To quote our tipster: “Furze is my hero … You just need to know how to weld and have zero consideration for your personal well-being.” We’re not exactly sure that he has no consideration, but [Colin Furze] definitely pulls off some dangerous hacks. This time? Two-engine hoverbike. We don’t have to tell you to watch the video, do we? Continue reading “Colin Furze Flies The Dangerous Skies”
Forty-Year-Old Arcade Game Reveals Secrets Of Robot Path Planning
What’s to be gained from reverse engineering a four-decade-old video game? As it turns out, quite a lot, and as you’ll learn from [Norbert]’s recent talk at the ViennaJS meetup, it’s not just about bringing a classic back to life.
The game in question is Kee Game’s Sprint 2, a monochrome 2D car race that allowed two players to compete head to head. The glorious Harvest Gold and Burnt Orange color scheme just screams 1970s, and it might be hard to see why this game was once a popular quarter-eater. But it was quite engaging for the day, and [Norbert] was interested in reverse engineering it. That he did, using JavaScript to build a faithful browser-based emulation of the game. And he took it further, creating a 3D first-person version of the game.
Continue reading “Forty-Year-Old Arcade Game Reveals Secrets Of Robot Path Planning”
Up-Close And Personal With Laser Cuts
Plenty of materials take the heated edge of a laser beam quite well, but many others don’t. Some release toxic fumes; others catch fire easily. For all the materials that don’t cut well (PVC and FR4, we’re looking at you!) and for those that do (hello, acrylic and Delrin) they’re each reacting to the heat of the laser beam in different ways. Lucky for us, these ways are well-characterized. So let’s take a look at how a laser cutter actually cuts through materials.
Robot Beats Piano Tiles
Machines running out of control are one of the staples of comedy. For the classic expression, see Chaplin’s “Modern Times”. So while it starts out merely impressive that [Denver Finn]’s robotic fingers can play an iPad piano video game, it ends up actually hilarious. Check out the linked video to see what we mean.
The MakerBot Obituary
MakerBot is not dead, but it is connected to life support waiting for a merciful soul to pull the plug.
This week, MakerBot announced it would lay off its entire manufacturing force, outsourcing the manufacturing of all MakerBot printers to China. A few weeks ago, Stratasys, MakerBot’s parent company, released their 2015 financial reports, noting MakerBot sales revenues have fallen precipitously. The MakerBot brand is now worth far less than the $400 Million Stratasys spent to acquire it. MakerBot is a dead company walking, and it is very doubtful MakerBot will ever be held in the same regard as the heady days of 2010.
How did this happen? The most common explanation of MakerBot’s fall from grace is that Stratasys gutted the engineering and goodwill of the company after acquiring it. While it is true MakerBot saw its biggest problems after the acquisition from Stratasys, the problems started much earlier.
Autograph: A String Art Printer
“String Art” is the name of the art form that transforms thousands of nails and just as many feet of thread into unique masterpieces. Some artists have developed techniques to create photorealistic string art works, but until now, there was no way around the tedious and time-consuming manufacturing process. Depending on the size, it can take months to complete a single piece by hand.
Threadless Ballscrew For 3D Printer
[2n2r5] posted up a mechanism that we’d never seen before — a threadless ballscrew that turns rotational into linear motion with no backlash. It works by pressing the edge of three bearings fairly hard up against a smooth rod, at an angle. The bearings actually squeeze the rod a little bit, making a temporary indentation in the surface that works just like a screw thread would. As the bearings roll on, the rod bounces back to its original shape. Watch it in action in the video below.






