A graph is shown of the percentage reflection of visible light as a function of wavelength. Four lines are traced on the graph, which all approximate the same shape. In the top left, two purple shapes are shown, which the spectral chart describes.

Paint Mixing Theory For Custom Filament Colors

Recycling 3D filament is a great idea in theory, and we come across homemade filament extruders with some regularity, but they do have some major downsides when it comes to colored filaments. If you try to recycle printer waste of too many different colors, you’ll probably be left with a nondescript gray or brown filament. Researchers at Western University, however, have taken advantage of this pigment mixing to create colors not found in any commercial filament (open access paper).

They started by preparing samples of 3D printed waste in eight different colors and characterizing their spectral reflectance properties with a visible-light spectrometer. They fed this information into their SpecOptiBlend program (open source, available here), which optimizes the match between a blend of filaments and a target color. The program relies on the Kubelka-Munk theory for subtractive color mixing, which is usually used to calculate the effect of mixing paints, and minimizes the difference which the human eye perceives between two colors. Once the software calculated the optimal blend, the researchers mixed the correct blend of waste plastics and extruded it as a filament which generally had a remarkably close resemblance to the target color.

In its current form, this process probably won’t be coming to consumer 3D printers anytime soon. To mix differently-colored filaments correctly, the software needs accurate measurements of their optical properties first, which requires a spectrometer. To get around this, the researchers recommend that filament manufacturers freely publish the properties of their filaments, allowing consumers to mix their filaments into any color they desire.

This reminds us of another technique that treats filaments like paint to achieve remarkable color effects. We’ve also seen a number of filament extruders before, if you’d like to try replicating this.

Non-planar 3d-print on bed

Improved And Open Source: Non-Planar Infill For FDM

Strenghtening FDM prints has been discussed in detail over the last years. Solutions and results vary as each one’s desires differ. Now [TenTech] shares his latest improvements on his post-processing script that he first created around January. This script literally bends your G-code to its will – using non-planar, interlocking sine wave deformations in both infill and walls. It’s now open-source, and plugs right into your slicer of choice: PrusaSlicer, OrcaSlicer, or Bambu Studio. If you’re into pushing your print strength past the limits of layer adhesion, but his former solution wasn’t quite the fit for your printer, try this improvement.

Traditional Fused Deposition Modeling (FDM) prints break along layer lines. What makes this script exciting is that it lets you introduce alternating sine wave paths between wall loops, removing clean break points and encouraging interlayer grip. Think of it as organic layer interlocking – without switching to resin or fiber reinforcement. You can tweak amplitude, frequency, and direction per feature. In fact, the deformation even fades between solid layers, allowing smoother transitions. Structural tinkering at its finest, not just a cosmetic gimmick.

This thing comes without needing a custom slicer. No firmware mods. Just Python, a little G-code, and a lot of curious minds. [TenTech] is still looking for real-world strength tests, so if you’ve got a test rig and some engineering curiosity, this is your call to arms.

The script can be found in his Github. View his full video here , get the script and let us know your mileage!

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Jolly Wrencher Down To The Micron

RepRap was the origin of pushing hobby 3D printing boundaries, and here we see a RepRap scaled down to the smallest detail. [Vik Olliver] over at the RepRap blog has been working on getting a printer working printing down to the level of micron accuracy.

The printer is constructed using 3D printed flexures similar to the OpenFlexure microscope. Two flexures create the XYZ movement required for the tiny movements needed for micron level printing. While still in the stages of printing simple objects, the microscopic scale of printing is incredible.

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A 3D printer frame made of red plastic is shown on the left-hand side of the image. On the right-hand side, there is a large motor with a plastic frame attached to the frame. Next to the 3D printer, a blue plastic mesh is being fed through a red plastic frame.

The Most Printable 3D Printer Yet

Despite the best efforts of the RepRap community over the last twenty years, self-replicating 3D printers have remained a stubbornly elusive goal, largely due to the difficulty of printing electronics. [Brian Minnick]’s fully-printed 3D printer could eventually change that, and he’s already solved an impressive number of technical challenges in the process.

[Brian]’s first step was to make a 3D-printable motor. Instead of the more conventional stepper motors, he designed a fully 3D-printed 3-pole brushed motor. The motor coils are made from solder paste, which the printer applies using a custom syringe-based extruder. The paste is then sintered at a moderate temperature, resulting in traces with a resistivity as low as 0.001 Ω mm, low enough to make effective magnetic coils.

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Benchy, printed upside down on [Josh's] Core R-Theta printer.

Non-planar Slicing Is For The Birds

When we say non-planar slicing is for the birds, we mean [Joshua Bird], who demonstrates the versatility of his new non-planar S4-Slicer by printing a Benchy upside down with the “Core R-Theta” printer we have featured here before.

A benchy model, upside down, with the path from the end of the prow to the printbed highlighted.
S4 slicer uses the path from any point (here, Benchy’s prow) as its basis…

This non-planar slicer is built into a Jupyter notebook, which follows a relatively simple algorithm to automatically generate non-planar toolpaths for any model. It does this by first generating a tetrahedral mesh of the model and then calculating the shortest possible path through the model from any given tetrahedron to the print bed. Even with non-planar printing, you need to print from the print-bed up (or out).

Quite a lot of math is done to use these paths to calculate a deformation mesh, and we’ll leave that to [Joshua] to explain in his video below. After applying the deformation, he slices the resulting mesh in Cura, before the G-code goes back to Jupyter to be re-transformed, restoring the shape of the original mesh.

… to generate deformed models for slicing, like this.

So yes, it is G-code bending as others have demonstrated before, but in a reproducible, streamlined, and straightforward workflow. Indeed, [Josh] credits much of the work to earlier work on the S^3-Slicer, which inspired much of the logic and the name behind his S4 slicer. (Not S4 as in “more than S^3” but S4 as a contraction of “Simplified S^3”). Once again, open source allows for incremental innovation.

It is admittedly a computationally intensive process, and [Joshua] uses a simplified model of Benchy for this demo. This seems exactly the sort of thing we’d like to burn compute power on, though.

This sort of non-planar 3D printing is an exciting frontier, one which we have covered before. We’ve seen techniques for non-planar infill, or even to print overhangs on unmodified Cartesian printers,  but this is probably the first time we’ve seen Benchy given the non-planar treatment. You can try S4 slicer for yourself via GitHub, or just watch the non-planar magic in action after the break. Continue reading “Non-planar Slicing Is For The Birds”

GLaDOS Potato Assistant

This Potato Virtual Assistant Is Fully Baked

There are a number of reasons you might want to build your own smart speaker virtual assistant. Usually, getting your weather forecast from a snarky, malicious AI potato isn’t one of them, unless you’re a huge Portal fan like [Binh Pham].

[Binh Pham] built the potato incarnation of GLaDOS from the Portal 2 video game with the help of a ReSpeaker Light kit, an ESP32-based board designed for speech recognition and voice control, and as an interface for home assistant running on a Raspberry Pi.

He resisted the temptation to use a real potato as an enclosure and wisely opted instead to print one from a 3D file he found on Thingiverse of the original GLaDOS potato. Providing the assistant with the iconic synthetic voice of GLaDOS was a matter of repackaging an existing voice model for use with Home Assistant.

Of course all of this attention to detail would be for naught if you had to refer to the assistant as “Google” or “Alexa” to get its attention. A bit of custom modelling and on-device wake word detection, and the cyborg tuber was ready to switch lights on and off with it’s signature sinister wit.

We’ve seen a number of projects that brought Portal objects to life for fans of the franchise to enjoy, even an assistant based on another version of the GLaDOS the character. This one adds a dimension of absurdity to the collection.

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Salamander Robot Is Squishy

If you want to get started in microfluidic robotics, [soiboi soft’s] salamander is probably too complex for a first project. But it is impressive, and we bet you’ll learn something about making this kind of robot in the video below.

The pneumatic muscles are very impressive. They have eight possible positions using three sources of pressure. This seems like one of those things that would have been nearly impossible to fabricate in a home lab a few decades ago and now seems almost trivial. Well, maybe trivial isn’t the right word, but you know what we mean.

The soft robots use layers of microfluidic channels that can be made with a 3D printer. Watching these squishy muscles move in an organic way is fascinating. For right now, the little salamander-like ‘bot has a leash of tubes, but [soiboi] plans to make a self-contained version at some point.

If you want something modular, we’ve seen Lego-like microfluidic blocks. Or, grab the shrinky dinks.

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