An Evening With Space Shuttle Atlantis

When I got the call asking if I’d be willing to fly down to Kennedy Space Center and cover an event, I agreed immediately. Then about a week later, I remembered to call back and ask what I was supposed to be doing. Not that it mattered, I’d gladly write a few thousand words about the National Crocheting Championships if they started holding them at KSC. I hadn’t been there in years, since before the Space Shuttle program had ended, and I was eager to see the exhibit created for the fourth member of the Shuttle fleet, Atlantis.

So you can imagine my reaction when I learned that the event Hackaday wanted me to cover, the Cornell Cup Finals, would culminate in a private viewing of the Atlantis exhibit after normal park hours. After which, the winners of the competition would be announced during a dinner held under the orbiter itself. It promised to be a memorable evening for the students, a well deserved reward for the incredible work they put in during the competition.

Thinking back on it now, the organizers of the Cornell Cup and the staff at Kennedy Space Center should truly be commended. It was an incredible night, and everyone I spoke to felt humbled by the unique experience. There was a real, palpable, energy about it that you simply can’t manufacture. Of course, nobody sitting under Atlantis that night was more excited than the students. Though I may have come in as a close second.

I’ll admit it was somewhat bittersweet to see such an incredible piece of engineering turned into a museum piece; it looked as if Atlantis could blast off for another mission at any moment. But there’s no denying that the exhibit does a fantastic job of celebrating the history and accomplishments of the Space Shuttle program. NASA officially considers the surviving Shuttle orbiters to be on a “Mission of Inspiration”, so rather than being mothballed in a hangar somewhere in the desert, they are out on display where the public can get up close and personal with one of humanities greatest achievements. Judging by the response I saw, the mission is going quite well indeed.

If you have the means to do so, you should absolutely make the trip to Cape Canaveral to see Atlantis and all the other fascinating pieces of space history housed at KSC. There’s absolutely no substitute for seeing the real thing, but if you can’t quite make the trip to Florida, hopefully this account courtesy of your humble scribe will serve to give you a taste of what the exhibit has to offer.

Continue reading “An Evening With Space Shuttle Atlantis”

Biological Hacking In The 19th Century Or How The World Almost Lost Wine

While it isn’t quite universal, a lot of people enjoy a glass of wine now and again. But the world faced a crisis in the 1800s that almost destroyed some of the world’s great wines. Science — or some might say hacking — saved the day, even though it isn’t well known outside of serious oenophiles. You might wonder how biological hacking occurred in the 19th century. It did. It wasn’t as fast or efficient, but fortunately for wine drinkers, it got the job done.

When people tell me about new cybersecurity threats, I usually point out that cybercrime isn’t new. People have been stealing money, tricking people into actions, and impersonating other people for centuries. The computer just makes it easier. Even computing itself isn’t a new idea. Counting on your fingers and counting with electrons is just a matter of degree. Surely, though, mashing up biology is a more recent scientific advancement, right? While it is true that CRISPR can make editing genes a weekend garage project, people have been changing the biology of plants and animals for centuries using techniques like selective breeding and grafting. Not as effective, but sometimes effective enough.

Continue reading “Biological Hacking In The 19th Century Or How The World Almost Lost Wine”

Zork And The Z-Machine: Bringing The Mainframe To 8-bit Home Computers

Computer games have been around about as long as computers have. And though it may be hard to believe, Zork, a text-based adventure game, was the Fortnite of its time. But Zork is more than that. For portability and size reasons, Zork itself is written in Zork Implementation Language (ZIL), makes heavy use of the brand-new concept of object-oriented programming, and runs on a virtual machine. All this back in 1979. They used every trick in the book to pack as much of the Underground Empire into computers that had only 32 kB of RAM. But more even more than a technological tour de force, Zork is an unmissable milestone in the history of computer gaming. But it didn’t spring up out of nowhere.

DEC PDP-10 Flip Chip module
DEC PDP-10 Flip Chip module

The computer revolution had just taken a fierce hold during the second World War, and showed no sign of subsiding during the 1950s and 1960s. More affordable computer systems were becoming available for purchase by businesses as well as universities. MIT’s Laboratory for Computer Science (LCS) was fortunate to have ties to ARPA, which gave MIT’s LCS and AI labs (formerly part of Project MAC) access to considerable computing resources, mostly in the form of DEC PDP systems.

The result: students at the MIT Dynamic Modeling Group (part of LCS) having access to a PDP-10 KA10 mainframe — heavy iron at the time. Though this PDP-10 was the original 1968 model with discrete transistor Flip Chip modules and wire-wrapping, it had been heavily modified, adding virtual memory and paging support to expand the original 1,152 kB of core memory. Running the MIT-developed Incompatible Timesharing System (ITS) OS, it was a highly capable multi-user system.

Naturally, it got mostly used for playing games.
Continue reading “Zork And The Z-Machine: Bringing The Mainframe To 8-bit Home Computers”

Twenty Five Years Since The End Of Commodore

This week marks the twenty-five year anniversary of the demise of Commodore International. This weekend, pour one out for our lost homies.

Commodore began life as a corporate entity in 1954 headed by Jack Tramiel. Tramiel, a Holocaust survivor, moved to New York after the war where he became a taxi driver. This job led him to create a typewriter repair shop in Bronx. Wanting a ‘military-style’ name for his business, and the names ‘Admiral’ and ‘General’ already taken, and ‘Lieutenant’ simply being a bad name, Tramiel chose the rank of Commodore.

Later, a deal was inked with a Czechoslovakian typewriter manufacture to assemble typewriters for the North American market, and Commodore Business Machines was born. Of course, no one cares about this pre-history of Commodore, for the same reason that very few people care about a company that makes filing cabinets. On the electronics side of the business, Commodore made digital calculators. In 1975, Commodore bought MOS, Inc., manufacturers of those calculator chips. This purchase of MOS brought Chuck Peddle to Commodore as the Head of Engineering. The calculators turned into computers, and the Commodore we know and love was born.

Continue reading “Twenty Five Years Since The End Of Commodore”

Retrotechtacular: Balloons Go To War

To the average person, the application of balloon technology pretty much begins and ends with birthday parties. The Hackaday reader might be able to expand on that a bit, as we’ve covered several projects that have lofted various bits of equipment into the stratosphere courtesy of a high-altitude balloons. But even that is a relatively minor distinction. They might be bigger than their multicolored brethren, but it’s still easy for a modern observer to write them off as trivial.

But during the 1940’s, they were important pieces of wartime technology. While powered aircraft such as fighters and bombers were obviously more vital to the larger war effort, balloons still had numerous defensive and reconnaissance applications. They were useful enough that the United States Navy produced a training film entitled History of Balloons which takes viewers through the early days of manned ballooning. Examples of how the core technology developed and matured over time is intermixed with footage of balloons being used in both the First and Second World Wars, and parallels are drawn to show how those early pioneers influenced contemporary designs.

Even when the film was produced in 1944, balloons were an old technology. The timeline in the video starts all the way back in 1783 with the first piloted hot air balloon created by the Montgolfier brothers in Paris, and then quickly covers iterative advancements to ballooning made into the 1800’s. As was common in training films from this era, the various “reenactments” are cartoons complete with comic narration in the style of W.C. Fields which were designed to be entertaining and memorable to the target audience of young men.

While the style might seem a little strange to modern audiences, there’s plenty of fascinating information packed within the film’s half-hour run time. The rapid advancements to ballooning between 1800 and the First World War are detailed, including the various instruments developed for determining important information such as altitude and rate of climb. The film also explains how some of the core aspects of manned ballooning, like the gradual release of ballast or the fact that a deflated balloon doubles as a rudimentary parachute in an emergency, were discovered quite by accident.

When the film works its way to the contemporary era, we are shown the process of filling Naval balloons with hydrogen and preparing them for flight. The film also talks at length about the so-called “barrage balloons” which were used in both World Wars. Including a rather dastardly advancement which added mines to the balloon’s tethers to destroy aircraft unlucky enough to get in their way.

This period in human history saw incredible technological advancements, and films such as these which were created during and immediately after the Second World War provide an invaluable look at cutting edge technology from a bygone era. One wonders what the alternative might be for future generations looking back on the technology of today.

Continue reading “Retrotechtacular: Balloons Go To War”

Radio Piracy On The High Seas: Commercial Demand For Taboo Music

The true story of pirate radio is a complicated fight over the airwaves. Maybe you have a picture in your mind of some kid in his mom’s basement playing records, but the pirate stations we are thinking about — Radio Caroline and Radio Northsea International — were major business operations. They were perfectly ordinary radio stations except they operated from ships at sea to avoid falling under the jurisdiction of a particular government.

Back then many governments were not particularly fond of rock music. People wanted it though, and because people did, advertisers wanted to capitalize on it. When people want to spend money but can’t, entrepreneurs will find a way to deliver what is desired. That’s exactly what happened.

Of course, if that’s all there was to it, this wouldn’t be interesting. But the story is one of intrigue with armed boardings, distress calls interrupting music programs, and fire bombings. Most radio stations don’t have to deal with those events. Surprisingly, at least one of these iconic stations is still around — in a manner of speaking, anyway.

Continue reading “Radio Piracy On The High Seas: Commercial Demand For Taboo Music”

Televox: The Past’s Robot Of The Future

When I read old books, I like to look for predictions of the future. Since we are living in that future, it is fun to see how they did. Case in point: I have a copy of “The New Wonder Book of Knowledge”, an anthology from 1941. This was the kind of book you wanted before there was a Wikipedia to read in your spare time. There are articles about how coal is mined, how phonographs work, and the inner workings of a beehive. Not the kind of book you’d grab to look up something specific, but a great book to read if you just want to learn something interesting. In it there are a few articles about technology that seemed ready to take us to the future. One of those is the Televox — a robot from Westinghouse poised to usher in an age of home and industrial mechanical servants. Robots in 1941? Actually, Televox came into being in 1927.

If you were writing about the future in 2001, you might have pictured city sidewalks congested with commuters riding Segways. After all, in 2001, we were told that something was about to hit the market that would “change everything.” It had a known inventor, Dean Kamen, and a significant venture capitalist behind it. While it has found a few niche markets, it isn’t the billion dollar personal transportation juggernaut that was predicted.

But technology is like that. Sometimes things seem poised for greatness and disappear — bubble memory comes to mind. Sometimes things have a few years of success and get replaced by something better. Fax machines or floppy drives, for example. The Televox was a glimpse of what was to come, but not in any way that people imagined in 1941. Continue reading “Televox: The Past’s Robot Of The Future”