar, who have finally announced the closure of their software library that was such an essential destination in those times.

The company name was originally an acronym: “The Ultimate Collection Of Winsock Software”, started in 1993 by a library employee in Flint, Michigan. As its name suggests it was a collection of mostly shareware Windows software, and the “Winsock” refers to Windows Sockets, the API used by Windows versions of the day for accessing network resources. It seems odd to modern eyes, but connecting a 486 PC running Windows 3.1 to the Internet was something of a complex process without any of the built-in software we take for granted today. Meanwhile the fledgling Linux distributions were only for the extremely tech-savvy or adventurous, so the world of open-source software had yet to make a significant impact on consumer-level devices.

The passing of a Windows shareware library would not normally be a story of interest, but it is the part that Tucows played in providing a reliable software source on the early Web  that makes it worthy of note. It’s something of a shock to discover that it had survived into the 2020s, it’s been so long since it was relevant, but if you sat bathed in the glow of a CRT monitor as you waited interminably for your CuteFTP download over your 28.8k modem to finish then you probably have a space for Tucows somewhere in your heart. If you fancy a trip down memory lane, the Internet Archive have a very period-ugly-looking version of the site from 1996.

You may no longer have a 486 on your desk, but if you want to you can still build one.

What Makes A Good Antenna?

It sometimes seems as though antennas and RF design are portrayed as something of a Black Art, the exclusive preserve of an initiated group of RF mystics and beyond the reach of mere mortals. In fact though they have their difficult moments it’s possible to gain an understanding of the topic, and making that start is the subject of a video from [Andreas Spiess]. Entitled “How To Build A Good Antenna”, it uses the design and set-up of a simple quarter-wave groundplane antenna as a handle to introduce the viewer to the key topics.

What makes this video a good one is its focus on the practical rather than the theoretical. We get advice on connectors and antenna materials, and we’re introduced to the maths through online calculators rather than extensive formulae. Of course the full calculations are there to be learned by those with an interest, but for many constructors they can be somewhat daunting. We’re shown a NanoVNA as a useful tool in the antenna builder’s arsenal, one which gives a revolutionary window on performance compared to the trial-and-error of previous times. Even the ground plane gets the treatment, with its effect on impedance and gain explored and the emergence of its angle as a crucial factor in performance. We think this approach does an effective job of breaking the mystique surrounding antennas, and we hope it will encourage viewers to experiment further.

If your appetite has been whetted, how about taking a look at a Nano VNA in action?

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Hackaday Links: January 24, 2021

Code can be beautiful, and good code can be a work of art. As it so happens, artful code can also result in art, if you know what you’re doing. That’s the idea behind Programming Posters, a project that Michael Fields undertook to meld computer graphics with the code behind the images. It starts with a simple C program to generate an image. The program needs to be short enough to fit legibly into the sidebar of an A2 sheet, and as if that weren’t enough of a challenge, Michael constrained himself to the standard C libraries to generate his graphics. A second program formats the code and the image together and prints out a copy suitable for display. We found the combination of code and art beautiful, and the challenge intriguing.

It always warms our hearts when we get positive feedback from the hacker community when something we’ve written has helped advance a project or inspire a build. It’s not often, however, that we learn that Hackaday is required reading. Educators at the Magellan International School in Austin, Texas, recently reached out to Managing Editor Elliot Williams to let him know that all their middle school students are required to read Hackaday as part of their STEM training. Looks like the kids are paying attention to what they read, too, judging by KittyWumpus, their ongoing mechatronics/coding project that’s unbearably adorable. We’re honored to be included in their education, and everyone in the Hackaday community should humbled to realize that we’ve got an amazing platform for inspiring the next generation of hardware hackers.

Hackers seem to fall into two broad categories: those who have built a CNC router, and those who want to build one. For those in the latter camp, the roadblock to starting a CNC build is often “analysis paralysis” — with so many choices to make, it’s hard to know where to start. To ease that pain and get you closer to starting your build, Matt Ferraro has penned a great guide to planning a CNC router build. The encyclopedic guide covers everything from frame material choice to spindle selection and software options. If Matt has a bias toward any particular options it’s hard to find; he lists the pros and cons of everything so you can make up your own mind. Read it at your own risk, though; while it lowers one hurdle to starting a CNC build, it does nothing to address the next one: financing.

Like pretty much every conference last year and probably every one this year, the Open Hardware Summit is going to be virtual. But they’re still looking for speakers for the April conference, and just issued a Call for Proposals. We love it when we see people from the Hackaday community pop up as speakers at conferences like these, so if you’ve got something to say to the open hardware world, get a talk together. Proposals are due by February 11, so get moving.

And finally, everyone will no doubt recall the Boston Dynamics robots that made a splash a few weeks back with their dance floor moves. We loved the video, mainly for the incredible display of robotic agility and control but also for the choice of music. We suppose it was inevitable, though, that someone would object to the Boomer music and replace it with something else, like in the video below, which seems to sum up the feelings of those who dread our future dancing overlords. We regret the need to proffer a Tumblr link, but the Internet is a dark and wild place sometimes, and only the brave survive.

https://commiemartyrshighschool.tumblr.com/post/640760882224414720/i-fixed-the-audio-for-that-boston-dynamics-video

Physically Huge SD Card Technically Has Some Benefits

SD cards were developed and released just before the turn of the millenium. Since then, we’ve seen smaller formats, miniSD and microSD, become popular for portable devices. However, sometimes bigger is better. [Useless Mod] dared to dream that dream, and put together a (physically) gigantic SD card.

In card is a full 10x scale reproduction of a SanDisk Extreme Pro SD card,  complete with packaging, too. Built out of layers of laser cut MDF, it’s spray painted and given a high-quality label to complete the effect. The write protect slider instead serves in this case as a latch to open the assembly. Inside, there’s a simple regular SD card slot, wired up to the bigger card’s giant contacts made with copper tape. These interface with an huge 10x scale SD card slot, which acts as an adapter, allowing the giant SD to be used with regular hardware like cameras.

The giant SD might seem silly, but it has plenty of useful features. There’s flashing LEDs behind the label that make it easy to find if you drop it, along with an Apple Watch hidden inside that means it can be located using the Find My iPhone service. We’d have loved if it featured a RAID array full of 10 or more SD cards, as well, just to justify its enormous size. That said, [Useless Mod] points out that it’s big enough to keep a DSLR dry in a rainstorm when fitted to the hotshoe, so there’s that.

It’s a fun build, not a serious one, but one that we enjoyed on its merits. We suspect that, regardless of the card inside, you’ll have little luck recording at 4K with such long wire lengths in play. If you’ve ever had more normal compatability problems with the format, consider that it could be size causing your issues. Video after the break.

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