Retrotechtacular: Making Chains

We take the everyday materials of engineering for granted, as ubiquitous components rather than as complex items in their own right. Sure, we know that an integrated circuit represents the pinnacle of a hundred years’ development in the field of electronics, but to us it’s simply a black box with some wires. Even with more basic materials it’s easy to forget the work that goes into their manufacture, as for example with the two videos below the break. They both take a look from a very different angle at the creation of the same product: metal chain. However, the approaches couldn’t be more different as the two examples are separated by about a century and with vastly different techniques and material.

The first film follows the manufacture of the chain and anchor that would have been found on a ship around the turn of the twentieth century. One of the text frames mentions Netherton Works, allowing us to identify it as being filmed at N. Hingley & Sons, a specialist anchor and chain manufacturer based in the area to the west of the English city of Birmingham known as the Black Country. It’s a window on a manufacturing world that has entirely disappeared, as large gangs of men do almost every task in the process by hand, with very few automated steps. There is scant regard for health and safety in handling the huge pieces of red-hot metal, and the material in question is not the steel we’d be used to today but wrought iron. The skill required to perform some of the steps such as forge-welding large anchor parts under a steam hammer is very significant, and the film alone can not convey it. More recent videos of similar scenes in Chinese factories do a better job.

The other video is contemporary, a How It’s Made look at chain manufacture. Here the chains involved are much smaller, everything is done by automated machinery, and once we have got over marveling at the intricacy of the process we can see that there is far more emphasis on the metallurgy. The wire is hard drawn before the chain is formed, and then hardened and annealed in a continuous process by a pair of induction heaters and water baths. I’m trying really hard to avoid a minor rant about the propensity of mass-market entertainment such as this for glossing over parts of the process. A keen eye notices that each link has become welded but we are not shown the machine that performs the task.

Most of us will never have the chance of a peek into a chain factory, so the medium of YouTube industrial films and videos is compulsive viewing. These two views of what is essentially the same process could not be more different, however it would be wrong to assume that one has replaced the other. There would have been mechanised production of small chains when the first film was made, and large chains will still be made today with fewer workers and from arc-welded steel rather than wrought iron. Plants like the Hingley one in Netherton may have closed in the 1980s, but there is still a demand for chains and anchors.

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The Augmented Reality Breadboard Of The Future

You’d be hard pressed to find a carpenter who didn’t own a hammer, or a painter that didn’t have a couple of brushes kicking around. Some tools are simply so fundamental to their respective craft that their ownership is essentially a given. The same could be said of the breadboard: if you’re working with electronics on the hobby or even professional level, you’ve certainly spent a decent amount of time poking components and wires into one of these quintessential prototyping tools.

There’s little danger that the breadboard will loose its relevance going forward, but if [Andrea Bianchi] and her team have anything to say about it, it might learn some impressive new tricks. Developed at the Korean Advanced Institute of Science and Technology, VirtualComponent uses augmented reality and some very clever electronics to transform the classic breadboard into a powerful mixed-reality tool for testing and simulating circuits. It’s not going to replace the $3 breadboard you’ve got hiding at the bottom of your tool bag, but one day it might be standard equipment in electronics classrooms.

The short version is that VirtualComponent is essentially a dynamic breadboard. Holes in the same row are still electrically linked like in the classic breadboard, but with two AD75019 cross-point switch arrays and an Arduino in the base, it has the ability to virtually “plug in” components at arbitrary locations as selected by the user. So rather than having to physically insert a resistor, the user can simply tell the software to connect a resistor between two selected holes and the cross-point array will do the rest.

What’s more, many of those components can be either simulated or at least augmented in software. For example, by using AD5241 digital potentiometers, VirtualComponent can adjust the value of the virtual resistor. To provide variable capacitance, a similar trick can be pulled off using an array of real capacitors and a ADG715 digital switch to connect them together; essentially automating what the classic “Decade Box” does. In the demonstration video after the break, this capability is extended all the way out to connecting a virtual function generator to the circuit.

The whole system is controlled by way of an Android tablet suspended over the breadboard. Using the tablet’s camera, the software provides an augmented reality view of both the physical and virtual components of the circuit. With a few taps the user can add or edit their virtual hardware and immediately see how it changes the behavior of the physical circuit on the bench.

People have been trying to improve the breadboard for years, but so far it seems like nothing has really stuck around. Given how complex VirtualComponent is, they’ll likely have an even harder time gaining traction. That said, we can’t help but be excited about the potential augmented reality has for hardware development.

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Vintage Fairchild IC Proves Tough To Decap

You’d think that something called “white fuming nitric acid” would be more than corrosive enough to dissolve just about anything. Heck, it’s rocket fuel – OK, rocket fuel oxidizer – and even so it still it wasn’t enough to pop the top on this vintage Fairchild μL914 integrated circuit, at least not without special measures.

As [John McMaster], part of the team that analyzed the classic dual 2-input NOR gate RTL chip from the 1960s, explains it, decapping modern chips is a straightforward if noxious process. Generally a divot is milled into the epoxy, providing both a reservoir for the WFNA and a roughened surface for it to attack. But the Fairchild chip, chosen for dissection for the Maker Faire Bay Area last week specifically because the features on the die are enormous by modern standards, was housed in an eight-lead TO-99 case with epoxy that proved nigh invulnerable to WFNA. [John] tried every chemical and mechanical trick in the book, going so far as to ablate epoxy with a Nd:YAG laser. He eventually got the die exposed, only to discover that it was covered with silicone rather than the silicon dioxide passivation layer of modern chips. Silicone can be tough stuff to remove, and [John] resorted to using lighter fluid as a solvent and a brush with a single bristle to clean up the die.

We applaud the effort that this took, which only proves that decapping is more art than science sometimes. And the results were fabulous; as Hackaday editor-in-chief [Mike Szczys] notes, the decapping led to his first real “a-ha moment” about how chips really work.

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A Modular Logic Analyzer For FPGAs

When working on a project, it’s incredibly helpful to be able to visualize the various signals in play. This is important when attempting to determine if what is supposed to be happening is actually happening. However, logic analyzers can be expensive, so a group from [Bruce Land]’s ECE5760 class developed their own hardware solution instead.

The primary idea behind the project is modularity. The basic building blocks of the logic analyser are coded in Verilog. They’re designed so that the number of channels and added functions can be mixed and match to suit the given purpose and the capabilities of the target FPGA platform. The team’s logic analyzer is also capable of decoding SPI and I2C in hardware, and has a graphical user interface running on an attached laptop for visualizing signals.

It’s a tidy build, and an excellent project to learn the fundamentals of both FPGA programming and the various communications protocols involved. [Bruce Land]’s classes are a hotbed of FPGA projects, from pokerbots to NES chiptune emulators. Video after the break.

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Loads Of Testing Yields New, Reliable, And Cheap Leather Hardening Technique

Leather hardening has been around for such a long time that one might think that there was little left to discover, but [Jason F. Timmermans] certainly showed that is not the case. Right around the end of 2018 he set up experiments to compare different techniques for hardening leather, and empirically determine the best options. After considerable effort, he crafted a new method with outstanding results. It’s part of his exhaustive testing of different techniques for hardening leather, including some novel ones. It was a considerable amount of work but [Jason] says that he gathered plenty of really useful information, which we’re delighted that he took the time to share it.

According to [Jason], the various methods of hardening can be separated into four groups:

  1. Thermal: heat-treating at 180 ºF or higher, usually via some kind of boiling or baking process.
  2. Chemical: soaking in a substance that causes changes in the leather. Some examples include ammonia, vinegar, acetone, brine, and alcohol.
  3. Mechanical: hammering the leather.
  4. “Stabilizing” methods: saturating the leather with a substance to add rigidity and strength without otherwise denaturing the leather itself. Examples include beeswax, pine pitch, stearic acid, and epoxy.

We recommend making the time to follow the link in the first paragraph and read the full results, but to summarize: heat-treating generally yields a strong but brittle product, and testing revealed stearic acid  — which resembles a kind of hard, dense wax at room temperature — was an early standout for overall great results. Stearic acid has many modern uses and while it was unclear from [Jason]’s reasearch exactly when in history it became commonplace, at least one source mentioned it as a candidate for hardening leather.

But the story doesn’t stop there. Unsatisfied with simply comparing existing methods, [Jason] put a lot of work into seeing if he could improve things. One idea he had was to combine thermal treatment with a stabilizer, and it had outstanding results. The winning combination (named X1 in his writeup) was to preheat the leather then immerse it in melted stearic acid, followed by bringing the temperature of the combination to 200 ºF for about a minute to heat treat the leather at the same time. [Jason]’s observation was that this method “[B]lew the rest out of the water. Cutting the sample to view the cross section was like carving wood. The leather is very rigid and strong.”

The world may not revolve around leather the way it used to, but there’s still stuff to learn and new things to discover. For example, modern tools can allow for novel takes on old techniques, like using 3D printing to create custom leather embossing jigs.

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Hackaday Links: May 26, 2019

Thinkpads are great, especially the old ones. You find a T420, and you can have a battery hanging off the back, a battery in the optical drive bay, and for some old Thinkpads, there’s a gigantic ‘slice’ battery that doubles the thickness of your laptop. Here’s the most batteries in a Thinkpad ever, with the requisite reddit post. It’s 27 cells, with an all-up capacity of 212 Watt-hours. There are two interesting takeaways from the discussion here. First, this may, technically, be allowed on a commercial flight. The FAA limit is 100 Watt-hours per battery, and the Ultrabay is a second battery. You’re allowed two additional, removable batteries on a carry on, and this is removable and reconfigurable into some form that the TSA should allow it on a plane. Of course no TSA agent is going to allow this on a plane so that really doesn’t matter. Secondly, the creator of this Frankenpad had an argument if Hatsune Miku is anime or not. Because, yeah, of course the guy with a Thinkpad covered in Monster energy drink stickers and two dozen batteries glued on is going to have an opinion of Miku being anime or not. That’s just the way the world works.

Prices for vintage computers are now absurd. The best example I can call upon is expansion cards for the Macintosh SE/30, and for this computer you have a few choice cards that have historically commanded a few hundred dollars on eBay. The Micron XCEED Color 30 Video Card, particularly, is a special bit of computer paraphernalia that allows for grayscale on the internal monitor. One of these just sold for two grand. That’s not all, either: a CPU accelerator just sold for $1200. These prices are double what they were just a few years ago. We’re getting to the point where a project to reverse engineer and produce clones of these special cards may make financial sense.

The biggest news in consumer electronics this week is the Playdate. It’s a pocket game console that has a crank. Does the crank do anything? No, except that it has a rotary encoder, so this can nominally be used for games. It will cost $150, and there are zero details on the hardware other than the industrial design was done by Teenage Engineering. There’s WiFi, and games will be delivered wireless on a weekly basis. A hundred thousand people are on the wait list to buy this.

If you want a pick and place in your garage workshop, there aren’t many options. There’s a Neoden for about ten grand, but nothing cheaper or smaller. The Boarditto is a two thousand dollar pick and place machine that fits comfortably on your desk. It has automatic tape feeders, a vision system, and for the most part it looks like what you’d expect a small, desktop pick and place machine to be. That’s all the information for now, with the pre-order units shipping in December 2019.

Chatterbox Voice Assistant Knows To Keep Quiet For Privacy

Cruising through the children’s hands-on activity zone at Maker Faire Bay Area, we see kids building a cardboard enclosure for the Chatterbox smart speaker kit. It would be tempting to dismiss the little smiling box as “just for kids” but doing so would overlook something more interesting: an alternative to data-mining corporations who dominate the smart speaker market. People are rightly concerned about Amazon Echo and Google Home, always-listening devices for online retail sending data back to their corporate data centers. In order to be appropriate for children, Chatterbox is none of those things. It only listens when a button is pressed, and its online model is designed to support the mission of CCFC (Campaign for a Commercial-Free Childhood.)

Getting started with a Chatterbox is much like other products designed to encourage young makers. The hardware — Raspberry Pi, custom HAT, speaker and button inside a cardboard enclosure — is conceptually similar to a Google AIY Voice kit but paired with an entirely different software experience. Instead of signing in to a Google developer account, children create their own voice interaction behavior with a block-based programming environment resembling MIT Scratch. Moving online, Chatterbox interactions draw upon resources of similarly privacy-minded entities like DuckDuckGo web search. Voice interaction foundation is built upon a fork of Mycroft with changes focused on education and child-friendliness. If a Chatterbox is unsure whether a query was for “Moana” or “Marijuana”, it will decide in favor of the Disney movie.

Many of these privacy-conscious pieces are open source or freely available, but Chatterbox pulls them all together into a single package that’s an appealing alternative to the big brand options. Based on conversations during Hackaday’s Maker Faire meetup, there’s a market beyond parents of young children. From technically aware adults who lack web API coding skills, to senior citizens unaware of dark corners of the web. Chatterbox Kickstarter campaign has a few more weeks to run but has already reached funding goals. We look forward to having a privacy-minded option in voice assistants.